Player Matchup

Mulan
Mulan
ChallengeMyWill
Mulan
Level 78
God Stats
75W - 61L
1,570 SR
Queue Stats
240W - 208L
1,493 Elo+
Solo
Ymir
Ymir
SnowMikkiz
Ymir
Level 60
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 39L
1,472 Elo+
Solo
Ix Chel
Ix Chel
TriKaala
Ix Chel
Level 156
God Stats
21W - 18L
1,509 SR
Queue Stats
132W - 122L
1,551 Elo+
Solo
Izanami
Izanami
YolofVanSwagger
Izanami
Level 39
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 88L
1,392 Elo+
Solo
Awilix
Awilix
imashbttns
Awilix
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
96W - 85L
1,518 Elo+
Solo
Team Averages
Level 79
1,516 SR
1,485 Elo+

VS

Team Averages
Level 63
1,616 SR
1,416 Elo+
Amaterasu
Amaterasu
Appelflapmetzout
Amaterasu
Level 85
God Stats
6W - 4L
1,627 SR
Queue Stats
58W - 83L
1,323 Elo+
Solo
Mercury
Mercury
FemboyIncel
Mercury
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 46L
1,532 Elo+
Solo
Ymir
Ymir
NRGfoundation
Ymir
Level 35
God Stats
3W - 2L
1,819 SR
Queue Stats
13W - 16L
1,414 Elo+
Party 1
Rama
Rama
PollerPan
Rama
Level 29
God Stats
4W - 2L
1,636 SR
Queue Stats
9W - 17L
1,397 Elo+
Party 1
Nox
Nox
paolotnt00
Nox
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 84L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 2
7,210
601
8,300
7,613
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

10
0 / 0 / 5
6,486
541
2,233
7,312
6,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ix Chel
TriKaala
Ix Chel
12
2 / 3 / 6
7,770
648
5,018
7,749
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 0 / 2
6,718
560
9,575
6,028
2,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Awilix
imashbttns
Awilix
12
10 / 1 / 1
8,028
669
7,048
6,821
2,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
8
0 / 4 / 0
5,322
444
3,698
10,644
4,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
FemboyIncel
Mercury
11
3 / 4 / 0
6,449
537
3,729
8,249
2,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 3 / 0
5,273
439
1,059
10,188
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Rama
9
0 / 3 / 0
5,355
446
6,045
7,307
2,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 6 / 2
6,442
537
2,567
7,217
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
20
Kills
5
5
Deaths
20
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
0
4
0
0
W
4
1
2
5
L
Mercury
FemboyIncel
Mercury
3
4
0
0.75
L
0
3
0
0
L
Rama
0
3
0
0
W
0
0
5
2.5
W
Ix Chel
TriKaala
Ix Chel
2
3
6
1.67
W
4
0
2
5
W
Awilix
imashbttns
Awilix
10
1
1
10.5
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,174
Damage
17,098
35,523
Taken
43,605
19,467
Mitigated
20,445
11,600
Healing
4,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
3,698
1,647
0
2,194
10,644
4,823
0
834
9,193
0
25,092
W
8,300
2,235
0
2,402
7,613
5,812
221
537
7,076
0
42,497
L
Mercury
FemboyIncel
Mercury
3,729
1,348
0
60
8,249
2,847
0
1,352
6,807
0
45,852
L
1,059
310
0
485
10,188
7,489
0
1,744
8,444
13,777
0
L
Rama
6,045
4,488
0
1,151
7,307
2,395
0
489
6,818
0
38,171
W
2,233
750
0
1,433
7,312
6,164
331
1,218
6,094
16,354
0
W
Ix Chel
TriKaala
Ix Chel
5,018
478
843
3,135
7,749
2,736
704
1,881
5,868
48,232
0
W
9,575
8,264
0
2,701
6,028
2,324
0
203
5,825
0
57,479
W
Awilix
imashbttns
Awilix
7,048
3,896
0
1,086
6,821
2,431
0
185
6,636
0
44,983
L
2,567
374
0
459
7,217
2,891
165
2,832
4,316
34,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,212
Gold Earned
28,841
313
Minions Killed
274
0
Camps Cleared
0
1,089,061
Distance Traveled
1,094,399
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,322
444
35
3
0
214,418
0
W
Mulan
7,210
601
58
5
0
210,188
0
L
Mercury
6,449
537
79
7
0
238,467
0
L
Ymir
5,273
439
27
2
0
215,996
0
L
Rama
5,355
446
67
6
0
222,590
0
W
Ymir
6,486
541
21
2
0
200,015
0
W
Ix Chel
7,770
648
86
7
0
209,729
0
W
Izanami
6,718
560
88
7
0
216,826
0
W
Awilix
8,028
669
60
5
0
252,303
0
L
Nox
6,442
537
66
6
0
202,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role