Player Matchup

Kumbhakarna
Kumbhakarna
Bónápárté
Kumbhakarna
Level 155
God Stats
8W - 4L
1,890 SR
Queue Stats
121W - 115L
1,596 Elo+
Party 1
Nemesis
Nemesis
QcMax
Nemesis
Level 144
God Stats
1W - 1L
1,375 SR
Queue Stats
21W - 15L
1,591 Elo+
Solo
Ix Chel
Ix Chel
Significantpipe
Ix Chel
Level 147
God Stats
13W - 7L
1,658 SR
Queue Stats
71W - 73L
1,566 Elo+
Party 1
Set
Set
TooThickOniiChan
Set
Level 159
God Stats
1W - 1L
1,751 SR
Queue Stats
126W - 121L
1,595 Elo+
Party 1
Aphrodite
Aphrodite
goneforthemilk
Aphrodite
Level 148
God Stats
0W - 1L
1,787 SR
Queue Stats
75W - 66L
1,631 Elo+
Party 1
Team Averages
Level 151
1,692 SR
1,596 Elo+

VS

Team Averages
Level 143
1,636 SR
1,637 Elo+
Cthulhu
Cthulhu
AuTheMystic
Cthulhu
Level 152
God Stats
3W - 1L
1,746 SR
Queue Stats
445W - 381L
1,563 Elo+
Solo
Janus
Janus
BlindLemur7297
Janus
Level 139
God Stats
31W - 30L
1,705 SR
Queue Stats
396W - 359L
1,597 Elo+
Solo
Ishtar
Ishtar
Ceruledge
Ishtar
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
188W - 141L
1,586 Elo+
Solo
Amaterasu
Amaterasu
Nishaka
Amaterasu
Level 139
God Stats
5W - 2L
1,729 SR
Queue Stats
157W - 98L
1,669 Elo+
Solo
Serqet
Serqet
SoulKuUun
Serqet
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,773 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bónápárté
Kumbhakarna
16
0 / 3 / 9
10,322
688
8,961
29,059
33,600
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Nemesis
QcMax
Nemesis
17
2 / 7 / 4
10,601
707
12,354
20,073
10,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
3 / 5 / 5
10,271
685
16,465
16,239
7,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

18
4 / 5 / 2
10,563
704
16,001
20,534
16,196
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
goneforthemilk
Aphrodite
17
2 / 3 / 4
10,230
682
11,947
21,539
14,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AuTheMystic
Cthulhu
16
1 / 5 / 18
11,110
741
17,552
21,383
23,996
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

19
4 / 2 / 12
11,935
796
21,456
13,369
5,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ishtar
Ceruledge
Ishtar
20
5 / 1 / 9
12,196
813
19,679
10,901
4,848
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Nishaka
Amaterasu
18
4 / 1 / 16
11,261
751
12,556
21,104
28,682
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
SoulKuUun
Serqet
19
9 / 2 / 6
12,228
815
20,305
16,348
9,910
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
84
11
Kills
23
23
Deaths
11
24
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AuTheMystic
Cthulhu
1
5
18
2
W
4
2
12
5
L
Kumbhakarna
Bónápárté
Kumbhakarna
0
3
9
1.5
W
Ishtar
Ceruledge
Ishtar
5
1
9
9.5
W
Amaterasu
Nishaka
Amaterasu
4
1
16
12
L
Nemesis
QcMax
Nemesis
2
7
4
0.57
L
3
5
5
1.1
W
Serqet
SoulKuUun
Serqet
9
2
6
6
L
4
5
2
1
L
Aphrodite
goneforthemilk
Aphrodite
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,728
Damage
91,548
107,444
Taken
83,105
82,265
Mitigated
73,040
31,686
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AuTheMystic
Cthulhu
17,552
1,241
2,169
2,975
21,383
23,996
236
9,471
11,912
31,002
1,509
W
21,456
697
0
2,072
13,369
5,604
1,485
5,058
8,311
65,761
0
L
Kumbhakarna
Bónápárté
Kumbhakarna
8,961
1,034
1,901
5,272
29,059
33,600
54
9,669
17,639
19,067
0
W
Ishtar
Ceruledge
Ishtar
19,679
8,832
0
3,504
10,901
4,848
5,637
5,102
5,799
0
84,267
W
Amaterasu
Nishaka
Amaterasu
12,556
3,924
0
3,406
21,104
28,682
1,159
9,922
11,182
0
27,370
L
Nemesis
QcMax
Nemesis
12,354
3,875
0
1,104
20,073
10,500
0
5,685
13,455
0
36,807
L
16,465
2,028
2,015
1,423
16,239
7,234
261
7,065
8,615
38,624
0
W
Serqet
SoulKuUun
Serqet
20,305
3,931
0
1,204
16,348
9,910
432
7,820
8,528
0
35,605
L
16,001
6,485
0
1,910
20,534
16,196
902
5,384
13,510
0
43,863
L
Aphrodite
goneforthemilk
Aphrodite
11,947
2,214
8,618
9,443
21,539
14,735
343
7,526
13,145
38,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,987
Gold Earned
58,730
265
Minions Killed
332
0
Camps Cleared
0
1,585,873
Distance Traveled
1,650,996
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,110
741
34
2
0
299,316
0
W
Janus
11,935
796
105
7
0
320,137
0
L
Kumbhakarna
10,322
688
24
2
0
332,921
2
W
Ishtar
12,196
813
117
8
0
310,986
0
W
Amaterasu
11,261
751
26
2
0
352,455
0
L
Nemesis
10,601
707
68
5
0
314,509
0
L
Ix Chel
10,271
685
49
3
0
309,597
2
W
Serqet
12,228
815
50
3
0
368,102
0
L
Set
10,563
704
51
3
0
315,428
0
L
Aphrodite
10,230
682
73
5
0
313,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role