Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
AMildVendetta
Serqet
Level 49
God Stats
1W - 2L
1,535 SR
Queue Stats
6W - 3L
1,601 Elo+
Party 1
Nemesis
Nemesis
ShadowFoxx9
Nemesis
Level 144
God Stats
11W - 8L
1,594 SR
Queue Stats
676W - 685L
1,464 Elo+
Solo
Cerberus
Cerberus
elswored
Cerberus
Level 12
God Stats
1W - 1L
1,673 SR
Queue Stats
3W - 3L
1,461 Elo+
Party 1
Team Averages
Level 95
1,561 SR
1,505 Elo+

VS

Team Averages
Level 126
1,514 SR
1,544 Elo+
Hera
Hera
KnoxHotDogEater
Hera
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,752 Elo+
Solo
Charybdis
Charybdis
RagingFarretFTW
Charybdis
Level 145
God Stats
1W - 1L
1,428 SR
Queue Stats
38W - 46L
1,402 Elo+
Solo
Nemesis
Nemesis
ScorchR
Nemesis
Level 106
God Stats
2W - 2L
1,433 SR
Queue Stats
37W - 36L
1,482 Elo+
Solo
Cerberus
Cerberus
androidiranorg
Cerberus
Level 84
God Stats
168W - 175L
1,493 SR
Queue Stats
200W - 227L
1,426 Elo+
Solo
Anubis
Anubis
bug5bunny619
Anubis
Level 138
God Stats
2W - 0L
1,718 SR
Queue Stats
112W - 42L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
0 / 0 / 0
8,551
855
208
340
128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
 
Xbalanque
13
0 / 0 / 0
8,425
843
287
290
79
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 0
9,766
977
7,413
15,734
8,269
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
ShadowFoxx9
Nemesis
13
0 / 2 / 0
8,486
849
589
2,939
910
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
elswored
Cerberus
14
0 / 8 / 0
9,518
952
5,966
28,721
28,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

104

VS

Team 2 Tickets

376

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 7
11,214
1,121
10,871
5,466
1,760
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
RagingFarretFTW
Charybdis
16
1 / 0 / 11
10,195
1,020
10,479
6,188
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ScorchR
Nemesis
16
4 / 0 / 9
10,270
1,027
8,290
3,998
1,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
14
0 / 0 / 1
8,390
839
1,232
434
226
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
16
9 / 1 / 6
11,682
1,168
9,366
3,021
1,183
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
52
1
Kills
18
18
Deaths
1
0
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
0
0
L
Xbalanque
 
Xbalanque
0
0
0
0
L
1
8
0
0.13
W
4
0
7
7.5
W
Charybdis
RagingFarretFTW
Charybdis
1
0
11
6.5
W
Nemesis
ScorchR
Nemesis
4
0
9
8.5
L
Nemesis
ShadowFoxx9
Nemesis
0
2
0
0
W
Cerberus
0
0
1
0.5
W
Anubis
9
1
6
12
L
Cerberus
elswored
Cerberus
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,463
Damage
40,238
48,024
Taken
19,107
37,868
Mitigated
7,112
4,170
Healing
5,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
208
0
0
0
340
128
0
340
0
5,858
0
L
Xbalanque
 
Xbalanque
287
0
0
236
290
79
0
0
290
0
3,171
L
7,413
3,157
0
711
15,734
8,269
0
8,295
7,439
0
21,841
W
10,871
3,879
0
2,555
5,466
1,760
0
639
4,443
53,523
0
W
Charybdis
RagingFarretFTW
Charybdis
10,479
7,356
0
1,610
6,188
2,098
0
4,066
2,122
0
29,055
W
Nemesis
ScorchR
Nemesis
8,290
4,022
0
229
3,998
1,845
0
1,025
2,973
0
18,094
L
Nemesis
ShadowFoxx9
Nemesis
589
54
0
103
2,939
910
0
1,316
1,623
0
3,251
W
Cerberus
1,232
0
0
0
434
226
0
0
434
1,880
0
W
Anubis
9,366
724
0
857
3,021
1,183
0
360
2,481
22,718
0
L
Cerberus
elswored
Cerberus
5,966
710
0
3,120
28,721
28,482
0
11,518
17,203
34,152
84

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,746
Gold Earned
51,751
141
Minions Killed
211
4
Camps Cleared
9
440,154
Distance Traveled
668,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,551
855
22
2
0
65,364
0
L
Xbalanque
8,425
843
6
1
1
17,610
0
L
Serqet
9,766
977
28
3
3
145,575
0
W
Hera
11,214
1,121
114
11
0
148,137
0
W
Charybdis
10,195
1,020
49
5
3
125,564
0
W
Nemesis
10,270
1,027
16
2
4
178,963
0
L
Nemesis
8,486
849
1
0
0
59,629
0
W
Cerberus
8,390
839
2
0
0
53,865
0
W
Anubis
11,682
1,168
30
3
2
162,130
0
L
Cerberus
9,518
952
84
8
0
151,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role