Player Matchup

Anubis
Anubis
EoS-_-gameuR62
Anubis
Level 59
God Stats
28W - 18L
1,638 SR
Queue Stats
41W - 42L
1,446 Elo+
Solo
Neith
Neith
IncomingWizard4
Neith
Level 129
God Stats
50W - 32L
1,598 SR
Queue Stats
508W - 481L
1,489 Elo+
Solo
Olorun
Olorun
Mason_764
Olorun
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 58L
1,371 Elo+
Party 3
Hel
Hel
Randomperson379
Hel
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 42L
1,298 Elo+
Party 3
Arachne
Arachne
unax_11
Arachne
Level 81
God Stats
19W - 17L
1,827 SR
Queue Stats
418W - 572L
1,426 Elo+
Solo
Team Averages
Level 99
1,613 SR
1,406 Elo+

VS

Team Averages
Level 100
1,651 SR
1,516 Elo+
Anubis
Anubis
Arch2078
Anubis
Level 185
God Stats
43W - 37L
1,566 SR
Queue Stats
383W - 385L
1,430 Elo+
Solo
Sobek
Sobek
Arlann9
Sobek
Level 65
God Stats
2W - 2L
1,648 SR
Queue Stats
162W - 161L
1,433 Elo+
Party 2
Medusa
Medusa
ElEnterrador123
Medusa
Level 104
God Stats
2W - 2L
1,811 SR
Queue Stats
2W - 3L
1,774 Elo+
Party 1
Bellona
Bellona
ZaZoUg_44
Bellona
Level 61
God Stats
5W - 3L
1,729 SR
Queue Stats
176W - 170L
1,442 Elo+
Party 2
Cliodhna
Cliodhna
franbr78
Cliodhna
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 2
8,873
634
11,987
11,502
4,953
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 1 / 4
9,484
677
6,450
7,041
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Mason_764
Olorun
12
1 / 1 / 0
7,041
503
4,363
5,626
2,313
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 2 / 6
7,440
531
3,438
7,911
3,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
unax_11
Arachne
13
4 / 5 / 2
7,895
564
4,480
13,079
4,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arch2078
Anubis
14
7 / 5 / 0
8,434
602
11,806
9,818
4,515
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Arlann9
Sobek
11
0 / 1 / 1
6,562
469
1,352
10,049
8,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 1
6,775
484
6,104
8,845
3,318
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
ZaZoUg_44
Bellona
11
2 / 5 / 2
6,291
449
3,670
10,126
9,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cliodhna
franbr78
Cliodhna
11
2 / 4 / 4
6,891
492
4,259
12,090
4,053
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
16
Kills
12
12
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Arch2078
Anubis
7
5
0
1.4
L
Sobek
Arlann9
Sobek
0
1
1
0.5
L
1
1
1
1.5
W
7
3
2
2.67
W
4
1
4
6
W
Olorun
Mason_764
Olorun
1
1
0
1
W
0
2
6
1.5
L
Bellona
ZaZoUg_44
Bellona
2
5
2
0.6
L
Cliodhna
franbr78
Cliodhna
2
4
4
1
W
Arachne
unax_11
Arachne
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,718
Damage
27,191
45,159
Taken
50,928
17,436
Mitigated
29,731
15,152
Healing
12,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Arch2078
Anubis
11,806
264
0
3,249
9,818
4,515
0
5,712
4,106
60,201
0
L
Sobek
Arlann9
Sobek
1,352
150
71
4,582
10,049
8,449
0
3,652
6,397
22,112
0
L
6,104
2,807
0
2,821
8,845
3,318
0
6,058
2,787
0
57,194
W
11,987
590
75
4,814
11,502
4,953
0
7,290
4,118
65,006
0
W
6,450
2,307
0
2,125
7,041
2,426
167
238
6,445
0
83,020
W
Olorun
Mason_764
Olorun
4,363
1,923
620
2,434
5,626
2,313
0
343
5,283
42,155
0
W
3,438
91
1,099
3,067
7,911
3,202
360
2,524
5,342
39,369
0
L
Bellona
ZaZoUg_44
Bellona
3,670
553
0
995
10,126
9,396
0
1,788
8,338
150
35,593
L
Cliodhna
franbr78
Cliodhna
4,259
453
0
1,208
12,090
4,053
0
2,578
9,512
0
41,490
W
Arachne
unax_11
Arachne
4,480
3,741
0
918
13,079
4,542
0
2,913
10,128
0
51,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,733
Gold Earned
34,953
482
Minions Killed
328
0
Camps Cleared
0
1,305,427
Distance Traveled
1,265,113
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,434
602
91
7
0
219,207
1
L
Sobek
6,562
469
30
2
0
236,722
3
L
Medusa
6,775
484
104
7
0
265,918
5
W
Anubis
8,873
634
101
7
0
235,180
2
W
Neith
9,484
677
140
10
0
264,458
5
W
Olorun
7,041
503
98
7
0
247,347
0
W
Hel
7,440
531
64
5
0
264,771
3
L
Bellona
6,291
449
32
2
0
233,969
0
L
Cliodhna
6,891
492
71
5
0
309,297
0
W
Arachne
7,895
564
79
6
0
293,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role