Player Matchup

Nu Wa
Nu Wa
AkagiLover
Nu Wa
Level 16
God Stats
2W - 1L
1,554 SR
Queue Stats
5W - 3L
1,366 Elo+
Party 2
Nemesis
Nemesis
FallenJedi117
Nemesis
Level 157
God Stats
2W - 2L
1,345 SR
Queue Stats
68W - 43L
1,571 Elo+
Party 2
Yemoja
Yemoja
Kaddysmoove_TyPm
Yemoja
Level 148
God Stats
19W - 8L
1,645 SR
Queue Stats
263W - 155L
1,696 Elo+
Solo
Izanami
Izanami
Kiba808
Izanami
Level 158
God Stats
16W - 10L
1,820 SR
Queue Stats
236W - 255L
1,542 Elo+
Solo
Ah Puch
Ah Puch
barduc19
Ah Puch
Level 196
God Stats
3W - 4L
1,643 SR
Queue Stats
314W - 281L
1,618 Elo+
Solo
Team Averages
Level 135
1,602 SR
1,559 Elo+

VS

Team Averages
Level 135
1,531 SR
1,532 Elo+
Persephone
Persephone
ANDYNEXTDOOR
Persephone
Level 154
God Stats
0W - 2L
1,265 SR
Queue Stats
300W - 292L
1,622 Elo+
Solo
Merlin
Merlin
Gain Garbo
Merlin
Level 158
God Stats
8W - 8L
1,634 SR
Queue Stats
263W - 267L
1,533 Elo+
Party 1
Zeus
Zeus
GinyuSpecial
Zeus
Level 157
God Stats
23W - 14L
1,633 SR
Queue Stats
258W - 266L
1,520 Elo+
Party 1
Chang'e
Chang'e
MystixDevoid
Chang'e
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 47L
1,471 Elo+
Solo
Janus
Janus
frozeya
Janus
Level 126
God Stats
3W - 4L
1,623 SR
Queue Stats
55W - 39L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
1 / 0 / 3
7,466
1,067
6,160
4,817
2,137
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
13
3 / 1 / 2
7,746
1,107
7,668
8,801
11,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
0 / 1 / 4
7,528
1,075
1,577
9,229
9,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Izanami
Kiba808
Izanami
13
2 / 2 / 2
7,985
1,141
6,009
7,990
3,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
barduc19
Ah Puch
13
1 / 1 / 3
8,050
1,150
9,858
5,360
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

338

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ANDYNEXTDOOR
Persephone
13
1 / 0 / 1
7,979
1,140
6,420
6,314
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Gain Garbo
Merlin
13
0 / 1 / 3
7,291
1,042
8,103
8,196
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 2
7,360
1,051
12,527
9,611
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
MystixDevoid
Chang'e
11
0 / 0 / 0
6,329
904
0
462
159
Janus
frozeya
Janus
13
3 / 4 / 2
8,082
1,155
7,306
8,872
3,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
7
Kills
5
5
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Persephone
ANDYNEXTDOOR
Persephone
1
0
1
1.5
W
Nu Wa
1
0
3
2.5
W
Nemesis
3
1
2
4
L
Merlin
Gain Garbo
Merlin
0
1
3
1.5
L
1
2
2
1
W
0
1
4
2
W
Izanami
Kiba808
Izanami
2
2
2
1.5
L
Chang'e
MystixDevoid
Chang'e
0
0
0
0
W
Ah Puch
barduc19
Ah Puch
1
1
3
2.5
L
Janus
frozeya
Janus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,272
Damage
34,356
36,197
Taken
33,455
29,209
Mitigated
12,647
11,822
Healing
1,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
ANDYNEXTDOOR
Persephone
6,420
203
0
586
6,314
2,317
0
3,457
2,857
30,716
0
W
Nu Wa
6,160
694
0
1,120
4,817
2,137
0
4,597
220
14,974
0
W
Nemesis
7,668
2,308
0
2,024
8,801
11,560
0
8,477
324
0
10,664
L
Merlin
Gain Garbo
Merlin
8,103
959
0
350
8,196
3,239
0
5,004
3,192
23,191
0
L
12,527
1,350
67
603
9,611
3,356
0
3,553
6,058
19,565
0
W
1,577
519
5,185
2,197
9,229
9,307
0
8,975
254
4,613
0
W
Izanami
Kiba808
Izanami
6,009
2,508
0
1,190
7,990
3,314
0
7,062
928
0
23,330
L
Chang'e
MystixDevoid
Chang'e
0
0
0
0
462
159
0
462
0
0
0
W
Ah Puch
barduc19
Ah Puch
9,858
154
0
106
5,360
2,891
0
5,245
115
40,101
0
L
Janus
frozeya
Janus
7,306
171
0
379
8,872
3,576
0
5,119
3,753
16,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
37,041
144
Minions Killed
144
6
Camps Cleared
5
709,752
Distance Traveled
562,405
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,979
1,140
66
9
1
150,670
0
W
Nu Wa
7,466
1,067
29
4
0
140,290
0
W
Nemesis
7,746
1,107
1
0
1
162,138
0
L
Merlin
7,291
1,042
35
5
1
136,395
0
L
Zeus
7,360
1,051
21
3
0
134,174
0
W
Yemoja
7,528
1,075
6
1
0
129,502
0
W
Izanami
7,985
1,141
28
4
2
134,586
0
L
Chang'e
6,329
904
0
0
0
0
0
W
Ah Puch
8,050
1,150
80
11
3
143,236
0
L
Janus
8,082
1,155
22
3
3
141,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role