Player Matchup

Hera
Hera
Ardén
Hera
Level 87
God Stats
12W - 4L
1,923 SR
Queue Stats
348W - 168L
1,706 Elo+
Party 2
Ares
Ares
AvalonCarnelian
Ares
Level 105
God Stats
4W - 6L
1,239 SR
Queue Stats
504W - 242L
1,699 Elo+
Party 2
Hel
Hel
Dimglow
Hel
Level 107
God Stats
15W - 4L
1,811 SR
Queue Stats
467W - 232L
1,713 Elo+
Party 2
Izanami
Izanami
Thelastllama
Izanami
Level 25
God Stats
2W - 0L
1,568 SR
Queue Stats
17W - 13L
1,521 Elo+
Solo
Ravana
Ravana
ZEEKDAFREAK8449
Ravana
Level 107
God Stats
1W - 1L
1,213 SR
Queue Stats
55W - 49L
1,499 Elo+
Solo
Team Averages
Level 86
1,551 SR
1,628 Elo+

VS

Team Averages
Level 122
1,596 SR
1,509 Elo+
Yemoja
Yemoja
Gat0Azteca
Yemoja
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,460 Elo+
Solo
Vamana
Vamana
Hard Kleenex
Vamana
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 69L
1,521 Elo+
Party 1
Raijin
Raijin
IV ShockZz VI
Raijin
Level 126
God Stats
3W - 4L
1,441 SR
Queue Stats
47W - 56L
1,500 Elo+
Party 1
Scylla
Scylla
KinGKonG3773
Scylla
Level 125
God Stats
1W - 2L
1,762 SR
Queue Stats
37W - 46L
1,510 Elo+
Solo
Izanami
Izanami
MadNeSs_AbySs_
Izanami
Level 105
God Stats
4W - 8L
1,778 SR
Queue Stats
512W - 491L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Ardén
Hera
18
4 / 4 / 13
10,803
772
16,846
15,344
9,297
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 4 / 17
10,895
778
10,658
22,282
36,895
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hel
19
6 / 2 / 15
12,160
869
17,269
24,961
25,578
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Thelastllama
Izanami
17
3 / 2 / 12
10,392
742
9,485
14,115
8,382
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 2 / 14
11,554
825
14,122
16,139
13,901
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Gat0Azteca
Yemoja
15
1 / 4 / 6
8,844
632
5,355
16,015
21,262
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
17
2 / 5 / 6
9,367
669
15,599
20,696
23,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 5 / 5
9,897
707
19,661
14,071
7,548
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Scylla
17
2 / 4 / 8
9,495
678
19,294
12,220
5,837
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 6 / 5
9,802
700
13,891
14,551
6,829
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
43
23
Kills
13
14
Deaths
24
71
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hera
Ardén
Hera
4
4
13
2.63
W
3
4
17
2.88
W
Hel
6
2
15
6.75
L
Yemoja
Gat0Azteca
Yemoja
1
4
6
1
L
Vamana
2
5
6
1
L
4
5
5
1.3
L
Scylla
2
4
8
1.5
L
4
6
5
1.08
W
Izanami
Thelastllama
Izanami
3
2
12
4.5
W
7
2
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,380
Damage
73,800
92,841
Taken
77,553
94,053
Mitigated
64,480
57,875
Healing
23,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
Ardén
Hera
16,846
3,012
921
489
15,344
9,297
2,685
10,015
5,089
37,988
0
W
10,658
1,442
1,720
1,924
22,282
36,895
636
8,566
13,042
15,466
0
W
Hel
17,269
1,398
26,481
17,960
24,961
25,578
1,184
9,482
15,097
27,370
0
L
Yemoja
Gat0Azteca
Yemoja
5,355
1,411
10,184
1,737
16,015
21,262
78
9,751
6,264
11,055
0
L
Vamana
15,599
3,638
1,308
3,148
20,696
23,004
135
10,548
10,148
0
27,877
L
19,661
1,126
1,782
1,799
14,071
7,548
235
9,993
4,078
40,054
0
L
Scylla
19,294
1,953
1,549
1,355
12,220
5,837
0
7,790
4,430
34,568
0
L
13,891
7,796
447
486
14,551
6,829
0
6,691
7,860
0
33,966
W
Izanami
Thelastllama
Izanami
9,485
6,067
3,114
2,122
14,115
8,382
2,317
8,097
5,889
0
42,606
W
14,122
2,410
333
2,811
16,139
13,901
975
8,150
7,670
0
25,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,804
Gold Earned
47,405
165
Minions Killed
162
0
Camps Cleared
0
1,437,213
Distance Traveled
1,213,381
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,803
772
48
3
0
258,093
0
W
Ares
10,895
778
4
0
0
267,641
0
W
Hel
12,160
869
25
2
0
323,948
0
L
Yemoja
8,844
632
14
1
0
200,499
0
L
Vamana
9,367
669
19
1
0
296,251
0
L
Raijin
9,897
707
38
3
0
214,254
0
L
Scylla
9,495
678
50
4
0
259,146
0
L
Izanami
9,802
700
41
3
0
243,231
0
W
Izanami
10,392
742
63
5
0
285,601
0
W
Ravana
11,554
825
25
2
0
301,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role