Player Matchup

Persephone
Persephone
Ebanojcll
Persephone
Level 49
God Stats
2W - 2L
1,319 SR
Queue Stats
84W - 96L
1,420 Elo+
Solo
Jormungandr
Jormungandr
MR animal NL
Jormungandr
Level 41
God Stats
4W - 10L
1,434 SR
Queue Stats
141W - 149L
1,361 Elo+
Party 1
Danzaburou
Danzaburou
MarneeNL
Danzaburou
Level 27
God Stats
93W - 94L
1,401 SR
Queue Stats
171W - 198L
1,328 Elo+
Party 1
Da Ji
Da Ji
Smokeydakid1050
Da Ji
Level 29
God Stats
6W - 14L
1,380 SR
Queue Stats
148W - 169L
1,322 Elo+
Party 1
Chang'e
Chang'e
Spengar2174
Chang'e
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 33
1,407 SR
1,386 Elo+

VS

Team Averages
Level 44
1,314 SR
1,388 Elo+
Maui
Maui
Calli0904
Maui
Level 8
God Stats
2W - 6L
1,254 SR
Queue Stats
2W - 6L
1,283 Elo+
Party 2
Cernunnos
Cernunnos
FaZe_Waffenninja
Cernunnos
Level 18
God Stats
24W - 28L
1,448 SR
Queue Stats
107W - 124L
1,347 Elo+
Party 2
Baron Samedi
Baron Samedi
Jumpe_Yumm74
Baron Samedi
Level 81
God Stats
2W - 3L
1,270 SR
Queue Stats
435W - 415L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Mert_B24
Sun Wukong
Level 25
God Stats
12W - 13L
1,372 SR
Queue Stats
72W - 80L
1,389 Elo+
Party 2
Ne Zha
Ne Zha
Neon8090
Ne Zha
Level 87
God Stats
1W - 6L
1,227 SR
Queue Stats
175W - 165L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ebanojcll
Persephone
18
7 / 2 / 0
12,614
664
14,735
12,465
8,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jormungandr
MR animal NL
Jormungandr
16
8 / 2 / 13
10,726
565
15,047
18,401
14,574
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
MarneeNL
Danzaburou
16
8 / 2 / 13
10,997
579
22,430
12,578
5,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 2 / 3
10,413
548
9,103
17,089
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Spengar2174
Chang'e
17
6 / 2 / 6
10,985
578
11,825
15,891
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
13
1 / 11 / 4
8,853
466
4,042
24,869
26,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
15
0 / 9 / 2
9,356
492
7,513
19,024
8,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Jumpe_Yumm74
Baron Samedi
18
6 / 2 / 2
11,150
587
23,695
14,406
8,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Mert_B24
Sun Wukong
13
1 / 7 / 1
9,074
478
5,412
19,936
22,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ne Zha
Neon8090
Ne Zha
15
2 / 5 / 3
9,361
493
10,709
21,469
10,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
34
Kills
10
10
Deaths
34
35
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Maui
1
11
4
0.27
W
Persephone
Ebanojcll
Persephone
7
2
0
3.5
L
Cernunnos
0
9
2
0.11
L
Baron Samedi
Jumpe_Yumm74
Baron Samedi
6
2
2
3.5
W
Jormungandr
MR animal NL
Jormungandr
8
2
13
7.25
W
Danzaburou
MarneeNL
Danzaburou
8
2
13
7.25
L
Sun Wukong
Mert_B24
Sun Wukong
1
7
1
0.21
L
Ne Zha
Neon8090
Ne Zha
2
5
3
0.7
W
5
2
3
3.25
W
Chang'e
Spengar2174
Chang'e
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,140
Damage
51,371
76,424
Taken
99,704
42,230
Mitigated
76,981
32,476
Healing
21,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
4,042
997
0
1,284
24,869
26,996
0
9,195
15,674
18,752
0
W
Persephone
Ebanojcll
Persephone
14,735
1,493
0
3,896
12,465
8,863
2,152
967
10,699
93,638
0
L
Cernunnos
7,513
4,116
0
5,250
19,024
8,669
322
7,531
11,493
0
75,918
L
Baron Samedi
Jumpe_Yumm74
Baron Samedi
23,695
2,532
2,031
5,441
14,406
8,504
340
5,982
8,424
97,702
0
W
Jormungandr
MR animal NL
Jormungandr
15,047
4,344
103
3,282
18,401
14,574
1,247
9,083
9,220
58,949
1,225
W
Danzaburou
MarneeNL
Danzaburou
22,430
11,952
0
3,499
12,578
5,493
4,520
3,189
9,389
0
74,737
L
Sun Wukong
Mert_B24
Sun Wukong
5,412
838
0
3,055
19,936
22,392
0
12,536
6,586
0
45,741
L
Ne Zha
Neon8090
Ne Zha
10,709
2,653
0
4,090
21,469
10,420
0
4,222
17,145
0
86,239
W
9,103
3,192
0
7,887
17,089
7,252
601
4,858
12,231
0
70,768
W
Chang'e
Spengar2174
Chang'e
11,825
629
4,481
9,328
15,891
6,048
593
9,637
6,254
66,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,735
Gold Earned
47,794
536
Minions Killed
494
0
Camps Cleared
0
1,844,333
Distance Traveled
1,650,391
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
8,853
466
16
1
0
320,693
0
W
Persephone
12,614
664
151
8
0
316,907
0
L
Cernunnos
9,356
492
118
6
0
302,535
0
L
Baron Samedi
11,150
587
151
8
0
352,840
4
W
Jormungandr
10,726
565
73
4
0
365,997
0
W
Danzaburou
10,997
579
104
5
0
392,660
0
L
Sun Wukong
9,074
478
91
5
0
318,034
0
L
Ne Zha
9,361
493
118
6
0
356,289
0
W
Da Ji
10,413
548
93
5
0
391,777
1
W
Chang'e
10,985
578
115
6
0
376,992
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role