Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CodyofStateFarm
Tyr
Level 148
God Stats
10W - 7L
1,647 SR
Queue Stats
205W - 201L
1,548 Elo+
Party 1
Cliodhna
Cliodhna
WillyofStateFarm
Cliodhna
Level 141
God Stats
25W - 27L
1,522 SR
Queue Stats
699W - 726L
1,564 Elo+
Party 1
Team Averages
Level 137
1,556 SR
1,537 Elo+

VS

Team Averages
Level 70
1,648 SR
1,701 Elo+
Cerberus
Cerberus
SulkiestCord85
Cerberus
Level 54
God Stats
3W - 3L
1,722 SR
Queue Stats
9W - 7L
1,743 Elo+
Party 2
Chiron
Chiron
TheSecondLaw
Chiron
Level 49
God Stats
2W - 1L
1,722 SR
Queue Stats
14W - 10L
1,657 Elo+
Party 2
Zhong Kui
Zhong Kui
tsfirebird
Zhong Kui
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 23L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 5 / 1
10,344
739
11,907
14,623
8,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 4
9,403
672
7,548
17,023
15,120
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 5 / 3
10,694
764
6,839
12,731
4,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
14
2 / 2 / 13
10,932
781
9,006
14,120
14,107
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
16
11 / 1 / 4
12,732
909
16,821
12,683
6,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
tsfirebird
Zhong Kui
15
2 / 2 / 13
11,197
800
14,024
9,180
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
5
Kills
15
15
Deaths
5
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
5
1
0.9
L
0
5
4
0.4
W
Cerberus
2
2
13
4.25
W
Chiron
11
1
4
13
L
1
5
3
0.5
W
Zhong Kui
tsfirebird
Zhong Kui
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,294
Damage
39,851
44,377
Taken
35,983
28,178
Mitigated
27,136
8,045
Healing
12,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
11,907
622
0
4,281
14,623
8,349
0
7,876
6,224
42,866
0
L
7,548
224
0
2,164
17,023
15,120
0
8,315
8,361
0
17,289
W
Cerberus
9,006
192
0
3,100
14,120
14,107
0
4,081
10,039
15,620
39
W
Chiron
16,821
9,558
847
5,784
12,683
6,222
2,675
3,537
9,146
0
69,870
L
6,839
545
0
1,600
12,731
4,709
0
5,489
6,590
0
45,431
W
Zhong Kui
tsfirebird
Zhong Kui
14,024
1,047
0
2,740
9,180
6,807
368
4,596
4,584
58,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,441
Gold Earned
34,861
149
Minions Killed
195
0
Camps Cleared
0
834,664
Distance Traveled
800,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,344
739
64
5
0
254,346
0
L
Tyr
9,403
672
15
1
0
297,727
0
W
Cerberus
10,932
781
28
2
0
264,933
0
W
Chiron
12,732
909
89
6
0
265,150
0
L
Cliodhna
10,694
764
70
5
0
282,591
0
W
Zhong Kui
11,197
800
78
6
0
270,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role