Player Matchup

Neith
Neith
Frabbit24
Neith
Level 89
God Stats
11W - 10L
1,491 SR
Queue Stats
160W - 113L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Fristixx
Morgan Le Fay
Level 69
God Stats
78W - 50L
1,634 SR
Queue Stats
341W - 315L
1,467 Elo+
Solo
Cthulhu
Cthulhu
RuneStorm29
Cthulhu
Level 101
God Stats
19W - 14L
1,407 SR
Queue Stats
31W - 22L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
Sync-LeFlame
Gilgamesh
Level 12
God Stats
1W - 4L
1,500 SR
Queue Stats
254W - 297L
1,062 Elo+
Party 4
Loki
Loki
predator_gmr
Loki
Level 46
God Stats
2W - 7L
1,226 SR
Queue Stats
237W - 262L
1,062 Elo+
Party 4
Team Averages
Level 63
1,452 SR
1,302 Elo+

VS

Team Averages
Level 79
1,483 SR
1,419 Elo+
Nemesis
Nemesis
 
Nemesis
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
IncompetentYeti
Set
Level 81
God Stats
2W - 3L
1,718 SR
Queue Stats
115W - 121L
1,329 Elo+
Party 2
Ix Chel
Ix Chel
MagIcian5480
Ix Chel
Level 68
God Stats
0W - 3L
1,198 SR
Queue Stats
446W - 444L
1,371 Elo+
Party 3
Athena
Athena
WHITEISTHEBEST
Athena
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 141L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Frabbit24
Neith
12
7 / 0 / 0
7,348
565
7,142
6,841
2,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Fristixx
Morgan Le Fay
13
2 / 1 / 3
7,043
542
10,109
7,150
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
RuneStorm29
Cthulhu
10
0 / 1 / 6
6,542
503
3,639
11,292
7,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gilgamesh
Sync-LeFlame
Gilgamesh
12
2 / 1 / 1
6,853
527
3,670
9,843
8,125
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

13
3 / 3 / 6
7,423
571
3,417
10,239
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 2 / 0
7,246
557
5,662
9,104
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
 
Neith
11
1 / 2 / 1
6,795
523
8,253
8,834
3,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 3 / 0
7,388
568
5,506
8,207
4,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
MagIcian5480
Ix Chel
11
0 / 4 / 2
7,052
542
1,944
8,458
3,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
0 / 3 / 1
6,087
468
3,231
9,712
7,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
14
Kills
5
6
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
3
2
0
1.5
L
Neith
 
Neith
1
2
1
0.75
W
Neith
Frabbit24
Neith
7
0
0
7
W
Morgan Le Fay
Fristixx
Morgan Le Fay
2
1
3
3.5
L
1
3
0
0.33
L
Ix Chel
MagIcian5480
Ix Chel
0
4
2
0.25
W
Cthulhu
RuneStorm29
Cthulhu
0
1
6
3
W
Gilgamesh
Sync-LeFlame
Gilgamesh
2
1
1
2.5
L
0
3
1
0.17
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,977
Damage
24,596
45,365
Taken
44,315
25,021
Mitigated
21,624
15,122
Healing
9,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,662
2,260
0
2,135
9,104
3,389
0
3,877
5,227
0
46,742
L
Neith
 
Neith
8,253
3,547
0
3,382
8,834
3,613
0
1,881
6,953
0
60,755
W
Neith
Frabbit24
Neith
7,142
1,646
0
1,655
6,841
2,581
918
1,021
5,820
0
48,724
W
Morgan Le Fay
Fristixx
Morgan Le Fay
10,109
2,058
0
1,612
7,150
2,810
0
1,902
5,248
55,905
0
L
5,506
3,158
0
1,290
8,207
4,134
0
0
8,207
0
48,165
L
Ix Chel
MagIcian5480
Ix Chel
1,944
273
50
2,000
8,458
3,156
0
5,187
3,271
52,663
0
W
Cthulhu
RuneStorm29
Cthulhu
3,639
454
2,320
3,640
11,292
7,706
0
2,004
9,288
19,938
0
W
Gilgamesh
Sync-LeFlame
Gilgamesh
3,670
1,541
0
1,097
9,843
8,125
160
0
9,843
0
37,321
L
3,231
1,295
0
1,015
9,712
7,332
0
2,803
6,909
16,829
0
W
3,417
777
0
4,798
10,239
3,799
363
248
9,991
0
46,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,209
Gold Earned
34,568
346
Minions Killed
368
0
Camps Cleared
0
1,311,080
Distance Traveled
1,278,865
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,246
557
83
6
0
303,922
6
L
Neith
6,795
523
99
8
0
225,792
4
W
Neith
7,348
565
86
7
0
243,355
0
W
Morgan Le Fay
7,043
542
85
7
0
264,577
0
L
Set
7,388
568
63
5
0
250,613
0
L
Ix Chel
7,052
542
101
8
0
216,008
0
W
Cthulhu
6,542
503
24
2
0
252,925
0
W
Gilgamesh
6,853
527
63
5
0
242,181
0
L
Athena
6,087
468
22
2
0
282,530
0
W
Loki
7,423
571
88
7
0
308,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role