Player Matchup

Ra
Ra
 
Ra
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
NerfAshura
Pele
Level 77
God Stats
2W - 2L
1,654 SR
Queue Stats
72W - 66L
1,495 Elo+
Party 2
Odin
Odin
NilloGYN
Odin
Level 134
God Stats
10W - 7L
1,500 SR
Queue Stats
453W - 475L
1,537 Elo+
Solo
Mulan
Mulan
mrlusga
Mulan
Level 27
God Stats
8W - 7L
1,569 SR
Queue Stats
67W - 53L
1,539 Elo+
Party 2
Team Averages
Level 104
1,545 SR
1,514 Elo+

VS

Team Averages
Level 121
1,458 SR
1,473 Elo+
Hachiman
Hachiman
 
Hachiman
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
VingadorYoutube
Ymir
Level 157
God Stats
3W - 9L
1,473 SR
Queue Stats
142W - 176L
1,404 Elo+
Party 3
Persephone
Persephone
kxnna7_
Persephone
Level 87
God Stats
9W - 10L
1,110 SR
Queue Stats
1,015W - 1,112L
1,413 Elo+
Party 1
Loki
Loki
uBlaacKz7
Loki
Level 119
God Stats
7W - 4L
1,707 SR
Queue Stats
245W - 220L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
0 / 2 / 0
5,001
556
2,761
5,717
1,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
 
Cupid
2
0 / 1 / 0
3,449
383
844
1,498
336
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
4 / 2 / 0
5,581
620
4,549
7,299
2,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
9
1 / 2 / 3
5,131
570
2,348
8,415
4,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
mrlusga
Mulan
8
0 / 2 / 0
4,508
501
2,130
6,200
3,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
1 / 0 / 2
6,104
678
4,870
4,750
1,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
 
Izanami
9
3 / 3 / 3
5,924
658
5,716
7,556
2,513
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 2 / 4
6,025
669
2,226
6,574
5,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
kxnna7_
Persephone
10
1 / 0 / 0
5,597
622
2,702
2,336
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
2 / 1 / 3
5,614
624
2,637
5,501
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
9
9
Deaths
6
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
2
0
0
L
Cupid
 
Cupid
0
1
0
0
W
Hachiman
 
Hachiman
1
0
2
2
W
Izanami
 
Izanami
3
3
3
1.5
L
4
2
0
2
L
Odin
1
2
3
1.25
W
2
2
4
2
W
Persephone
kxnna7_
Persephone
1
0
0
1
L
Mulan
mrlusga
Mulan
0
2
0
0
W
Loki
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,632
Damage
18,151
29,129
Taken
26,717
13,058
Mitigated
11,487
6,956
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,761
348
108
2,526
5,717
1,919
0
2,547
3,170
35,090
0
L
Cupid
 
Cupid
844
535
0
584
1,498
336
0
306
1,192
0
6,083
W
Hachiman
 
Hachiman
4,870
3,203
0
2,468
4,750
1,455
696
0
4,596
0
34,820
W
Izanami
 
Izanami
5,716
4,270
0
1,915
7,556
2,513
548
692
6,864
0
41,125
L
4,549
1,840
0
1,057
7,299
2,590
0
335
6,964
0
38,079
L
Odin
2,348
550
0
753
8,415
4,529
0
1,316
7,099
0
18,912
W
2,226
1,048
0
1,608
6,574
5,344
312
260
6,272
14,067
0
W
Persephone
kxnna7_
Persephone
2,702
170
0
1,022
2,336
640
362
460
1,876
31,781
0
L
Mulan
mrlusga
Mulan
2,130
230
0
1,928
6,200
3,684
0
424
5,776
0
20,249
W
Loki
2,637
800
0
1,103
5,501
1,535
0
1,286
4,152
0
24,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,670
Gold Earned
29,264
215
Minions Killed
241
0
Camps Cleared
0
796,855
Distance Traveled
898,608
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,001
556
59
7
0
179,875
0
L
Cupid
3,449
383
11
1
0
42,490
0
W
Hachiman
6,104
678
50
6
0
181,439
2
W
Izanami
5,924
658
64
7
0
150,207
3
L
Pele
5,581
620
62
7
0
216,715
0
L
Odin
5,131
570
41
5
0
176,745
0
W
Ymir
6,025
669
31
3
0
168,490
0
W
Persephone
5,597
622
54
6
0
192,120
0
L
Mulan
4,508
501
42
5
0
181,030
0
W
Loki
5,614
624
42
5
0
206,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role