Player Matchup

Tyr
Tyr
ARC-Destructor99
Tyr
Level 21
God Stats
1W - 3L
1,545 SR
Queue Stats
3W - 9L
1,299 Elo+
Solo
Skadi
Skadi
Cheedarbob
Skadi
Level 145
God Stats
3W - 1L
1,728 SR
Queue Stats
215W - 207L
1,429 Elo+
Solo
Thor
Thor
Navalta1987
Thor
Level 127
God Stats
0W - 2L
1,248 SR
Queue Stats
28W - 35L
1,411 Elo+
Party 1
Neith
Neith
RuloGol_79
Neith
Level 144
God Stats
5W - 8L
1,632 SR
Queue Stats
35W - 65L
1,364 Elo+
Solo
Cthulhu
Cthulhu
Xclownsy
Cthulhu
Level 103
God Stats
0W - 2L
1,617 SR
Queue Stats
24W - 37L
1,339 Elo+
Party 1
Team Averages
Level 108
1,554 SR
1,369 Elo+

VS

Team Averages
Level 39
1,455 SR
1,449 Elo+
Ra
Ra
DimmadomeDareYou
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 11L
1,708 Elo+
Party 2
Cthulhu
Cthulhu
ELtower
Cthulhu
Level 42
God Stats
24W - 37L
1,358 SR
Queue Stats
228W - 252L
1,400 Elo+
Solo
Chang'e
Chang'e
aseperate
Chang'e
Level 57
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,060 Elo+
Solo
Ne Zha
Ne Zha
doubleharryman5
Ne Zha
Level 23
God Stats
5W - 1L
1,491 SR
Queue Stats
32W - 8L
1,670 Elo+
Party 2
Charybdis
Charybdis
lethallove
Charybdis
Level 57
God Stats
31W - 31L
1,428 SR
Queue Stats
53W - 67L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 10 / 6
7,438
676
6,679
15,585
12,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Skadi
15
3 / 4 / 7
8,577
780
4,891
10,787
4,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
0 / 3 / 7
7,601
691
3,690
11,205
5,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
14
4 / 3 / 4
8,025
730
16,651
11,823
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Xclownsy
Cthulhu
14
4 / 3 / 6
8,203
746
14,033
15,763
17,210
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 0 / 13
10,540
958
17,474
9,650
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ELtower
Cthulhu
15
3 / 4 / 16
8,627
784
10,495
15,287
14,166
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
aseperate
Chang'e
14
2 / 2 / 12
8,228
748
8,756
9,883
4,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
7 / 2 / 12
9,617
874
15,640
10,445
7,930
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
lethallove
Charybdis
15
3 / 4 / 5
8,560
778
6,306
14,762
6,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
81
12
Kills
23
23
Deaths
12
30
Assists
58
Player
Kills
Deaths
Assists
KDA
L
1
10
6
0.4
L
Skadi
3
4
7
1.63
W
8
0
13
14.5
W
Cthulhu
ELtower
Cthulhu
3
4
16
2.75
L
0
3
7
1.17
L
Neith
4
3
4
2
L
Cthulhu
Xclownsy
Cthulhu
4
3
6
2.33
W
Chang'e
aseperate
Chang'e
2
2
12
4
W
7
2
12
6.5
W
Charybdis
lethallove
Charybdis
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,944
Damage
58,671
65,163
Taken
60,027
43,516
Mitigated
37,362
4,645
Healing
22,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,679
1,069
0
834
15,585
12,394
0
8,725
6,860
0
9,796
L
Skadi
4,891
992
0
940
10,787
4,282
92
6,614
4,079
0
22,775
W
17,474
2,722
1,870
5,371
9,650
4,670
568
2,426
7,224
55,373
0
W
Cthulhu
ELtower
Cthulhu
10,495
2,466
572
2,000
15,287
14,166
205
3,150
12,137
16,668
0
L
3,690
674
0
0
11,205
5,089
0
6,042
5,163
0
22,506
L
Neith
16,651
4,002
246
1,236
11,823
4,541
106
5,618
6,148
0
33,429
L
Cthulhu
Xclownsy
Cthulhu
14,033
919
390
999
15,763
17,210
56
9,372
6,188
24,955
0
W
Chang'e
aseperate
Chang'e
8,756
1,383
4,214
3,851
9,883
4,272
501
2,662
7,221
18,475
0
W
15,640
3,277
0
2,341
10,445
7,930
1,573
2,649
7,796
0
34,431
W
Charybdis
lethallove
Charybdis
6,306
3,521
0
2,578
14,762
6,324
806
3,146
11,616
0
28,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,844
Gold Earned
45,572
142
Minions Killed
229
0
Camps Cleared
0
1,068,789
Distance Traveled
1,181,413
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,438
676
5
0
0
194,912
0
L
Skadi
8,577
780
37
3
0
226,638
3
W
Ra
10,540
958
101
9
0
272,426
0
W
Cthulhu
8,627
784
10
1
0
214,261
0
L
Thor
7,601
691
33
3
0
218,158
2
L
Neith
8,025
730
35
3
0
178,397
0
L
Cthulhu
8,203
746
32
3
0
250,684
7
W
Chang'e
8,228
748
37
3
0
219,470
0
W
Ne Zha
9,617
874
42
4
0
248,285
0
W
Charybdis
8,560
778
39
4
0
226,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role