Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Smooth_Denzel
Sun Wukong
Level 109
God Stats
4W - 1L
1,822 SR
Queue Stats
275W - 251L
1,610 Elo+
Party 1
Ishtar
Ishtar
YokaiAddict
Ishtar
Level 126
God Stats
6W - 10L
1,355 SR
Queue Stats
354W - 325L
1,536 Elo+
Solo
He Bo
He Bo
tjbot77
He Bo
Level 108
God Stats
0W - 2L
1,267 SR
Queue Stats
280W - 304L
1,445 Elo+
Party 3
Tsukuyomi
Tsukuyomi
wusu_7
Tsukuyomi
Level 147
God Stats
1W - 3L
1,716 SR
Queue Stats
308W - 300L
1,621 Elo+
Party 1
Team Averages
Level 117
1,532 SR
1,543 Elo+

VS

Team Averages
Level 143
1,634 SR
1,508 Elo+
Mercury
Mercury
LegitBoyo
Mercury
Level 119
God Stats
54W - 40L
1,635 SR
Queue Stats
96W - 87L
1,528 Elo+
Party 2
Sobek
Sobek
MuchDoge26
Sobek
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 81L
1,521 Elo+
Party 2
Martichoras
Martichoras
MyBadImGarbage
Martichoras
Level 99
God Stats
27W - 18L
1,553 SR
Queue Stats
60W - 57L
1,462 Elo+
Party 2
Chang'e
Chang'e
Needyjhio
Chang'e
Level 261
God Stats
59W - 45L
1,766 SR
Queue Stats
1,056W - 976L
1,516 Elo+
Solo
Kukulkan
Kukulkan
blackdiamon_PR
Kukulkan
Level 115
God Stats
1W - 0L
1,715 SR
Queue Stats
56W - 49L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 7 / 1
9,034
502
5,228
19,160
15,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
Smooth_Denzel
Sun Wukong
12
3 / 7 / 6
7,966
443
9,461
18,891
16,520
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
14
1 / 5 / 5
8,577
477
11,686
13,867
5,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
tjbot77
He Bo
10
3 / 2 / 3
7,623
424
4,779
7,964
2,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Tsukuyomi
wusu_7
Tsukuyomi
15
8 / 9 / 1
10,141
563
19,298
19,870
8,706
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LegitBoyo
Mercury
19
15 / 3 / 7
12,550
697
22,722
16,985
8,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
14
5 / 1 / 14
9,806
545
6,696
15,209
19,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Martichoras
MyBadImGarbage
Martichoras
14
4 / 6 / 8
8,905
495
6,718
14,290
7,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Needyjhio
Chang'e
16
4 / 4 / 5
10,536
585
8,227
17,746
8,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
16
1 / 4 / 4
9,768
543
5,603
12,254
4,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
67
17
Kills
29
30
Deaths
18
16
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
7
1
0.36
W
Mercury
LegitBoyo
Mercury
15
3
7
6.17
W
Sobek
5
1
14
12
W
Martichoras
MyBadImGarbage
Martichoras
4
6
8
1.33
W
Chang'e
Needyjhio
Chang'e
4
4
5
1.63
L
Sun Wukong
Smooth_Denzel
Sun Wukong
3
7
6
0.86
L
Ishtar
1
5
5
0.7
W
Kukulkan
1
4
4
0.75
L
He Bo
tjbot77
He Bo
3
2
3
2.25
L
Tsukuyomi
wusu_7
Tsukuyomi
8
9
1
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,452
Damage
49,966
79,752
Taken
76,484
48,545
Mitigated
49,112
15,385
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,228
247
448
5,179
19,160
15,318
0
5,331
13,644
67,661
0
W
Mercury
LegitBoyo
Mercury
22,722
15,274
0
2,568
16,985
8,941
1,950
1,736
15,249
0
114,306
W
Sobek
6,696
976
0
2,993
15,209
19,286
31
1,681
13,528
21,650
0
W
Martichoras
MyBadImGarbage
Martichoras
6,718
2,180
0
2,132
14,290
7,346
1,478
1,076
13,214
0
52,300
W
Chang'e
Needyjhio
Chang'e
8,227
615
2,138
7,546
17,746
8,803
2,170
4,785
12,961
76,028
0
L
Sun Wukong
Smooth_Denzel
Sun Wukong
9,461
2,262
177
3,637
18,891
16,520
0
4,064
14,718
0
28,527
L
Ishtar
11,686
7,329
0
2,576
13,867
5,703
573
3,003
10,828
0
77,327
W
Kukulkan
5,603
500
175
3,973
12,254
4,736
816
729
11,525
73,448
0
L
He Bo
tjbot77
He Bo
4,779
625
0
125
7,964
2,298
0
1,455
6,504
33,205
0
L
Tsukuyomi
wusu_7
Tsukuyomi
19,298
3,485
0
3,243
19,870
8,706
13
6,224
13,532
0
66,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,341
Gold Earned
51,565
402
Minions Killed
500
0
Camps Cleared
0
1,560,565
Distance Traveled
1,815,378
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,034
502
92
5
0
307,090
0
W
Mercury
12,550
697
158
9
0
466,057
1
W
Sobek
9,806
545
20
1
0
358,220
1
W
Martichoras
8,905
495
77
4
0
324,499
0
W
Chang'e
10,536
585
130
7
0
322,254
0
L
Sun Wukong
7,966
443
28
2
0
367,237
1
L
Ishtar
8,577
477
143
8
0
296,203
0
W
Kukulkan
9,768
543
115
6
0
344,348
3
L
He Bo
7,623
424
52
3
0
230,723
0
L
Tsukuyomi
10,141
563
87
5
0
359,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role