Player Matchup

Sobek
Sobek
BurritoZee
Sobek
Level 105
God Stats
7W - 7L
1,509 SR
Queue Stats
195W - 179L
1,449 Elo+
Party 1
Ishtar
Ishtar
KUTARBA
Ishtar
Level 118
God Stats
23W - 11L
1,594 SR
Queue Stats
209W - 216L
1,465 Elo+
Solo
Freya
Freya
MisaKiraL
Freya
Level 79
God Stats
6W - 6L
1,622 SR
Queue Stats
44W - 42L
1,419 Elo+
Party 2
Lancelot
Lancelot
TheNovahnite
Lancelot
Level 135
God Stats
3W - 5L
1,500 SR
Queue Stats
122W - 124L
1,442 Elo+
Party 1
Gilgamesh
Gilgamesh
РайнерРид
Gilgamesh
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,436 Elo+
Party 2
Team Averages
Level 107
1,545 SR
1,442 Elo+

VS

Team Averages
Level 107
1,415 SR
1,415 Elo+
Loki
Loki
Dust02
Loki
Level 201
God Stats
2W - 3L
1,353 SR
Queue Stats
54W - 56L
1,388 Elo+
Solo
Cernunnos
Cernunnos
Kwarksok
Cernunnos
Level 67
God Stats
1W - 0L
1,197 SR
Queue Stats
7W - 11L
1,344 Elo+
Party 4
Anubis
Anubis
MartiniKnacki
Anubis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,507 Elo+
Party 3
Ratatoskr
Ratatoskr
Thecalfex
Ratatoskr
Level 12
God Stats
3W - 1L
1,439 SR
Queue Stats
3W - 4L
1,495 Elo+
Party 3
Sobek
Sobek
jeronus
Sobek
Level 118
God Stats
3W - 1L
1,586 SR
Queue Stats
4W - 3L
1,341 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
12
0 / 4 / 3
7,792
433
3,678
18,251
17,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
KUTARBA
Ishtar
14
1 / 2 / 1
7,986
444
5,741
12,063
5,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
MisaKiraL
Freya
13
3 / 7 / 2
8,326
463
7,140
16,020
6,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
TheNovahnite
Lancelot
13
2 / 4 / 2
8,833
491
7,672
15,569
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 2 / 0
9,065
504
10,650
16,084
20,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Dust02
Loki
13
0 / 6 / 5
8,342
463
3,853
16,284
5,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
Kwarksok
Cernunnos
16
3 / 0 / 5
9,559
531
11,396
7,799
3,400
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
13 / 1 / 2
10,927
607
22,047
11,087
5,998
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
Thecalfex
Ratatoskr
15
1 / 2 / 3
9,174
510
8,899
14,432
8,198
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Sobek
jeronus
Sobek
13
2 / 0 / 7
9,224
512
6,065
14,890
14,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
9
Kills
19
19
Deaths
9
8
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
4
3
0.38
W
Loki
Dust02
Loki
0
6
5
0.42
L
Ishtar
KUTARBA
Ishtar
1
2
1
0.75
W
Cernunnos
Kwarksok
Cernunnos
3
0
5
5.5
W
13
1
2
14
L
Freya
MisaKiraL
Freya
3
7
2
0.57
L
Lancelot
TheNovahnite
Lancelot
2
4
2
0.75
W
Ratatoskr
Thecalfex
Ratatoskr
1
2
3
1.25
W
Sobek
jeronus
Sobek
2
0
7
5.5
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,881
Damage
52,260
77,987
Taken
64,492
54,518
Mitigated
37,356
16,456
Healing
25,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
3,678
338
0
5,772
18,251
17,551
0
7,668
10,583
22,007
0
W
Loki
Dust02
Loki
3,853
619
0
4,114
16,284
5,375
0
2,320
13,881
0
57,525
L
Ishtar
KUTARBA
Ishtar
5,741
3,690
0
3,387
12,063
5,255
0
921
11,142
0
60,977
W
Cernunnos
Kwarksok
Cernunnos
11,396
6,571
0
3,919
7,799
3,400
234
851
6,948
0
102,036
W
22,047
1,173
0
5,276
11,087
5,998
295
2,640
8,241
89,341
0
L
Freya
MisaKiraL
Freya
7,140
2,163
0
4,661
16,020
6,050
208
10,328
5,692
48,339
0
L
Lancelot
TheNovahnite
Lancelot
7,672
1,347
0
1,177
15,569
5,503
0
7,118
8,451
0
66,418
W
Ratatoskr
Thecalfex
Ratatoskr
8,899
2,037
0
3,132
14,432
8,198
91
1,261
13,101
0
57,705
W
Sobek
jeronus
Sobek
6,065
589
2,113
7,195
14,890
14,385
54
4,327
10,457
29,355
0
L
10,650
3,148
0
1,459
16,084
20,159
325
2,077
14,007
0
65,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,002
Gold Earned
47,226
398
Minions Killed
466
0
Camps Cleared
0
1,651,666
Distance Traveled
1,658,339
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,792
433
25
1
0
312,219
0
W
Loki
8,342
463
84
5
0
295,847
0
L
Ishtar
7,986
444
105
6
0
312,821
3
W
Cernunnos
9,559
531
141
8
0
337,634
1
W
Anubis
10,927
607
109
6
0
296,504
5
L
Freya
8,326
463
88
5
0
305,929
0
L
Lancelot
8,833
491
95
5
0
396,027
0
W
Ratatoskr
9,174
510
105
6
0
361,099
4
W
Sobek
9,224
512
27
2
0
367,255
4
L
Gilgamesh
9,065
504
85
5
0
324,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role