Player Matchup

Ratatoskr
Ratatoskr
Kimleewong
Ratatoskr
Level 128
God Stats
8W - 6L
1,804 SR
Queue Stats
47W - 69L
1,385 Elo+
Solo
Neith
Neith
L0C0_1620
Neith
Level 79
God Stats
76W - 68L
1,491 SR
Queue Stats
168W - 167L
1,424 Elo+
Solo
Cthulhu
Cthulhu
Mawu7195
Cthulhu
Level 103
God Stats
0W - 1L
1,715 SR
Queue Stats
29W - 22L
1,523 Elo+
Party 3
Anubis
Anubis
Origin-ReaperZ
Anubis
Level 67
God Stats
5W - 6L
1,812 SR
Queue Stats
72W - 67L
1,468 Elo+
Solo
Ix Chel
Ix Chel
l AM V3NOM
Ix Chel
Level 111
God Stats
3W - 2L
1,495 SR
Queue Stats
65W - 57L
1,466 Elo+
Party 3
Team Averages
Level 98
1,663 SR
1,453 Elo+

VS

Team Averages
Level 103
1,480 SR
1,398 Elo+
Ra
Ra
DARKWOLF 2001
Ra
Level 103
God Stats
8W - 0L
1,667 SR
Queue Stats
114W - 98L
1,423 Elo+
Party 1
Guan Yu
Guan Yu
Mason_764
Guan Yu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,396 Elo+
Party 2
Ullr
Ullr
Mr Obvious7989
Ullr
Level 43
God Stats
3W - 3L
1,561 SR
Queue Stats
49W - 64L
1,363 Elo+
Party 1
Zhong Kui
Zhong Kui
Randomperson379
Zhong Kui
Level 109
God Stats
7W - 8L
1,170 SR
Queue Stats
26W - 42L
1,334 Elo+
Party 2
Thor
Thor
lordchiplex87
Thor
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 33L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kimleewong
Ratatoskr
16
7 / 4 / 5
10,193
536
14,501
16,851
7,335
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
L0C0_1620
Neith
15
5 / 3 / 4
9,814
517
14,837
14,753
5,607
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Mawu7195
Cthulhu
15
3 / 1 / 11
9,380
494
12,301
17,134
16,714
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
7 / 5 / 4
9,826
517
15,544
10,972
5,556
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ix Chel
l AM V3NOM
Ix Chel
13
1 / 3 / 3
8,307
437
3,980
10,736
3,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 4
9,504
500
12,367
12,899
5,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Mason_764
Guan Yu
16
1 / 3 / 6
10,019
527
8,399
18,268
20,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 7 / 3
7,293
384
4,119
15,173
5,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Randomperson379
Zhong Kui
13
3 / 5 / 4
8,687
457
9,241
18,159
10,776
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
9 / 6 / 3
10,198
537
13,455
20,895
8,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
36
23
Kills
16
16
Deaths
24
27
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Ratatoskr
Kimleewong
Ratatoskr
7
4
5
2.38
L
Neith
L0C0_1620
Neith
5
3
4
2.33
W
Guan Yu
Mason_764
Guan Yu
1
3
6
1.33
L
Cthulhu
Mawu7195
Cthulhu
3
1
11
8.5
W
1
7
3
0.36
L
7
5
4
1.8
W
Zhong Kui
Randomperson379
Zhong Kui
3
5
4
1
L
Ix Chel
l AM V3NOM
Ix Chel
1
3
3
0.83
W
9
6
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,163
Damage
47,581
70,446
Taken
85,394
39,098
Mitigated
50,388
18,629
Healing
17,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,367
755
1,288
3,950
12,899
5,454
334
5,574
7,325
78,207
0
L
Ratatoskr
Kimleewong
Ratatoskr
14,501
3,346
0
2,557
16,851
7,335
0
2,694
13,787
0
82,565
L
Neith
L0C0_1620
Neith
14,837
9,745
0
6,089
14,753
5,607
582
3,328
10,580
0
74,616
W
Guan Yu
Mason_764
Guan Yu
8,399
472
453
5,019
18,268
20,904
212
5,652
12,616
0
69,345
L
Cthulhu
Mawu7195
Cthulhu
12,301
612
480
5,372
17,134
16,714
120
6,834
9,963
55,486
0
W
4,119
1,351
0
371
15,173
5,139
0
5,540
9,633
0
30,264
L
15,544
278
0
3,095
10,972
5,556
1,439
4,998
5,668
64,323
0
W
Zhong Kui
Randomperson379
Zhong Kui
9,241
188
0
6,094
18,159
10,776
304
9,366
8,793
42,526
0
L
Ix Chel
l AM V3NOM
Ix Chel
3,980
178
168
868
10,736
3,886
0
2,707
7,739
46,598
0
W
13,455
4,925
0
470
20,895
8,115
0
5,693
15,202
0
66,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,520
Gold Earned
45,701
439
Minions Killed
394
0
Camps Cleared
0
1,732,929
Distance Traveled
1,730,320
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,504
500
116
6
0
364,901
4
L
Ratatoskr
10,193
536
103
5
0
441,636
5
L
Neith
9,814
517
96
5
0
299,800
0
W
Guan Yu
10,019
527
104
5
0
341,551
0
L
Cthulhu
9,380
494
63
3
0
400,991
0
W
Ullr
7,293
384
39
2
0
356,968
2
L
Anubis
9,826
517
94
5
0
298,684
0
W
Zhong Kui
8,687
457
55
3
0
299,017
2
L
Ix Chel
8,307
437
83
4
0
291,818
0
W
Thor
10,198
537
80
4
0
367,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role