Player Matchup

Chaac
Chaac
AdriSurvey_Corps
Chaac
Level 79
God Stats
11W - 11L
1,370 SR
Queue Stats
152W - 163L
1,319 Elo+
Party 4
Chronos
Chronos
Barthoni
Chronos
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
157W - 160L
1,335 Elo+
Party 4
Atlas
Atlas
N_armol
Atlas
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,730 Elo+
Solo
Horus
Horus
V7 Raptors
Horus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
pegiy1980
Ao Kuang
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,283 Elo+
Party 1
Team Averages
Level 73
1,474 SR
1,433 Elo+

VS

Team Averages
Level 71
1,467 SR
1,417 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
MLG_DankMan420
Fenrir
Level 109
God Stats
5W - 4L
1,621 SR
Queue Stats
91W - 72L
1,454 Elo+
Party 3
Neith
Neith
Zamrazanie
Neith
Level 60
God Stats
1W - 3L
1,271 SR
Queue Stats
150W - 182L
1,370 Elo+
Solo
Nox
Nox
calorosopolpo530
Nox
Level 63
God Stats
0W - 4L
1,500 SR
Queue Stats
92W - 89L
1,415 Elo+
Party 2
Thanatos
Thanatos
spartito-logico
Thanatos
Level 48
God Stats
4W - 7L
1,443 SR
Queue Stats
43W - 37L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
3,198
400
0
627
180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Barthoni
Chronos
8
1 / 1 / 1
5,091
636
3,721
5,770
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Atlas
N_armol
Atlas
7
1 / 1 / 0
4,205
526
1,617
4,837
3,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
8
1 / 0 / 0
4,675
584
1,460
3,946
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
pegiy1980
Ao Kuang
8
2 / 0 / 1
5,089
636
2,360
5,054
1,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
8
0 / 2 / 0
4,460
558
4,799
4,407
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 0
4,889
611
1,842
7,215
2,586
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
9
1 / 1 / 0
4,754
594
2,608
3,733
1,273
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 0 / 0
3,136
392
29
341
103
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
1
0 / 0 / 0
3,145
393
340
709
151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
5
Kills
2
2
Deaths
5
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
0
0
W
0
0
0
0
W
Chronos
Barthoni
Chronos
1
1
1
1.5
L
1
2
0
0.5
W
Atlas
N_armol
Atlas
1
1
0
1
W
Horus
1
0
0
1
L
Neith
1
1
0
1
L
0
0
0
0
W
Ao Kuang
pegiy1980
Ao Kuang
2
0
1
2.5
L
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,158
Damage
9,618
20,234
Taken
16,405
10,264
Mitigated
5,666
3,446
Healing
5,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,799
905
0
250
4,407
1,553
0
3,651
756
25,156
0
W
0
0
0
0
627
180
0
327
270
0
970
W
Chronos
Barthoni
Chronos
3,721
728
0
1,550
5,770
1,877
0
2,695
2,841
29,595
0
L
1,842
481
0
2,294
7,215
2,586
0
1,863
5,241
0
27,767
W
Atlas
N_armol
Atlas
1,617
767
0
534
4,837
3,367
0
288
4,519
11,884
0
W
Horus
1,460
833
0
472
3,946
3,278
297
285
3,631
0
18,506
L
Neith
2,608
1,580
0
2,389
3,733
1,273
0
1,934
1,799
0
30,754
L
29
29
0
250
341
103
0
250
91
1,759
0
W
Ao Kuang
pegiy1980
Ao Kuang
2,360
830
0
890
5,054
1,562
507
847
4,145
28,007
0
L
Thanatos
340
209
0
119
709
151
0
0
676
0
2,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,258
Gold Earned
20,384
133
Minions Killed
159
0
Camps Cleared
0
643,685
Distance Traveled
533,167
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,460
558
50
6
0
143,890
0
W
Chaac
3,198
400
3
0
0
13,012
0
W
Chronos
5,091
636
42
5
0
138,690
2
L
Fenrir
4,889
611
54
7
0
173,713
0
W
Atlas
4,205
526
9
1
0
146,460
3
W
Horus
4,675
584
29
4
0
163,792
0
L
Neith
4,754
594
52
7
0
137,774
4
L
Nox
3,136
392
0
0
0
43,105
0
W
Ao Kuang
5,089
636
50
6
0
181,731
0
L
Thanatos
3,145
393
3
0
0
34,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role