Player Matchup

Nox
Nox
TH3D1G1
Nox
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 74L
1,465 Elo+
Party 2
Sobek
Sobek
coma97
Sobek
Level 85
God Stats
17W - 8L
1,793 SR
Queue Stats
33W - 32L
1,509 Elo+
Solo
Neith
Neith
xHuLL-RaPiDz-Sh
Neith
Level 106
God Stats
15W - 20L
1,429 SR
Queue Stats
117W - 133L
1,426 Elo+
Party 2
Team Averages
Level 105
1,574 SR
1,467 Elo+

VS

Team Averages
Level 79
1,470 SR
1,335 Elo+
Neith
Neith
LATUJA
Neith
Level 119
God Stats
1W - 8L
1,567 SR
Queue Stats
24W - 27L
1,209 Elo+
Solo
Merlin
Merlin
OhMyGodss
Merlin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 1
Chaac
Chaac
subtopewds
Chaac
Level 10
God Stats
0W - 2L
1,343 SR
Queue Stats
0W - 2L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
11 / 0 / 6
12,576
838
17,779
7,522
3,582
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
coma97
Sobek
14
4 / 0 / 12
11,317
754
5,203
15,721
22,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
3 / 2 / 13
11,504
767
11,826
9,790
4,090
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LATUJA
Neith
12
1 / 4 / 0
9,528
635
7,636
11,226
4,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Merlin
OhMyGodss
Merlin
13
1 / 7 / 1
10,047
670
9,268
12,199
4,580
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
12
0 / 7 / 2
9,554
637
5,998
15,317
9,370
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
5
18
Kills
2
2
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
LATUJA
Neith
1
4
0
0.25
L
Merlin
OhMyGodss
Merlin
1
7
1
0.21
W
Nox
11
0
6
14
W
Sobek
coma97
Sobek
4
0
12
10
L
Chaac
0
7
2
0.14
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,808
Damage
22,902
33,033
Taken
38,742
30,152
Mitigated
18,343
5,267
Healing
6,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
LATUJA
Neith
7,636
2,479
0
4,013
11,226
4,393
682
6,060
5,166
0
37,176
L
Merlin
OhMyGodss
Merlin
9,268
759
65
997
12,199
4,580
0
6,820
5,379
52,531
0
W
Nox
17,779
1,651
0
634
7,522
3,582
914
1,989
5,533
49,428
0
W
Sobek
coma97
Sobek
5,203
329
0
1,370
15,721
22,480
125
4,531
11,190
13,243
0
L
Chaac
5,998
790
0
1,482
15,317
9,370
0
10,300
5,017
0
20,805
W
11,826
3,003
0
3,263
9,790
4,090
984
2,985
6,805
0
57,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,397
Gold Earned
29,129
158
Minions Killed
144
0
Camps Cleared
0
833,254
Distance Traveled
695,156
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,528
635
43
3
0
220,205
0
L
Merlin
10,047
670
64
4
0
227,060
2
W
Nox
12,576
838
54
4
0
259,329
0
W
Sobek
11,317
754
12
1
0
300,576
7
L
Chaac
9,554
637
37
2
0
247,891
0
W
Neith
11,504
767
92
6
0
273,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role