Player Matchup

Ne Zha
Ne Zha
IRoNNiiE
Ne Zha
Level 105
God Stats
17W - 16L
1,505 SR
Queue Stats
594W - 590L
1,533 Elo+
Party 3
Jormungandr
Jormungandr
Stick52
Jormungandr
Level 105
God Stats
6W - 4L
1,742 SR
Queue Stats
274W - 260L
1,545 Elo+
Party 3
Ishtar
Ishtar
bonecaliber15
Ishtar
Level 152
God Stats
0W - 3L
1,256 SR
Queue Stats
335W - 321L
1,527 Elo+
Solo
Sylvanus
Sylvanus
championredd
Sylvanus
Level 116
God Stats
4W - 2L
1,765 SR
Queue Stats
120W - 116L
1,441 Elo+
Party 1
Baba Yaga
Baba Yaga
demy51
Baba Yaga
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 100L
1,447 Elo+
Party 1
Team Averages
Level 116
1,554 SR
1,499 Elo+

VS

Team Averages
Level 130
1,333 SR
1,507 Elo+
Ymir
Ymir
Jhonny_Phonny
Ymir
Level 68
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 117L
1,507 Elo+
Party 2
Hun Batz
Hun Batz
Lionforge
Hun Batz
Level 126
God Stats
1W - 1L
1,234 SR
Queue Stats
56W - 49L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
WiscoBadgers
Xbalanque
Level 159
God Stats
14W - 7L
1,478 SR
Queue Stats
864W - 893L
1,499 Elo+
Solo
Raijin
Raijin
chirag17
Raijin
Level 149
God Stats
6W - 2L
1,267 SR
Queue Stats
147W - 141L
1,531 Elo+
Party 2
Ra
Ra
jk54
Ra
Level 147
God Stats
2W - 0L
1,187 SR
Queue Stats
84W - 82L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
IRoNNiiE
Ne Zha
15
5 / 5 / 11
8,476
848
16,365
10,258
5,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jormungandr
Stick52
Jormungandr
14
2 / 5 / 9
7,695
770
9,543
13,228
14,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 6 / 7
8,492
849
10,637
11,168
6,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
championredd
Sylvanus
14
4 / 5 / 4
7,830
783
5,299
15,924
13,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
demy51
Baba Yaga
11
2 / 4 / 5
7,189
719
5,932
7,343
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 15
8,837
884
5,594
15,201
15,585
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
Lionforge
Hun Batz
15
3 / 5 / 12
8,439
844
6,443
12,253
5,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xbalanque
WiscoBadgers
Xbalanque
15
4 / 4 / 14
8,771
877
8,891
10,510
4,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
chirag17
Raijin
16
9 / 3 / 11
9,836
984
15,600
11,239
4,103
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ra
jk54
Ra
16
8 / 3 / 15
9,698
970
16,260
12,284
5,156
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
17
Kills
25
25
Deaths
18
36
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
IRoNNiiE
Ne Zha
5
5
11
2.1
W
1
3
15
2.83
W
Hun Batz
Lionforge
Hun Batz
3
5
12
1.8
L
Jormungandr
Stick52
Jormungandr
2
5
9
1.3
W
Xbalanque
WiscoBadgers
Xbalanque
4
4
14
2.75
L
4
6
7
1.25
L
Sylvanus
championredd
Sylvanus
4
5
4
1.2
W
Raijin
chirag17
Raijin
9
3
11
4.83
L
Baba Yaga
demy51
Baba Yaga
2
4
5
1.13
W
Ra
jk54
Ra
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,776
Damage
52,788
57,921
Taken
61,487
44,208
Mitigated
33,973
12,028
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
IRoNNiiE
Ne Zha
16,365
1,402
457
1,072
10,258
5,885
0
6,704
3,523
0
26,996
W
5,594
316
2,584
3,530
15,201
15,585
76
5,885
8,825
9,474
0
W
Hun Batz
Lionforge
Hun Batz
6,443
1,363
1,684
1,099
12,253
5,034
643
3,679
8,345
0
12,410
L
Jormungandr
Stick52
Jormungandr
9,543
687
1,114
1,462
13,228
14,961
0
6,903
6,325
16,300
544
W
Xbalanque
WiscoBadgers
Xbalanque
8,891
5,716
1,132
840
10,510
4,095
3,018
4,022
6,253
0
17,582
L
10,637
5,451
166
822
11,168
6,012
0
6,866
4,302
0
15,667
L
Sylvanus
championredd
Sylvanus
5,299
315
2,000
3,700
15,924
13,789
0
11,646
3,684
7,875
0
W
Raijin
chirag17
Raijin
15,600
1,657
149
1,995
11,239
4,103
844
3,305
7,649
25,981
0
L
Baba Yaga
demy51
Baba Yaga
5,932
362
64
1,171
7,343
3,561
0
4,561
2,633
10,896
0
W
Ra
jk54
Ra
16,260
1,485
3,178
3,333
12,284
5,156
957
2,295
9,434
30,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,682
Gold Earned
45,581
69
Minions Killed
102
0
Camps Cleared
0
773,391
Distance Traveled
881,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,476
848
15
2
0
186,033
0
W
Ymir
8,837
884
9
1
0
159,141
0
W
Hun Batz
8,439
844
15
2
0
188,541
0
L
Jormungandr
7,695
770
17
2
0
162,896
0
W
Xbalanque
8,771
877
24
2
0
159,880
0
L
Ishtar
8,492
849
17
2
0
146,939
0
L
Sylvanus
7,830
783
6
1
0
168,573
0
W
Raijin
9,836
984
19
2
0
170,300
0
L
Baba Yaga
7,189
719
14
1
0
108,950
0
W
Ra
9,698
970
35
4
0
203,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role