Player Matchup

Danzaburou
Danzaburou
AlwaysBursty
Danzaburou
Level 45
God Stats
4W - 4L
1,393 SR
Queue Stats
46W - 70L
1,350 Elo+
Solo
Nemesis
Nemesis
Need_a_FemboyFR
Nemesis
Level 91
God Stats
11W - 4L
1,739 SR
Queue Stats
81W - 85L
1,412 Elo+
Party 3
Mulan
Mulan
TOT_coolman33333
Mulan
Level 18
God Stats
34W - 33L
1,149 SR
Queue Stats
108W - 111L
1,323 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
TOT_coolmen360YT
Morgan Le Fay
Level 109
God Stats
105W - 74L
1,643 SR
Queue Stats
643W - 650L
1,501 Elo+
Party 2
Fafnir
Fafnir
bromati34
Fafnir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,279 Elo+
Party 3
Team Averages
Level 54
1,485 SR
1,373 Elo+

VS

Team Averages
Level 43
1,479 SR
1,385 Elo+
Xing Tian
Xing Tian
Lovely_Deadman
Xing Tian
Level 26
God Stats
0W - 3L
1,274 SR
Queue Stats
240W - 252L
1,410 Elo+
Party 1
Neith
Neith
Luciferlovaa101
Neith
Level 34
God Stats
30W - 34L
1,479 SR
Queue Stats
50W - 61L
1,268 Elo+
Solo
Discordia
Discordia
SuperDudePTown
Discordia
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
332W - 318L
1,424 Elo+
Party 1
Arachne
Arachne
l MIGGY I
Arachne
Level 49
God Stats
52W - 38L
1,500 SR
Queue Stats
125W - 119L
1,434 Elo+
Party 4
Bacchus
Bacchus
vAvoidd
Bacchus
Level 42
God Stats
9W - 10L
1,644 SR
Queue Stats
132W - 136L
1,387 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlwaysBursty
Danzaburou
18
1 / 5 / 5
12,043
547
8,001
16,250
8,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 4 / 1
13,579
617
15,450
20,756
10,303
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 5 / 3
11,682
531
4,050
15,782
15,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
TOT_coolmen360YT
Morgan Le Fay
20
5 / 1 / 3
13,689
622
13,110
10,090
5,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fafnir
bromati34
Fafnir
17
1 / 5 / 5
11,783
536
4,359
18,107
26,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Lovely_Deadman
Xing Tian
2
0 / 1 / 0
6,262
285
328
1,376
582
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
4 / 7 / 3
9,092
413
9,803
16,173
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SuperDudePTown
Discordia
3
0 / 2 / 1
6,260
285
556
1,746
367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
l MIGGY I
Arachne
20
13 / 2 / 1
12,837
584
20,386
18,080
8,294
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bacchus
vAvoidd
Bacchus
16
1 / 3 / 10
10,075
458
9,009
19,276
24,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
15
Kills
18
20
Deaths
15
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AlwaysBursty
Danzaburou
1
5
5
0.7
L
Xing Tian
Lovely_Deadman
Xing Tian
0
1
0
0
L
4
7
3
0.79
W
7
4
1
1.88
L
Discordia
SuperDudePTown
Discordia
0
2
1
0.25
W
1
5
3
0.5
W
Morgan Le Fay
TOT_coolmen360YT
Morgan Le Fay
5
1
3
6.5
W
Fafnir
bromati34
Fafnir
1
5
5
0.7
L
Arachne
l MIGGY I
Arachne
13
2
1
6.75
L
Bacchus
vAvoidd
Bacchus
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,970
Damage
40,082
80,985
Taken
56,651
66,310
Mitigated
40,396
19,266
Healing
7,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AlwaysBursty
Danzaburou
8,001
4,636
0
5,055
16,250
8,366
3,745
3,942
12,308
0
130,520
L
Xing Tian
Lovely_Deadman
Xing Tian
328
154
0
221
1,376
582
0
0
1,310
1,768
0
L
9,803
2,070
0
1,348
16,173
6,778
0
2,518
13,495
0
50,609
W
15,450
9,392
0
3,797
20,756
10,303
0
1,898
18,858
0
140,062
L
Discordia
SuperDudePTown
Discordia
556
172
0
250
1,746
367
0
388
1,358
3,653
0
W
4,050
490
0
4,326
15,782
15,144
2,262
1,386
14,396
360
61,871
W
Morgan Le Fay
TOT_coolmen360YT
Morgan Le Fay
13,110
1,269
0
2,053
10,090
5,608
3,284
913
9,177
129,386
0
W
Fafnir
bromati34
Fafnir
4,359
724
0
4,035
18,107
26,889
769
3,015
15,092
37,729
0
L
Arachne
l MIGGY I
Arachne
20,386
14,126
0
2,169
18,080
8,294
0
7,896
9,998
0
105,660
L
Bacchus
vAvoidd
Bacchus
9,009
1,516
0
3,512
19,276
24,375
0
6,806
12,422
38,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,776
Gold Earned
44,526
707
Minions Killed
291
0
Camps Cleared
0
2,070,826
Distance Traveled
1,291,200
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,043
547
189
9
0
377,082
0
L
Xing Tian
6,262
285
4
0
0
26,688
0
L
Neith
9,092
413
86
4
0
364,516
0
W
Nemesis
13,579
617
184
8
0
492,106
0
L
Discordia
6,260
285
5
0
0
45,042
0
W
Mulan
11,682
531
90
4
0
359,822
4
W
Morgan Le Fay
13,689
622
188
9
0
447,181
3
W
Fafnir
11,783
536
56
3
0
394,635
0
L
Arachne
12,837
584
144
7
0
476,927
0
L
Bacchus
10,075
458
52
2
0
378,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role