Player Matchup

Hachiman
Hachiman
JacoolPlay
Hachiman
Level 129
God Stats
6W - 3L
1,476 SR
Queue Stats
209W - 204L
1,469 Elo+
Solo
Nike
Nike
L1-_-T-Y-R-A-N-T
Nike
Level 108
God Stats
6W - 3L
1,576 SR
Queue Stats
92W - 73L
1,605 Elo+
Solo
Cthulhu
Cthulhu
Tenecka
Cthulhu
Level 106
God Stats
1W - 4L
1,185 SR
Queue Stats
29W - 42L
1,342 Elo+
Solo
Kali
Kali
dTeam_159
Kali
Level 44
God Stats
143W - 123L
1,439 SR
Queue Stats
461W - 468L
1,406 Elo+
Solo
Janus
Janus
duple-death
Janus
Level 44
God Stats
7W - 3L
1,556 SR
Queue Stats
109W - 112L
1,385 Elo+
Solo
Team Averages
Level 86
1,446 SR
1,441 Elo+

VS

Team Averages
Level 57
1,481 SR
1,441 Elo+
Surtr
Surtr
Irondefman44
Surtr
Level 15
God Stats
2W - 2L
1,417 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Anubis
Anubis
PancakeWithGrid
Anubis
Level 11
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Qokedealer
Ao Kuang
Level 109
God Stats
18W - 24L
1,496 SR
Queue Stats
299W - 275L
1,518 Elo+
Solo
Horus
Horus
sleyri
Horus
Level 84
God Stats
2W - 2L
1,493 SR
Queue Stats
13W - 23L
1,451 Elo+
Party 1
Freya
Freya
teshon100
Freya
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JacoolPlay
Hachiman
17
3 / 1 / 0
10,092
561
7,303
10,505
4,487
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 6 / 1
9,517
529
11,575
19,614
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
Tenecka
Cthulhu
14
0 / 2 / 4
9,305
517
6,865
13,173
10,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
16
3 / 4 / 3
10,198
567
7,658
20,080
9,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 5 / 1
10,498
583
10,666
11,938
4,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
6,433
357
5,499
7,186
4,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 3
6,689
372
4,138
7,275
3,639
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ao Kuang
Qokedealer
Ao Kuang
16
11 / 3 / 3
10,358
575
15,103
18,215
7,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
sleyri
Horus
15
4 / 4 / 4
9,127
507
13,532
16,925
15,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
teshon100
Freya
16
3 / 2 / 2
9,826
546
11,811
13,060
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
32
14
Kills
18
18
Deaths
14
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
W
Hachiman
JacoolPlay
Hachiman
3
1
0
3
W
2
6
1
0.42
L
0
4
3
0.38
L
Ao Kuang
Qokedealer
Ao Kuang
11
3
3
4.17
W
Cthulhu
Tenecka
Cthulhu
0
2
4
1
W
Kali
3
4
3
1.13
W
6
5
1
1.3
L
Horus
sleyri
Horus
4
4
4
1.5
L
Freya
teshon100
Freya
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
50,083
75,310
Taken
62,661
43,072
Mitigated
35,842
20,788
Healing
20,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,499
1,374
0
1,703
7,186
4,167
0
2,173
5,013
602
25,443
W
Hachiman
JacoolPlay
Hachiman
7,303
3,006
0
5,001
10,505
4,487
701
4,887
4,977
0
96,270
W
11,575
2,077
0
1,218
19,614
13,727
0
4,921
13,378
0
64,007
L
4,138
91
0
0
7,275
3,639
0
4,402
2,529
25,089
0
L
Ao Kuang
Qokedealer
Ao Kuang
15,103
4,305
0
6,436
18,215
7,536
0
4,813
12,908
71,783
0
W
Cthulhu
Tenecka
Cthulhu
6,865
181
2,578
2,776
13,173
10,707
150
5,575
6,662
35,656
244
W
Kali
7,658
4,676
0
7,768
20,080
9,478
0
6,710
13,119
0
92,984
W
10,666
256
0
1,447
11,938
4,673
1,270
8,205
3,597
62,370
0
L
Horus
sleyri
Horus
13,532
5,503
260
5,830
16,925
15,005
0
1,669
14,043
0
63,785
L
Freya
teshon100
Freya
11,811
3,523
0
6,271
13,060
5,495
82
3,404
9,604
70,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,610
Gold Earned
42,433
543
Minions Killed
402
0
Camps Cleared
0
1,704,548
Distance Traveled
1,558,726
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,433
357
31
2
0
247,379
0
W
Hachiman
10,092
561
173
10
0
341,625
0
W
Nike
9,517
529
102
6
0
323,487
0
L
Anubis
6,689
372
33
2
0
210,428
0
L
Ao Kuang
10,358
575
109
6
0
387,352
0
W
Cthulhu
9,305
517
50
3
0
372,815
0
W
Kali
10,198
567
126
7
0
335,695
0
W
Janus
10,498
583
92
5
0
330,926
0
L
Horus
9,127
507
85
5
0
364,862
2
L
Freya
9,826
546
144
8
0
348,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role