Player Matchup

Izanami
Izanami
LouTesticular
Izanami
Level 11
God Stats
0W - 2L
1,255 SR
Queue Stats
8W - 15L
1,374 Elo+
Party 3
Nemesis
Nemesis
R0BL0XGAM3R
Nemesis
Level 27
God Stats
0W - 1L
1,504 SR
Queue Stats
92W - 82L
1,479 Elo+
Party 3
Hera
Hera
TheCuddlyKoala
Hera
Level 127
God Stats
3W - 2L
1,836 SR
Queue Stats
133W - 109L
1,550 Elo+
Party 2
Camazotz
Camazotz
Xcocolocos9X
Camazotz
Level 126
God Stats
7W - 8L
1,615 SR
Queue Stats
149W - 123L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
sonjack0912
Nu Wa
Level 66
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 47L
1,847 Elo+
Party 3
Team Averages
Level 71
1,542 SR
1,558 Elo+

VS

Team Averages
Level 100
1,624 SR
1,427 Elo+
Horus
Horus
OrionGamings
Horus
Level 56
God Stats
5W - 4L
1,724 SR
Queue Stats
21W - 30L
1,300 Elo+
Party 1
Hachiman
Hachiman
Sixteythree
Hachiman
Level 89
God Stats
13W - 7L
1,765 SR
Queue Stats
204W - 212L
1,504 Elo+
Solo
Sylvanus
Sylvanus
TheSaucyViper
Sylvanus
Level 124
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 25L
1,476 Elo+
Solo
Serqet
Serqet
WolfsKage
Serqet
Level 125
God Stats
14W - 10L
1,500 SR
Queue Stats
271W - 257L
1,455 Elo+
Party 1
Nu Wa
Nu Wa
XpertAssassin00
Nu Wa
Level 107
God Stats
21W - 8L
1,632 SR
Queue Stats
170W - 174L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
1 / 3 / 1
4,463
744
2,684
5,192
1,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
R0BL0XGAM3R
Nemesis
10
1 / 2 / 1
5,020
837
4,771
5,898
2,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 0 / 0
4,076
679
132
265
99
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Camazotz
Xcocolocos9X
Camazotz
10
2 / 2 / 3
5,161
860
4,541
7,510
3,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 1
4,872
812
5,098
2,626
853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 5
4,945
824
3,386
5,310
3,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Sixteythree
Hachiman
10
0 / 0 / 3
5,006
834
3,344
2,718
951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
TheSaucyViper
Sylvanus
10
1 / 2 / 3
4,811
802
2,485
8,114
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Serqet
WolfsKage
Serqet
11
2 / 0 / 5
5,650
942
4,313
3,556
1,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
3 / 1 / 4
5,355
893
4,616
2,714
903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
5
Kills
7
7
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
3
1
0.5
W
1
2
5
1.75
L
Nemesis
R0BL0XGAM3R
Nemesis
1
2
1
0.75
W
Hachiman
Sixteythree
Hachiman
0
0
3
1.5
L
0
0
0
0
W
Sylvanus
TheSaucyViper
Sylvanus
1
2
3
1.25
W
Serqet
WolfsKage
Serqet
2
0
5
4.5
L
Camazotz
Xcocolocos9X
Camazotz
2
2
3
1.75
W
3
1
4
5
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,226
Damage
18,144
21,491
Taken
22,412
8,121
Mitigated
11,664
2,899
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,684
2,133
0
416
5,192
1,106
0
1,205
3,869
0
5,955
W
3,386
1,253
584
1,049
5,310
3,734
108
1,119
4,191
0
8,340
L
Nemesis
R0BL0XGAM3R
Nemesis
4,771
1,635
0
443
5,898
2,377
0
2,551
3,138
0
15,220
W
Hachiman
Sixteythree
Hachiman
3,344
1,266
0
0
2,718
951
0
617
2,101
0
18,298
L
132
0
0
0
265
99
0
246
2
92
0
W
Sylvanus
TheSaucyViper
Sylvanus
2,485
1,236
1,007
1,276
8,114
4,449
0
2,372
5,702
7,185
1,266
W
Serqet
WolfsKage
Serqet
4,313
841
0
500
3,556
1,627
0
685
2,871
0
14,387
L
Camazotz
Xcocolocos9X
Camazotz
4,541
766
0
1,430
7,510
3,686
0
2,117
5,143
0
10,886
W
4,616
1,546
0
250
2,714
903
544
397
2,317
13,202
0
L
5,098
1,335
0
610
2,626
853
0
739
1,887
19,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,592
Gold Earned
25,767
91
Minions Killed
111
0
Camps Cleared
0
520,849
Distance Traveled
625,776
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,463
744
8
1
0
124,727
0
W
Horus
4,945
824
11
2
0
137,694
0
L
Nemesis
5,020
837
30
5
0
152,166
0
W
Hachiman
5,006
834
39
7
0
115,874
0
L
Hera
4,076
679
0
0
0
16,011
0
W
Sylvanus
4,811
802
15
3
0
106,077
1
W
Serqet
5,650
942
27
5
0
145,320
0
L
Camazotz
5,161
860
18
3
0
123,619
0
W
Nu Wa
5,355
893
19
3
0
120,811
0
L
Nu Wa
4,872
812
35
6
0
104,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role