Player Matchup

Morgan Le Fay
Morgan Le Fay
darkxiek
Morgan Le Fay
Level 118
God Stats
8W - 8L
1,443 SR
Queue Stats
145W - 143L
1,538 Elo+
Party 1
Shiva
Shiva
marche-mort09
Shiva
Level 115
God Stats
24W - 21L
1,568 SR
Queue Stats
143W - 142L
1,537 Elo+
Party 1
Lancelot
Lancelot
turrent51
Lancelot
Level 102
God Stats
7W - 4L
1,649 SR
Queue Stats
22W - 25L
1,530 Elo+
Solo
Team Averages
Level 112
1,554 SR
1,535 Elo+

VS

Team Averages
Level 83
1,519 SR
1,462 Elo+
Chang'e
Chang'e
TheRealMurkey
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,298 Elo+
Solo
Ymir
Ymir
jBugatti30
Ymir
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
414W - 404L
1,550 Elo+
Solo
Tsukuyomi
Tsukuyomi
llAurxrall
Tsukuyomi
Level 115
God Stats
22W - 22L
1,558 SR
Queue Stats
181W - 201L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
darkxiek
Morgan Le Fay
16
7 / 2 / 4
12,836
802
24,941
12,012
5,431
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 8
12,252
766
16,457
17,541
13,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
turrent51
Lancelot
13
1 / 3 / 6
10,802
675
8,312
12,671
5,708
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
14
1 / 3 / 5
11,344
709
8,153
14,277
5,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 2 / 4
11,547
722
10,679
20,780
23,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
llAurxrall
Tsukuyomi
13
3 / 6 / 3
11,328
708
15,549
23,294
13,586
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
11
Kills
7
7
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chang'e
1
3
5
1.17
W
Morgan Le Fay
darkxiek
Morgan Le Fay
7
2
4
4.5
L
3
2
4
2.5
L
Tsukuyomi
llAurxrall
Tsukuyomi
3
6
3
0.75
W
3
2
8
3.5
W
Lancelot
turrent51
Lancelot
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,710
Damage
34,381
42,224
Taken
58,351
24,995
Mitigated
42,732
7,918
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
8,153
291
4,544
4,433
14,277
5,196
0
6,425
7,852
49,690
0
W
Morgan Le Fay
darkxiek
Morgan Le Fay
24,941
1,745
175
1,820
12,012
5,431
0
3,387
8,625
72,693
0
L
10,679
1,102
497
3,272
20,780
23,950
58
9,429
11,351
36,351
0
L
Tsukuyomi
llAurxrall
Tsukuyomi
15,549
5,089
0
1,004
23,294
13,586
94
9,828
13,466
0
46,422
W
16,457
3,090
468
4,742
17,541
13,856
0
8,715
8,826
0
48,909
W
Lancelot
turrent51
Lancelot
8,312
1,556
0
713
12,671
5,708
0
7,061
5,610
0
28,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,890
Gold Earned
34,219
167
Minions Killed
178
0
Camps Cleared
0
915,769
Distance Traveled
850,704
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,344
709
88
6
0
278,014
0
W
Morgan Le Fay
12,836
802
78
5
0
287,825
0
L
Ymir
11,547
722
57
4
0
259,016
0
L
Tsukuyomi
11,328
708
33
2
0
313,674
5
W
Shiva
12,252
766
54
3
0
310,592
0
W
Lancelot
10,802
675
35
2
0
317,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role