Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
G0mba
Serqet
Level 29
God Stats
0W - 3L
1,314 SR
Queue Stats
2W - 6L
1,457 Elo+
Party 1
Ares
Ares
HamsterScout
Ares
Level 124
God Stats
3W - 6L
1,508 SR
Queue Stats
212W - 192L
1,530 Elo+
Solo
Skadi
Skadi
YunieGami
Skadi
Level 122
God Stats
2W - 5L
1,314 SR
Queue Stats
107W - 96L
1,616 Elo+
Party 1
Ra
Ra
friskyYoursenpai
Ra
Level 138
God Stats
4W - 10L
1,447 SR
Queue Stats
367W - 352L
1,561 Elo+
Party 1
Team Averages
Level 106
1,417 SR
1,533 Elo+

VS

Team Averages
Level 122
1,526 SR
1,552 Elo+
Nike
Nike
KingNuke1K
Nike
Level 148
God Stats
98W - 56L
1,628 SR
Queue Stats
654W - 613L
1,602 Elo+
Solo
Nemesis
Nemesis
LiliMii
Nemesis
Level 142
God Stats
8W - 2L
1,500 SR
Queue Stats
559W - 541L
1,510 Elo+
Solo
Yu Huang
Yu Huang
OBMF_Blaze
Yu Huang
Level 127
God Stats
3W - 0L
1,645 SR
Queue Stats
43W - 37L
1,565 Elo+
Party 2
Hachiman
Hachiman
OBMF_Havel
Hachiman
Level 129
God Stats
1W - 0L
1,355 SR
Queue Stats
36W - 25L
1,584 Elo+
Party 2
Sylvanus
Sylvanus
OBMF_Octavius
Sylvanus
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 5 / 0
5,495
500
4,257
10,635
5,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
G0mba
Serqet
9
0 / 2 / 1
5,361
487
2,965
10,152
3,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 1 / 1
5,486
499
3,842
7,926
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
YunieGami
Skadi
10
1 / 0 / 0
5,624
511
5,893
6,483
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 2 / 0
5,907
537
2,981
6,247
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,241
749
7,969
8,816
6,147
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
LiliMii
Nemesis
10
3 / 0 / 2
6,012
547
3,697
8,285
2,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yu Huang
OBMF_Blaze
Yu Huang
12
2 / 0 / 1
6,441
586
6,451
5,679
2,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
OBMF_Havel
Hachiman
10
1 / 1 / 0
6,183
562
5,718
7,181
2,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
OBMF_Octavius
Sylvanus
9
0 / 1 / 2
5,684
517
1,934
8,399
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
0
0
L
Serqet
G0mba
Serqet
0
2
1
0.25
L
0
1
1
0.5
W
4
0
1
4.5
W
Nemesis
LiliMii
Nemesis
3
0
2
4
W
Yu Huang
OBMF_Blaze
Yu Huang
2
0
1
2.5
W
Hachiman
OBMF_Havel
Hachiman
1
1
0
1
W
Sylvanus
OBMF_Octavius
Sylvanus
0
1
2
1
L
Skadi
YunieGami
Skadi
1
0
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,938
Damage
25,769
41,443
Taken
38,360
20,102
Mitigated
18,971
9,030
Healing
15,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,257
889
0
1,943
10,635
5,651
0
52
10,583
32,833
0
L
Serqet
G0mba
Serqet
2,965
1,279
0
1,404
10,152
3,539
0
1,827
8,325
0
40,017
L
3,842
453
0
2,008
7,926
6,193
0
2,241
5,685
15,666
0
W
7,969
1,507
0
4,485
8,816
6,147
0
3,673
4,828
0
70,355
W
Nemesis
LiliMii
Nemesis
3,697
1,427
0
1,725
8,285
2,678
0
863
7,418
0
35,784
W
Yu Huang
OBMF_Blaze
Yu Huang
6,451
248
0
1,670
5,679
2,290
0
2,607
3,072
56,879
0
W
Hachiman
OBMF_Havel
Hachiman
5,718
2,901
0
1,993
7,181
2,711
244
1,245
5,772
0
50,814
W
Sylvanus
OBMF_Octavius
Sylvanus
1,934
789
2,130
2,999
8,399
5,145
0
2,301
5,873
15,316
0
L
Skadi
YunieGami
Skadi
5,893
2,885
0
612
6,483
2,480
0
307
6,176
0
46,954
L
2,981
191
324
2,739
6,247
2,239
0
3,958
2,289
48,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
32,561
338
Minions Killed
385
0
Camps Cleared
0
1,108,272
Distance Traveled
1,125,443
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,495
500
75
7
0
197,009
0
L
Serqet
5,361
487
67
6
0
265,878
0
L
Ares
5,486
499
17
2
0
229,473
2
W
Nike
8,241
749
117
11
0
223,609
1
W
Nemesis
6,012
547
47
4
0
276,873
0
W
Yu Huang
6,441
586
103
9
0
221,392
4
W
Hachiman
6,183
562
92
8
0
201,818
2
W
Sylvanus
5,684
517
26
2
0
201,751
0
L
Skadi
5,624
511
86
8
0
194,183
0
L
Ra
5,907
537
93
8
0
221,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role