Player Matchup

Olorun
Olorun
Alone Alchemist
Olorun
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,498 Elo+
Party 2
Heimdallr
Heimdallr
ArtiWawa
Heimdallr
Level 117
God Stats
1W - 4L
1,422 SR
Queue Stats
398W - 381L
1,440 Elo+
Solo
Izanami
Izanami
CryogenicNeon
Izanami
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,498 Elo+
Party 2
Hercules
Hercules
Ewabik
Hercules
Level 26
God Stats
0W - 1L
1,407 SR
Queue Stats
46W - 62L
1,474 Elo+
Solo
Scylla
Scylla
Pigarka
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,258 Elo+
Solo
Team Averages
Level 95
1,466 SR
1,434 Elo+

VS

Team Averages
Level 111
1,460 SR
1,519 Elo+
Vulcan
Vulcan
A-F-L--159
Vulcan
Level 122
God Stats
5W - 1L
1,691 SR
Queue Stats
346W - 346L
1,508 Elo+
Solo
Artio
Artio
Arant89
Artio
Level 66
God Stats
1W - 1L
1,289 SR
Queue Stats
84W - 82L
1,479 Elo+
Solo
Sun Wukong
Sun Wukong
IMAGNUMI
Sun Wukong
Level 135
God Stats
5W - 1L
1,420 SR
Queue Stats
321W - 323L
1,483 Elo+
Party 1
Hachiman
Hachiman
M992
Hachiman
Level 146
God Stats
4W - 4L
1,441 SR
Queue Stats
275W - 275L
1,591 Elo+
Solo
Vamana
Vamana
Oladushek57
Vamana
Level 86
God Stats
4W - 2L
1,461 SR
Queue Stats
225W - 212L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 11
9,188
707
9,524
13,605
7,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ArtiWawa
Heimdallr
17
3 / 4 / 12
10,348
796
12,734
11,272
6,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
17
6 / 5 / 6
10,691
822
14,037
12,236
7,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Ewabik
Hercules
19
7 / 5 / 6
11,269
867
8,861
21,087
26,565
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Pigarka
Scylla
14
1 / 7 / 8
8,699
669
7,285
12,803
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
A-F-L--159
Vulcan
20
5 / 2 / 16
11,666
897
20,938
6,930
3,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
Arant89
Artio
15
0 / 4 / 20
10,018
771
3,391
17,369
24,781
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
IMAGNUMI
Sun Wukong
17
6 / 4 / 13
10,790
830
11,378
14,591
22,758
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hachiman
M992
Hachiman
18
10 / 6 / 10
11,347
873
16,411
14,289
7,283
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
17
6 / 4 / 18
10,772
829
12,652
17,300
19,150
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
104
19
Kills
27
27
Deaths
20
43
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Vulcan
A-F-L--159
Vulcan
5
2
16
6.5
L
2
6
11
1.25
W
Artio
Arant89
Artio
0
4
20
2.5
L
Heimdallr
ArtiWawa
Heimdallr
3
4
12
2.25
L
Izanami
6
5
6
1.8
L
Hercules
Ewabik
Hercules
7
5
6
2
W
Sun Wukong
IMAGNUMI
Sun Wukong
6
4
13
3.13
W
Hachiman
M992
Hachiman
10
6
10
2.5
W
Vamana
6
4
18
3.75
L
Scylla
Pigarka
Scylla
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,441
Damage
64,770
71,003
Taken
70,479
53,786
Mitigated
77,964
20,879
Healing
22,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
A-F-L--159
Vulcan
20,938
6,616
897
840
6,930
3,992
1,440
1,801
5,129
50,287
0
L
9,524
5,062
3,372
2,739
13,605
7,192
382
4,860
8,600
21,319
0
W
Artio
Arant89
Artio
3,391
154
1,187
3,300
17,369
24,781
37
4,918
12,451
7,335
940
L
Heimdallr
ArtiWawa
Heimdallr
12,734
5,446
940
1,878
11,272
6,846
626
4,612
6,429
0
33,481
L
Izanami
14,037
8,243
485
1,479
12,236
7,448
969
5,227
6,903
0
32,540
L
Hercules
Ewabik
Hercules
8,861
1,668
582
8,269
21,087
26,565
0
7,162
13,330
0
21,381
W
Sun Wukong
IMAGNUMI
Sun Wukong
11,378
696
2,165
2,966
14,591
22,758
168
4,313
10,274
2,726
13,181
W
Hachiman
M992
Hachiman
16,411
7,840
706
1,382
14,289
7,283
5,948
2,859
11,430
0
38,087
W
Vamana
12,652
5,324
2,848
5,854
17,300
19,150
900
2,918
14,382
0
23,406
L
Scylla
Pigarka
Scylla
7,285
776
170
965
12,803
5,735
81
3,629
8,982
19,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
54,593
166
Minions Killed
141
0
Camps Cleared
0
1,037,730
Distance Traveled
1,329,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,666
897
62
5
0
285,181
0
L
Olorun
9,188
707
25
2
0
199,936
0
W
Artio
10,018
771
13
1
0
240,386
0
L
Heimdallr
10,348
796
56
4
0
216,495
0
L
Izanami
10,691
822
47
4
0
187,798
0
L
Hercules
11,269
867
16
1
0
242,959
0
W
Sun Wukong
10,790
830
17
1
0
307,474
0
W
Hachiman
11,347
873
28
2
0
212,553
0
W
Vamana
10,772
829
21
2
0
284,079
0
L
Scylla
8,699
669
22
2
0
190,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role