Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Awranar
Athena
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 176L
1,488 Elo+
Solo
Set
Set
DreamingCrow
Set
Level 111
God Stats
1W - 2L
1,590 SR
Queue Stats
59W - 51L
1,410 Elo+
Party 2
Poseidon
Poseidon
Starcriminal226
Poseidon
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,379 Elo+
Party 2
Hades
Hades
angry_bill82
Hades
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 130L
1,417 Elo+
Solo
Team Averages
Level 86
1,518 SR
1,439 Elo+

VS

Team Averages
Level 89
1,424 SR
1,471 Elo+
Mercury
Mercury
 
Mercury
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Yuikosan
Zhong Kui
Level 89
God Stats
3W - 0L
1,500 SR
Queue Stats
140W - 131L
1,418 Elo+
Solo
Apollo
Apollo
hale_misprint
Apollo
Level 108
God Stats
2W - 6L
1,119 SR
Queue Stats
384W - 389L
1,432 Elo+
Solo
Bacchus
Bacchus
petitestar
Bacchus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 255L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
5
0 / 1 / 0
5,028
718
1,515
1,228
437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Athena
Awranar
Athena
12
0 / 5 / 8
6,941
992
2,904
12,817
11,326
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
3 / 3 / 3
7,794
1,113
7,158
9,220
6,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Poseidon
13
3 / 7 / 3
7,352
1,050
6,256
9,272
4,254
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 4
6,669
953
7,484
7,988
5,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
9 / 1 / 9
8,101
1,157
8,410
7,302
3,554
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
 
Sol
14
4 / 2 / 14
7,854
1,122
11,596
6,145
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
Yuikosan
Zhong Kui
14
5 / 3 / 10
7,923
1,132
8,047
6,269
5,645
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
2 / 1 / 15
6,883
983
4,808
4,620
2,106
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
petitestar
Bacchus
14
1 / 1 / 18
7,854
1,122
3,593
7,340
8,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
87
8
Kills
21
21
Deaths
8
18
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Mercury
 
Mercury
9
1
9
13.5
W
Sol
 
Sol
4
2
14
5.5
L
Athena
Awranar
Athena
0
5
8
0.8
L
3
3
3
1.5
L
Poseidon
3
7
3
0.64
W
Zhong Kui
Yuikosan
Zhong Kui
5
3
10
3.33
L
2
5
4
0.8
W
2
1
15
9.5
W
Bacchus
petitestar
Bacchus
1
1
18
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,317
Damage
36,454
40,525
Taken
31,676
27,793
Mitigated
23,415
6,308
Healing
12,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,515
516
0
0
1,228
437
0
744
484
0
1,515
W
Mercury
 
Mercury
8,410
3,030
2,681
2,233
7,302
3,554
0
3,277
4,025
0
14,943
W
Sol
 
Sol
11,596
3,712
0
1,608
6,145
3,153
136
4,173
1,972
24,320
0
L
Athena
Awranar
Athena
2,904
1,030
1,263
2,390
12,817
11,326
149
7,452
5,365
5,103
0
L
7,158
2,204
405
1,703
9,220
6,269
504
4,526
4,694
0
20,476
L
Poseidon
6,256
577
0
0
9,272
4,254
0
5,525
3,747
16,949
0
W
Zhong Kui
Yuikosan
Zhong Kui
8,047
1,164
1,339
1,070
6,269
5,645
56
3,381
2,888
15,734
0
L
7,484
123
50
497
7,988
5,507
0
4,989
2,999
10,423
0
W
4,808
3,162
0
988
4,620
2,106
1,018
2,316
2,304
0
9,083
W
Bacchus
petitestar
Bacchus
3,593
438
318
1,791
7,340
8,957
109
3,497
3,843
6,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,784
Gold Earned
38,615
76
Minions Killed
83
0
Camps Cleared
0
604,516
Distance Traveled
766,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,028
718
0
0
0
22,774
0
W
Mercury
8,101
1,157
15
2
0
174,589
0
W
Sol
7,854
1,122
27
4
0
155,670
0
L
Athena
6,941
992
7
1
0
152,483
0
L
Set
7,794
1,113
28
4
0
161,231
0
L
Poseidon
7,352
1,050
28
4
0
122,271
0
W
Zhong Kui
7,923
1,132
25
4
0
139,380
0
L
Hades
6,669
953
13
2
0
145,757
0
W
Apollo
6,883
983
11
2
0
132,268
0
W
Bacchus
7,854
1,122
5
1
0
164,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role