Player Matchup

Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Bénitôt
Charybdis
Level 85
God Stats
2W - 4L
1,278 SR
Queue Stats
89W - 94L
1,408 Elo+
Solo
Nemesis
Nemesis
LSH_Scomening_
Nemesis
Level 86
God Stats
2W - 6L
1,268 SR
Queue Stats
235W - 241L
1,389 Elo+
Party 3
Hera
Hera
MNPWR-
Hera
Level 69
God Stats
2W - 4L
1,286 SR
Queue Stats
199W - 200L
1,385 Elo+
Party 3
Geb
Geb
SuLLy_sTePzz
Geb
Level 97
God Stats
11W - 7L
1,540 SR
Queue Stats
460W - 429L
1,362 Elo+
Solo
Team Averages
Level 84
1,375 SR
1,409 Elo+

VS

Team Averages
Level 58
1,522 SR
1,448 Elo+
Aphrodite
Aphrodite
Arlann9
Aphrodite
Level 65
God Stats
2W - 4L
1,476 SR
Queue Stats
162W - 161L
1,441 Elo+
Party 2
Surtr
Surtr
Nogicrus
Surtr
Level 45
God Stats
31W - 21L
1,449 SR
Queue Stats
176W - 156L
1,454 Elo+
Solo
Ishtar
Ishtar
XxSimper17Xx
Ishtar
Level 41
God Stats
51W - 55L
1,488 SR
Queue Stats
129W - 141L
1,440 Elo+
Party 1
Nu Wa
Nu Wa
ZaZoUg_44
Nu Wa
Level 61
God Stats
5W - 4L
1,661 SR
Queue Stats
176W - 170L
1,449 Elo+
Party 2
Cliodhna
Cliodhna
bmfcynic__
Cliodhna
Level 79
God Stats
12W - 12L
1,537 SR
Queue Stats
290W - 275L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
6 / 1 / 1
7,137
793
5,130
7,146
2,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Charybdis
Bénitôt
Charybdis
9
1 / 1 / 1
4,973
553
3,661
5,352
1,657
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 1
5,475
608
4,387
6,533
2,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
MNPWR-
Hera
10
0 / 2 / 1
5,007
556
1,896
3,780
1,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 0 / 1
5,188
576
2,430
6,753
5,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Arlann9
Aphrodite
8
0 / 0 / 0
4,934
548
2,088
4,910
2,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Surtr
Nogicrus
Surtr
10
2 / 3 / 0
5,546
616
4,902
8,212
8,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ishtar
7
1 / 2 / 0
4,497
500
3,237
5,780
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
ZaZoUg_44
Nu Wa
10
0 / 2 / 1
5,426
603
1,748
4,041
1,360
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
bmfcynic__
Cliodhna
7
1 / 4 / 2
4,741
527
2,558
6,125
1,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
9
Kills
4
5
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
6
1
1
6.5
L
Aphrodite
Arlann9
Aphrodite
0
0
0
0
W
Charybdis
Bénitôt
Charybdis
1
1
1
1.5
W
1
1
1
1.5
W
Hera
MNPWR-
Hera
0
2
1
0.25
L
Surtr
Nogicrus
Surtr
2
3
0
0.67
W
1
0
1
1.5
L
Ishtar
1
2
0
0.5
L
Nu Wa
ZaZoUg_44
Nu Wa
0
2
1
0.25
L
Cliodhna
bmfcynic__
Cliodhna
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,504
Damage
14,533
29,564
Taken
29,068
12,299
Mitigated
16,291
10,107
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,130
3,683
0
2,668
7,146
2,359
0
473
6,591
0
44,408
L
Aphrodite
Arlann9
Aphrodite
2,088
344
1,443
3,666
4,910
2,288
0
1,234
3,676
22,487
0
W
Charybdis
Bénitôt
Charybdis
3,661
1,908
0
2,863
5,352
1,657
512
801
4,551
0
38,825
W
4,387
2,129
0
1,532
6,533
2,203
0
245
5,826
0
37,603
W
Hera
MNPWR-
Hera
1,896
392
0
750
3,780
1,048
0
947
2,833
29,537
0
L
Surtr
Nogicrus
Surtr
4,902
1,519
0
2,359
8,212
8,781
0
0
8,212
329
34,739
W
2,430
222
0
2,294
6,753
5,032
0
1,552
5,201
17,525
0
L
Ishtar
3,237
1,779
0
1,566
5,780
2,029
0
1,196
4,584
0
26,693
L
Nu Wa
ZaZoUg_44
Nu Wa
1,748
150
0
1,317
4,041
1,360
0
1,866
2,175
36,441
0
L
Cliodhna
bmfcynic__
Cliodhna
2,558
574
0
753
6,125
1,833
0
30
6,095
0
22,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,780
Gold Earned
25,144
294
Minions Killed
245
0
Camps Cleared
0
952,844
Distance Traveled
790,113
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,137
793
85
9
0
216,319
0
L
Aphrodite
4,934
548
26
3
0
156,658
0
W
Charybdis
4,973
553
70
8
0
168,347
2
W
Nemesis
5,475
608
79
9
0
206,312
0
W
Hera
5,007
556
42
5
0
190,298
0
L
Surtr
5,546
616
60
7
0
176,232
0
W
Geb
5,188
576
18
2
0
171,568
0
L
Ishtar
4,497
500
50
6
0
123,033
1
L
Nu Wa
5,426
603
62
7
0
173,483
0
L
Cliodhna
4,741
527
47
5
0
160,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role