Player Matchup

Artemis
Artemis
Heaven118
Artemis
Level 124
God Stats
6W - 7L
1,557 SR
Queue Stats
220W - 196L
1,558 Elo+
Party 2
Serqet
Serqet
LegitBoyo
Serqet
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
96W - 87L
1,580 Elo+
Party 3
Anubis
Anubis
MuchDoge26
Anubis
Level 123
God Stats
17W - 10L
1,364 SR
Queue Stats
85W - 81L
1,571 Elo+
Party 3
Tyr
Tyr
MyBadImGarbage
Tyr
Level 99
God Stats
12W - 12L
1,503 SR
Queue Stats
60W - 57L
1,533 Elo+
Party 3
Sobek
Sobek
Superedpanda
Sobek
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
223W - 207L
1,553 Elo+
Party 2
Team Averages
Level 123
1,485 SR
1,559 Elo+

VS

Team Averages
Level 126
1,612 SR
1,550 Elo+
Izanami
Izanami
Chris9564
Izanami
Level 66
God Stats
68W - 54L
1,366 SR
Queue Stats
160W - 143L
1,503 Elo+
Party 4
Maui
Maui
Gain Garbo
Maui
Level 158
God Stats
3W - 5L
1,538 SR
Queue Stats
287W - 308L
1,580 Elo+
Party 1
Ares
Ares
GinyuSpecial
Ares
Level 157
God Stats
4W - 3L
1,688 SR
Queue Stats
331W - 352L
1,575 Elo+
Party 1
Merlin
Merlin
GlowKatz
Merlin
Level 124
God Stats
13W - 11L
1,821 SR
Queue Stats
302W - 256L
1,583 Elo+
Party 4
Mercury
Mercury
frozeya
Mercury
Level 126
God Stats
9W - 3L
1,648 SR
Queue Stats
105W - 115L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Heaven118
Artemis
9
0 / 3 / 0
5,198
473
5,660
8,090
2,681
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
LegitBoyo
Serqet
9
0 / 1 / 0
5,403
491
1,852
7,403
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MuchDoge26
Anubis
10
0 / 3 / 0
5,818
529
2,552
6,621
2,821
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 3 / 0
5,544
504
3,357
10,226
7,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 2 / 0
4,934
449
2,136
7,843
5,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chris9564
Izanami
12
4 / 0 / 0
7,053
641
5,702
5,759
1,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 0 / 8
6,395
581
3,659
6,374
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 1
6,420
584
7,287
7,629
7,773
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
GlowKatz
Merlin
13
4 / 0 / 1
7,298
663
6,940
4,700
1,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
frozeya
Mercury
11
2 / 0 / 4
6,322
575
1,789
9,035
2,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
12
12
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Izanami
Chris9564
Izanami
4
0
0
4
W
0
0
8
4
W
2
0
1
2.5
W
Merlin
GlowKatz
Merlin
4
0
1
4.5
L
Artemis
Heaven118
Artemis
0
3
0
0
L
Serqet
LegitBoyo
Serqet
0
1
0
0
L
Anubis
MuchDoge26
Anubis
0
3
0
0
L
0
3
0
0
L
0
2
0
0
W
Mercury
frozeya
Mercury
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,557
Damage
25,377
40,183
Taken
33,497
21,501
Mitigated
18,314
10,688
Healing
8,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Chris9564
Izanami
5,702
4,415
0
1,597
5,759
1,931
0
473
5,286
0
54,684
W
3,659
733
0
2,981
6,374
4,293
103
976
5,398
17,019
0
W
7,287
277
0
1,050
7,629
7,773
99
162
7,113
38,670
0
W
Merlin
GlowKatz
Merlin
6,940
411
0
1,250
4,700
1,412
305
2,300
2,400
55,118
0
L
Artemis
Heaven118
Artemis
5,660
2,869
0
2,951
8,090
2,681
0
1,646
6,444
0
34,031
L
Serqet
LegitBoyo
Serqet
1,852
438
0
250
7,403
2,687
0
2,851
4,552
0
37,221
L
Anubis
MuchDoge26
Anubis
2,552
192
0
2,021
6,621
2,821
0
4,581
2,040
47,168
0
L
3,357
478
0
2,634
10,226
7,820
0
5,703
4,523
0
35,007
L
2,136
225
281
2,551
7,843
5,492
0
3,105
4,738
14,777
0
W
Mercury
frozeya
Mercury
1,789
666
0
1,250
9,035
2,905
1,300
777
8,258
0
46,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,897
Gold Earned
33,488
302
Minions Killed
345
0
Camps Cleared
0
1,057,024
Distance Traveled
1,080,185
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,053
641
84
8
0
184,698
0
W
Maui
6,395
581
23
2
0
218,364
3
W
Ares
6,420
584
59
5
0
208,533
2
W
Merlin
7,298
663
101
9
0
205,535
0
L
Artemis
5,198
473
68
6
0
206,003
0
L
Serqet
5,403
491
68
6
0
257,930
1
L
Anubis
5,818
529
81
7
0
184,956
1
L
Tyr
5,544
504
66
6
0
211,471
0
L
Sobek
4,934
449
19
2
0
196,664
0
W
Mercury
6,322
575
78
7
0
263,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role