Player Matchup

Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Aslunga
Agni
Level 13
God Stats
0W - 4L
1,500 SR
Queue Stats
7W - 15L
1,132 Elo+
Party 1
Pele
Pele
EviSeggra
Pele
Level 89
God Stats
25W - 17L
1,643 SR
Queue Stats
132W - 118L
1,132 Elo+
Party 1
Thor
Thor
It Is I SEYMOUR
Thor
Level 75
God Stats
7W - 6L
1,220 SR
Queue Stats
877W - 829L
1,458 Elo+
Solo
Amaterasu
Amaterasu
Lonkas
Amaterasu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,167 Elo+
Party 1
Team Averages
Level 49
1,473 SR
1,278 Elo+

VS

Team Averages
Level 48
1,566 SR
1,542 Elo+
Bacchus
Bacchus
Cr4zyVato
Bacchus
Level 18
God Stats
5W - 2L
1,577 SR
Queue Stats
86W - 90L
1,251 Elo+
Party 3
Anhur
Anhur
MommaIHitALick
Anhur
Level 8
God Stats
6W - 2L
1,744 SR
Queue Stats
112W - 88L
1,821 Elo+
Party 2
Bakasura
Bakasura
OBEYGOD1
Bakasura
Level 39
God Stats
89W - 78L
1,520 SR
Queue Stats
197W - 198L
1,512 Elo+
Party 3
Baron Samedi
Baron Samedi
Starkaster21
Baron Samedi
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
419W - 431L
1,496 Elo+
Solo
Anubis
Anubis
brappleberypie
Anubis
Level 107
God Stats
67W - 44L
1,492 SR
Queue Stats
148W - 121L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
2 / 5 / 1
6,079
468
4,809
9,775
2,957
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
Aslunga
Agni
9
1 / 5 / 1
5,741
442
3,326
6,848
2,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
9
0 / 1 / 1
5,507
424
1,065
5,344
1,284
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 4 / 2
6,675
513
7,209
11,863
3,906
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Amaterasu
Lonkas
Amaterasu
10
2 / 10 / 1
6,606
508
5,018
15,231
4,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cr4zyVato
Bacchus
11
3 / 0 / 6
7,404
570
6,391
7,525
7,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 2 / 0
7,418
571
7,477
9,108
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
OBEYGOD1
Bakasura
16
6 / 1 / 1
9,151
704
6,181
8,238
4,628
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Starkaster21
Baron Samedi
12
2 / 2 / 5
7,344
565
4,356
5,672
2,803
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
11 / 3 / 0
9,539
734
11,746
9,430
4,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
37
8
Kills
25
25
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
5
1
0.5
L
Agni
Aslunga
Agni
1
5
1
0.3
W
Bacchus
Cr4zyVato
Bacchus
3
0
6
6
L
Pele
0
1
1
0.5
L
3
4
2
1
L
Amaterasu
Lonkas
Amaterasu
2
10
1
0.25
W
3
2
0
1.5
W
Bakasura
OBEYGOD1
Bakasura
6
1
1
6.5
W
Baron Samedi
Starkaster21
Baron Samedi
2
2
5
2.25
W
11
3
0
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,427
Damage
36,151
49,061
Taken
39,973
14,637
Mitigated
22,543
5,121
Healing
15,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
4,809
2,377
0
1,380
9,775
2,957
0
2,206
7,359
22,175
0
L
Agni
Aslunga
Agni
3,326
671
0
303
6,848
2,026
0
3,568
3,280
25,198
0
W
Bacchus
Cr4zyVato
Bacchus
6,391
672
0
1,944
7,525
7,675
0
1,523
6,002
29,964
0
L
Pele
1,065
56
0
2,307
5,344
1,284
0
1,256
4,063
0
22,098
L
7,209
3,332
0
0
11,863
3,906
0
5,362
6,501
0
31,427
L
Amaterasu
Lonkas
Amaterasu
5,018
2,314
0
1,131
15,231
4,464
0
10,101
5,130
0
24,074
W
7,477
4,648
0
3,369
9,108
3,222
1,090
3,874
5,234
0
51,413
W
Bakasura
OBEYGOD1
Bakasura
6,181
5,024
0
3,920
8,238
4,628
310
839
7,399
0
65,730
W
Baron Samedi
Starkaster21
Baron Samedi
4,356
300
322
1,190
5,672
2,803
442
1,588
4,084
39,791
0
W
11,746
1,593
0
4,506
9,430
4,215
1,758
311
9,119
78,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,608
Gold Earned
40,856
191
Minions Killed
468
0
Camps Cleared
0
1,174,468
Distance Traveled
1,263,894
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,079
468
35
3
0
230,158
0
L
Agni
5,741
442
44
3
0
214,330
0
W
Bacchus
7,404
570
28
2
0
261,693
0
L
Pele
5,507
424
32
2
0
213,977
3
L
Thor
6,675
513
47
4
0
265,417
0
L
Amaterasu
6,606
508
33
3
0
250,586
0
W
Anhur
7,418
571
90
7
0
235,612
2
W
Bakasura
9,151
704
152
12
0
309,915
0
W
Baron Samedi
7,344
565
63
5
0
239,892
1
W
Anubis
9,539
734
135
10
0
216,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role