Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Launchwung
Mercury
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
43W - 36L
1,479 Elo+
Party 2
Hercules
Hercules
Relmning
Hercules
Level 28
God Stats
5W - 2L
1,733 SR
Queue Stats
6W - 4L
1,507 Elo+
Party 1
Janus
Janus
rampaginChEwIe
Janus
Level 139
God Stats
3W - 0L
1,482 SR
Queue Stats
32W - 22L
1,556 Elo+
Party 2
Team Averages
Level 96
1,543 SR
1,508 Elo+

VS

Team Averages
Level 60
1,487 SR
1,411 Elo+
He Bo
He Bo
JuanDelPan
He Bo
Level 83
God Stats
45W - 46L
1,516 SR
Queue Stats
611W - 625L
1,477 Elo+
Solo
Hachiman
Hachiman
Life203
Hachiman
Level 61
God Stats
21W - 13L
1,592 SR
Queue Stats
764W - 761L
1,495 Elo+
Solo
Tyr
Tyr
Nu12
Tyr
Level 65
God Stats
1W - 4L
1,329 SR
Queue Stats
172W - 165L
1,520 Elo+
Solo
Maui
Maui
iTzKingGitano
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 3
Ix Chel
Ix Chel
thenewjosemi
Ix Chel
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 0 / 1
6,357
636
2,954
5,679
2,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
 
Baba Yaga
10
5 / 2 / 6
5,993
599
6,090
6,030
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mercury
Launchwung
Mercury
10
3 / 0 / 4
5,824
582
2,260
5,404
1,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Relmning
Hercules
10
0 / 0 / 0
5,122
512
3,114
5,367
5,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
5 / 0 / 5
6,493
649
8,932
3,836
1,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
8
1 / 2 / 0
5,115
512
3,693
6,317
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
Life203
Hachiman
8
1 / 4 / 0
4,737
474
2,417
6,806
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tyr
Nu12
Tyr
11
0 / 0 / 0
6,063
606
2,852
6,434
5,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

7
0 / 3 / 2
4,689
469
1,184
7,716
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
thenewjosemi
Ix Chel
7
0 / 6 / 0
4,544
454
3,066
8,051
2,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
15
Kills
2
2
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
W
Baba Yaga
 
Baba Yaga
5
2
6
4
L
He Bo
1
2
0
0.5
W
Mercury
Launchwung
Mercury
3
0
4
5
L
Hachiman
Life203
Hachiman
1
4
0
0.25
L
Tyr
Nu12
Tyr
0
0
0
0
W
Hercules
Relmning
Hercules
0
0
0
0
L
0
3
2
0.33
W
5
0
5
7.5
L
Ix Chel
thenewjosemi
Ix Chel
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,350
Damage
13,212
26,316
Taken
35,324
13,015
Mitigated
17,487
7,118
Healing
8,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,954
1,161
0
1,391
5,679
2,181
512
962
4,717
0
47,856
W
Baba Yaga
 
Baba Yaga
6,090
378
0
1,990
6,030
2,405
0
3,647
2,383
29,458
0
L
He Bo
3,693
120
0
1,620
6,317
1,997
0
2,578
3,619
27,684
0
W
Mercury
Launchwung
Mercury
2,260
356
0
659
5,404
1,726
0
1,110
4,294
0
31,774
L
Hachiman
Life203
Hachiman
2,417
968
0
1,999
6,806
2,249
0
1,047
5,759
0
25,022
L
Tyr
Nu12
Tyr
2,852
359
0
3,191
6,434
5,299
0
349
5,574
0
41,385
W
Hercules
Relmning
Hercules
3,114
551
0
2,203
5,367
5,335
0
0
5,367
0
28,430
L
1,184
145
0
1,425
7,716
5,193
0
4,704
2,860
7,495
0
W
8,932
979
0
875
3,836
1,368
0
2,224
1,612
40,756
0
L
Ix Chel
thenewjosemi
Ix Chel
3,066
530
50
392
8,051
2,749
0
5,832
1,981
26,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,789
Gold Earned
25,148
297
Minions Killed
225
0
Camps Cleared
0
1,025,238
Distance Traveled
962,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,357
636
88
9
0
184,461
0
W
Baba Yaga
5,993
599
40
4
0
184,801
0
L
He Bo
5,115
512
54
5
0
221,200
0
W
Mercury
5,824
582
52
5
0
235,357
0
L
Hachiman
4,737
474
33
3
0
179,022
0
L
Tyr
6,063
606
82
8
0
185,130
0
W
Hercules
5,122
512
44
4
0
200,307
0
L
Maui
4,689
469
13
1
0
188,636
0
W
Janus
6,493
649
73
7
0
220,312
0
L
Ix Chel
4,544
454
43
4
0
188,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role