Player Matchup

Loki
Loki
 
Loki
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Hecktic119
Amaterasu
Level 148
God Stats
9W - 11L
1,431 SR
Queue Stats
530W - 485L
1,572 Elo+
Solo
Nu Wa
Nu Wa
KIKYN CHIKYN
Nu Wa
Level 147
God Stats
31W - 34L
1,540 SR
Queue Stats
457W - 472L
1,456 Elo+
Solo
Fenrir
Fenrir
TaIonix
Fenrir
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,590 Elo+
Solo
Artemis
Artemis
elmamaquista
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 129
1,494 SR
1,524 Elo+

VS

Team Averages
Level 113
1,533 SR
1,564 Elo+
Ah Puch
Ah Puch
Alan91130
Ah Puch
Level 69
God Stats
1W - 1L
1,154 SR
Queue Stats
44W - 31L
1,589 Elo+
Party 2
The Morrigan
The Morrigan
BeefSticksama
The Morrigan
Level 147
God Stats
1W - 0L
1,686 SR
Queue Stats
28W - 7L
1,591 Elo+
Party 1
Serqet
Serqet
Glizzysama
Serqet
Level 128
God Stats
3W - 2L
1,662 SR
Queue Stats
27W - 6L
1,497 Elo+
Party 1
Surtr
Surtr
MrMeecees
Surtr
Level 71
God Stats
13W - 7L
1,570 SR
Queue Stats
41W - 23L
1,612 Elo+
Party 2
Cernunnos
Cernunnos
Zenswar
Cernunnos
Level 148
God Stats
26W - 25L
1,593 SR
Queue Stats
311W - 268L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
7 / 5 / 2
9,349
779
6,978
13,023
5,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Amaterasu
Hecktic119
Amaterasu
16
3 / 2 / 7
8,678
723
8,680
14,103
14,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 4
8,305
692
10,784
6,364
3,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
TaIonix
Fenrir
13
0 / 7 / 8
7,678
640
4,066
14,002
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
elmamaquista
Artemis
15
1 / 2 / 6
8,185
682
11,793
6,666
3,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Alan91130
Ah Puch
15
0 / 3 / 9
8,477
706
7,659
9,872
3,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
BeefSticksama
The Morrigan
16
3 / 0 / 8
9,206
767
10,090
5,842
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Serqet
Glizzysama
Serqet
16
4 / 2 / 8
9,176
765
6,599
9,364
5,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Surtr
MrMeecees
Surtr
16
3 / 2 / 7
8,939
745
7,560
12,142
10,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cernunnos
Zenswar
Cernunnos
17
7 / 5 / 6
9,867
822
15,576
14,142
5,917
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
12
Kills
17
17
Deaths
12
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
7
5
2
1.6
W
Ah Puch
Alan91130
Ah Puch
0
3
9
1.5
W
The Morrigan
BeefSticksama
The Morrigan
3
0
8
7
W
Serqet
Glizzysama
Serqet
4
2
8
4
L
Amaterasu
Hecktic119
Amaterasu
3
2
7
3.25
L
1
1
4
3
W
Surtr
MrMeecees
Surtr
3
2
7
3.25
L
Fenrir
TaIonix
Fenrir
0
7
8
0.57
W
Cernunnos
Zenswar
Cernunnos
7
5
6
2
L
Artemis
elmamaquista
Artemis
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,301
Damage
47,484
54,158
Taken
51,362
33,042
Mitigated
29,945
6,816
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,978
1,075
0
1,017
13,023
5,793
0
2,621
10,183
0
35,121
W
Ah Puch
Alan91130
Ah Puch
7,659
422
0
252
9,872
3,913
94
1,484
8,285
30,518
0
W
The Morrigan
BeefSticksama
The Morrigan
10,090
2,120
0
0
5,842
4,497
501
2,130
3,670
33,004
5,353
W
Serqet
Glizzysama
Serqet
6,599
1,402
0
1,177
9,364
5,387
1,012
1,635
7,680
0
19,577
L
Amaterasu
Hecktic119
Amaterasu
8,680
2,503
0
2,805
14,103
14,630
0
4,602
8,865
0
26,264
L
10,784
4,831
0
554
6,364
3,138
1,699
2,004
4,228
41,690
1,291
W
Surtr
MrMeecees
Surtr
7,560
2,178
0
860
12,142
10,231
378
3,904
8,108
289
35,756
L
Fenrir
TaIonix
Fenrir
4,066
485
0
356
14,002
6,191
0
2,076
11,854
0
13,276
W
Cernunnos
Zenswar
Cernunnos
15,576
9,198
0
4,461
14,142
5,917
1,325
1,475
12,346
0
51,498
L
Artemis
elmamaquista
Artemis
11,793
6,095
0
2,084
6,666
3,290
33
2,345
4,321
0
32,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,195
Gold Earned
45,665
271
Minions Killed
280
0
Camps Cleared
0
1,187,078
Distance Traveled
1,276,965
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,349
779
52
4
0
240,373
4
W
Ah Puch
8,477
706
50
4
0
242,178
0
W
The Morrigan
9,206
767
62
5
0
259,494
0
W
Serqet
9,176
765
21
2
0
290,774
0
L
Amaterasu
8,678
723
63
5
0
275,738
0
L
Nu Wa
8,305
692
71
6
0
220,193
0
W
Surtr
8,939
745
62
5
0
254,388
0
L
Fenrir
7,678
640
24
2
0
226,062
0
W
Cernunnos
9,867
822
85
7
0
230,131
0
L
Artemis
8,185
682
61
5
0
224,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role