Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
L3vvv
Poseidon
Level 147
God Stats
36W - 35L
1,407 SR
Queue Stats
259W - 230L
1,539 Elo+
Solo
Rama
Rama
Lasergog
Rama
Level 38
God Stats
4W - 3L
1,482 SR
Queue Stats
65W - 71L
1,414 Elo+
Party 2
Anubis
Anubis
SnayZix
Anubis
Level 59
God Stats
5W - 2L
1,543 SR
Queue Stats
118W - 101L
1,500 Elo+
Party 2
Sobek
Sobek
Глебобог
Sobek
Level 67
God Stats
3W - 3L
1,313 SR
Queue Stats
93W - 97L
1,413 Elo+
Party 2
Team Averages
Level 74
1,449 SR
1,473 Elo+

VS

Team Averages
Level 86
1,413 SR
1,491 Elo+
Bacchus
Bacchus
KiyoichiKotan
Bacchus
Level 61
God Stats
80W - 52L
1,596 SR
Queue Stats
267W - 296L
1,466 Elo+
Party 1
Hachiman
Hachiman
Metakiller41
Hachiman
Level 105
God Stats
0W - 2L
1,298 SR
Queue Stats
202W - 157L
1,549 Elo+
Solo
Thor
Thor
NathanCardinal
Thor
Level 64
God Stats
0W - 3L
1,185 SR
Queue Stats
72W - 95L
1,473 Elo+
Party 1
Nu Wa
Nu Wa
Saezuru
Nu Wa
Level 103
God Stats
59W - 52L
1,627 SR
Queue Stats
354W - 381L
1,484 Elo+
Party 1
Persephone
Persephone
YurayGozen
Persephone
Level 97
God Stats
6W - 17L
1,359 SR
Queue Stats
363W - 392L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 2 / 5
7,311
522
8,703
8,462
3,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
L3vvv
Poseidon
14
8 / 3 / 3
8,576
613
12,414
8,506
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rama
13
4 / 1 / 3
7,752
554
6,809
8,046
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SnayZix
Anubis
14
4 / 2 / 1
8,385
599
6,902
7,351
3,321
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 0 / 10
7,512
537
4,963
11,164
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
10
1 / 3 / 2
6,971
498
3,957
12,801
10,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
Metakiller41
Hachiman
11
0 / 4 / 3
6,676
477
6,667
10,631
4,283
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 4 / 3
7,682
549
6,440
13,099
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
Saezuru
Nu Wa
12
1 / 4 / 2
6,890
492
6,613
8,681
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
YurayGozen
Persephone
13
2 / 3 / 2
8,148
582
5,737
8,137
2,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
19
Kills
8
8
Deaths
18
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
5
2.25
L
Bacchus
1
3
2
0.67
W
Poseidon
L3vvv
Poseidon
8
3
3
3.17
W
Rama
4
1
3
5.5
L
Hachiman
Metakiller41
Hachiman
0
4
3
0.38
L
4
4
3
1.38
L
Nu Wa
Saezuru
Nu Wa
1
4
2
0.5
W
Anubis
SnayZix
Anubis
4
2
1
2.25
L
Persephone
YurayGozen
Persephone
2
3
2
1
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,791
Damage
29,414
43,529
Taken
53,349
26,208
Mitigated
25,696
13,117
Healing
10,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,703
3,228
0
2,220
8,462
3,366
14
3,738
4,684
51,598
0
L
Bacchus
3,957
157
1,591
2,229
12,801
10,506
0
8,245
4,556
16,543
0
W
Poseidon
L3vvv
Poseidon
12,414
2,456
0
1,958
8,506
3,313
0
3,844
4,636
63,402
0
W
Rama
6,809
5,699
0
2,894
8,046
3,564
678
762
7,284
0
60,616
L
Hachiman
Metakiller41
Hachiman
6,667
3,606
0
2,968
10,631
4,283
0
2,795
7,836
0
55,372
L
6,440
1,420
0
867
13,099
5,070
0
8,598
4,501
0
43,152
L
Nu Wa
Saezuru
Nu Wa
6,613
1,668
0
1,490
8,681
3,368
0
6,355
2,326
51,096
0
W
Anubis
SnayZix
Anubis
6,902
339
0
1,992
7,351
3,321
0
4,391
2,738
58,592
0
L
Persephone
YurayGozen
Persephone
5,737
515
0
1,418
8,137
2,469
0
6,978
1,148
48,126
0
W
4,963
1,036
0
4,053
11,164
12,644
81
3,210
7,880
24,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,536
Gold Earned
36,367
438
Minions Killed
360
0
Camps Cleared
0
1,325,172
Distance Traveled
1,262,431
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,311
522
75
5
0
265,366
0
L
Bacchus
6,971
498
19
1
0
291,952
3
W
Poseidon
8,576
613
121
9
0
276,050
4
W
Rama
7,752
554
109
8
0
248,528
0
L
Hachiman
6,676
477
93
7
0
225,996
2
L
Thor
7,682
549
55
4
0
269,465
0
L
Nu Wa
6,890
492
91
7
0
244,375
2
W
Anubis
8,385
599
106
8
0
250,887
0
L
Persephone
8,148
582
102
7
0
230,643
0
W
Sobek
7,512
537
27
2
0
284,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role