Player Matchup

Jormungandr
Jormungandr
Aryan1275
Jormungandr
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 53L
1,300 Elo+
Party 1
Osiris
Osiris
ItzMerridew
Osiris
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 19L
1,665 Elo+
Party 1
He Bo
He Bo
Opiüm
He Bo
Level 63
God Stats
1W - 0L
1,776 SR
Queue Stats
13W - 11L
1,515 Elo+
Party 1
Izanami
Izanami
cboterino
Izanami
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 45L
1,342 Elo+
Party 1
Discordia
Discordia
kRwasd
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,477 Elo+
Party 1
Team Averages
Level 31
1,555 SR
1,460 Elo+

VS

Team Averages
Level 45
1,552 SR
1,374 Elo+
Atlas
Atlas
Chulsky
Atlas
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 17L
1,484 Elo+
Party 2
Kukulkan
Kukulkan
KhmManiac
Kukulkan
Level 35
God Stats
0W - 1L
1,356 SR
Queue Stats
4W - 9L
1,323 Elo+
Solo
Chaac
Chaac
Sawitan
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,484 Elo+
Party 2
Loki
Loki
cebollin_elcapas
Loki
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 145L
1,465 Elo+
Party 2
Hachiman
Hachiman
derjojo111
Hachiman
Level 39
God Stats
0W - 1L
1,905 SR
Queue Stats
1W - 4L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Aryan1275
Jormungandr
9
0 / 1 / 4
6,410
458
2,373
4,726
3,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
14
4 / 0 / 2
8,631
617
9,171
10,577
13,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

He Bo
Opiüm
He Bo
13
6 / 0 / 1
8,280
591
8,074
7,907
2,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
cboterino
Izanami
12
0 / 2 / 2
7,540
539
5,789
6,631
2,519
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
kRwasd
Discordia
15
9 / 0 / 1
9,143
653
13,485
6,035
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Chulsky
Atlas
9
0 / 2 / 2
6,190
442
4,745
12,569
7,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
KhmManiac
Kukulkan
9
0 / 6 / 0
5,922
423
1,579
10,293
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Sawitan
Chaac
11
0 / 5 / 0
6,336
453
3,175
11,032
6,922
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 1
6,697
478
1,804
12,608
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
derjojo111
Hachiman
13
2 / 2 / 1
7,232
517
4,895
9,076
3,312
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
7
19
Kills
3
3
Deaths
19
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Aryan1275
Jormungandr
0
1
4
2
L
Atlas
Chulsky
Atlas
0
2
2
0.5
W
Osiris
4
0
2
5
L
Kukulkan
KhmManiac
Kukulkan
0
6
0
0
W
He Bo
Opiüm
He Bo
6
0
1
6.5
L
Chaac
Sawitan
Chaac
0
5
0
0
W
Izanami
cboterino
Izanami
0
2
2
0.5
L
1
4
1
0.38
L
Hachiman
derjojo111
Hachiman
2
2
1
1.25
W
Discordia
kRwasd
Discordia
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,892
Damage
16,198
35,876
Taken
55,578
23,390
Mitigated
26,399
11,153
Healing
12,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Aryan1275
Jormungandr
2,373
566
223
1,324
4,726
3,058
154
1,058
3,668
13,806
0
L
Atlas
Chulsky
Atlas
4,745
2,039
0
2,297
12,569
7,985
0
5,735
6,834
22,491
0
W
Osiris
9,171
2,414
0
3,917
10,577
13,216
66
1,288
9,289
0
58,028
L
Kukulkan
KhmManiac
Kukulkan
1,579
44
0
903
10,293
3,589
0
8,684
1,609
27,628
0
W
He Bo
Opiüm
He Bo
8,074
706
0
2,860
7,907
2,425
350
1,294
6,613
68,767
0
L
Chaac
Sawitan
Chaac
3,175
628
0
824
11,032
6,922
0
1,588
9,444
0
36,545
W
Izanami
cboterino
Izanami
5,789
3,903
0
1,136
6,631
2,519
0
1,405
5,226
0
50,878
L
1,804
371
0
3,838
12,608
4,591
0
5,539
7,069
0
45,187
L
Hachiman
derjojo111
Hachiman
4,895
3,006
0
4,360
9,076
3,312
0
2,386
6,690
0
53,974
W
Discordia
kRwasd
Discordia
13,485
978
0
1,693
6,035
2,172
198
1,279
4,756
75,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,004
Gold Earned
32,377
386
Minions Killed
320
0
Camps Cleared
0
1,460,744
Distance Traveled
1,399,685
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,410
458
11
1
0
282,921
6
L
Atlas
6,190
442
20
1
0
292,060
0
W
Osiris
8,631
617
73
5
0
264,677
2
L
Kukulkan
5,922
423
43
3
0
253,875
0
W
He Bo
8,280
591
101
7
0
306,740
6
L
Chaac
6,336
453
65
5
0
256,477
0
W
Izanami
7,540
539
99
7
0
269,462
4
L
Loki
6,697
478
91
7
0
319,986
0
L
Hachiman
7,232
517
101
7
0
277,287
1
W
Discordia
9,143
653
102
7
0
336,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role