Player Matchup

Zeus
Zeus
CherryPie14
Zeus
Level 122
God Stats
3W - 8L
1,599 SR
Queue Stats
692W - 683L
1,380 Elo+
Solo
Chang'e
Chang'e
Danä
Chang'e
Level 128
God Stats
12W - 2L
1,613 SR
Queue Stats
313W - 293L
1,507 Elo+
Solo
Scylla
Scylla
LrdGrim
Scylla
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 105L
1,468 Elo+
Party 2
Kumbhakarna
Kumbhakarna
LudaCritt
Kumbhakarna
Level 109
God Stats
3W - 2L
1,150 SR
Queue Stats
287W - 283L
1,511 Elo+
Party 2
Freya
Freya
haanneee
Freya
Level 104
God Stats
12W - 14L
1,543 SR
Queue Stats
260W - 254L
1,511 Elo+
Party 2
Team Averages
Level 98
1,481 SR
1,475 Elo+

VS

Team Averages
Level 83
1,503 SR
1,398 Elo+
Cu Chulainn
Cu Chulainn
ChowPey
Cu Chulainn
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
221W - 244L
1,554 Elo+
Solo
Tsukuyomi
Tsukuyomi
Eydamk0
Tsukuyomi
Level 149
God Stats
1W - 2L
1,516 SR
Queue Stats
62W - 60L
1,417 Elo+
Party 1
Athena
Athena
RadmenRKR
Athena
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 84L
1,387 Elo+
Party 1
Hou Yi
Hou Yi
Radošta
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Horus
Horus
sirdeenut98
Horus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 58L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 22
11,036
736
22,447
14,566
6,651
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Danä
Chang'e
19
8 / 3 / 19
11,836
789
16,608
24,289
13,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Scylla
LrdGrim
Scylla
19
7 / 2 / 19
11,564
771
19,684
14,927
7,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kumbhakarna
LudaCritt
Kumbhakarna
18
2 / 3 / 23
11,286
752
7,093
25,958
37,340
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Freya
haanneee
Freya
19
7 / 3 / 18
12,097
806
18,803
18,613
10,246
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ChowPey
Cu Chulainn
14
1 / 8 / 4
9,425
628
10,872
21,286
27,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tsukuyomi
Eydamk0
Tsukuyomi
20
7 / 5 / 6
12,932
862
38,247
20,513
24,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Athena
RadmenRKR
Athena
18
2 / 4 / 8
10,701
713
12,080
23,606
47,574
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Radošta
Hou Yi
17
4 / 6 / 5
10,636
709
15,835
14,240
8,568
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 7 / 12
10,546
703
4,800
20,937
37,691
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
49
28
Kills
14
14
Deaths
30
101
Assists
35
Player
Kills
Deaths
Assists
KDA
W
4
3
22
5
L
Cu Chulainn
ChowPey
Cu Chulainn
1
8
4
0.38
W
Chang'e
Danä
Chang'e
8
3
19
5.83
L
Tsukuyomi
Eydamk0
Tsukuyomi
7
5
6
2
W
Scylla
LrdGrim
Scylla
7
2
19
8.25
W
Kumbhakarna
LudaCritt
Kumbhakarna
2
3
23
4.5
L
Athena
RadmenRKR
Athena
2
4
8
1.5
L
Hou Yi
Radošta
Hou Yi
4
6
5
1.08
W
Freya
haanneee
Freya
7
3
18
5.33
L
0
7
12
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,635
Damage
81,834
98,353
Taken
100,582
75,652
Mitigated
145,915
48,724
Healing
30,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,447
4,239
820
2,701
14,566
6,651
1,514
1,304
13,164
50,405
0
L
Cu Chulainn
ChowPey
Cu Chulainn
10,872
1,098
870
948
21,286
27,685
146
16,864
4,086
0
18,330
W
Chang'e
Danä
Chang'e
16,608
1,488
22,890
13,180
24,289
13,426
1,293
4,011
19,773
31,993
0
L
Tsukuyomi
Eydamk0
Tsukuyomi
38,247
4,863
1,791
6,035
20,513
24,397
0
15,545
4,745
0
73,309
W
Scylla
LrdGrim
Scylla
19,684
3,003
530
908
14,927
7,989
2,075
2,554
12,290
38,801
0
W
Kumbhakarna
LudaCritt
Kumbhakarna
7,093
1,036
2,053
1,721
25,958
37,340
601
2,036
23,620
18,711
0
L
Athena
RadmenRKR
Athena
12,080
1,669
2,077
7,305
23,606
47,574
685
21,686
1,499
23,712
0
L
Hou Yi
Radošta
Hou Yi
15,835
8,100
1,466
1,561
14,240
8,568
2,807
13,168
884
0
27,840
W
Freya
haanneee
Freya
18,803
5,689
1,458
2,463
18,613
10,246
2,863
2,175
16,438
27,654
0
L
4,800
2,670
4,620
4,160
20,937
37,691
535
15,796
4,733
0
9,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,819
Gold Earned
54,240
175
Minions Killed
139
0
Camps Cleared
0
1,291,002
Distance Traveled
1,286,306
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,036
736
60
4
0
240,812
0
L
Cu Chulainn
9,425
628
14
1
0
229,974
0
W
Chang'e
11,836
789
32
2
0
268,102
0
L
Tsukuyomi
12,932
862
70
5
0
279,637
0
W
Scylla
11,564
771
33
2
0
252,146
0
W
Kumbhakarna
11,286
752
20
1
0
278,688
0
L
Athena
10,701
713
25
2
0
281,191
0
L
Hou Yi
10,636
709
24
2
0
248,424
0
W
Freya
12,097
806
30
2
0
251,254
0
L
Horus
10,546
703
6
0
0
247,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role