Player Matchup

Medusa
Medusa
 
Medusa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
AbntClimax
Persephone
Level 128
God Stats
2W - 3L
1,741 SR
Queue Stats
242W - 271L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
Acecrackhead
Sun Wukong
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,508 Elo+
Solo
Artio
Artio
Ravenx Kox
Artio
Level 102
God Stats
8W - 11L
1,471 SR
Queue Stats
947W - 917L
1,535 Elo+
Solo
Xing Tian
Xing Tian
Treee33
Xing Tian
Level 147
God Stats
1W - 1L
1,798 SR
Queue Stats
54W - 54L
1,519 Elo+
Solo
Team Averages
Level 106
1,602 SR
1,528 Elo+

VS

Team Averages
Level 101
1,527 SR
1,531 Elo+
Merlin
Merlin
ChewPanga
Merlin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
JOHN-DIAZ_19
Baron Samedi
Level 126
God Stats
10W - 5L
1,404 SR
Queue Stats
488W - 476L
1,479 Elo+
Party 2
Sol
Sol
Slip xTime
Sol
Level 127
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 60L
1,507 Elo+
Party 1
Heimdallr
Heimdallr
TabularPower3
Heimdallr
Level 24
God Stats
4W - 3L
1,871 SR
Queue Stats
208W - 236L
1,468 Elo+
Party 2
Scylla
Scylla
UsernameDotCom
Scylla
Level 133
God Stats
2W - 2L
1,359 SR
Queue Stats
103W - 91L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
6 / 3 / 4
8,364
929
8,674
9,713
4,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Persephone
AbntClimax
Persephone
18
6 / 2 / 4
9,503
1,056
9,431
7,271
3,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
Acecrackhead
Sun Wukong
15
2 / 5 / 4
7,791
866
4,989
12,220
14,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
7
0 / 1 / 0
5,916
657
385
2,330
1,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Treee33
Xing Tian
11
0 / 5 / 6
6,943
771
7,005
15,640
12,357
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ChewPanga
Merlin
11
0 / 4 / 8
7,235
804
5,172
6,260
2,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Baron Samedi
JOHN-DIAZ_19
Baron Samedi
15
2 / 2 / 8
8,400
933
5,412
6,998
6,364
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 1 / 10
7,946
883
7,807
8,398
4,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
TabularPower3
Heimdallr
14
6 / 5 / 3
8,260
918
10,289
10,083
5,606
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 2 / 9
9,588
1,065
11,294
4,919
2,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
53
14
Kills
15
16
Deaths
14
18
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
6
3
4
2.67
L
Persephone
AbntClimax
Persephone
6
2
4
4
L
Sun Wukong
Acecrackhead
Sun Wukong
2
5
4
0.8
W
Merlin
ChewPanga
Merlin
0
4
8
1
W
Baron Samedi
JOHN-DIAZ_19
Baron Samedi
2
2
8
3
L
Artio
0
1
0
0
W
1
1
10
6
W
Heimdallr
TabularPower3
Heimdallr
6
5
3
1.5
L
Xing Tian
Treee33
Xing Tian
0
5
6
0.6
W
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,484
Damage
39,974
47,174
Taken
36,658
36,079
Mitigated
21,315
12,106
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,674
3,302
477
1,336
9,713
4,705
1,323
7,328
2,385
0
20,923
L
Persephone
AbntClimax
Persephone
9,431
85
311
2,092
7,271
3,580
0
5,245
2,021
22,612
0
L
Sun Wukong
Acecrackhead
Sun Wukong
4,989
505
689
1,258
12,220
14,071
0
6,249
5,971
0
13,330
W
Merlin
ChewPanga
Merlin
5,172
180
1,544
484
6,260
2,756
155
2,486
3,774
13,074
0
W
Baron Samedi
JOHN-DIAZ_19
Baron Samedi
5,412
343
2,684
2,202
6,998
6,364
196
2,163
4,835
11,154
0
L
Artio
385
87
402
534
2,330
1,366
0
1,427
903
558
0
W
7,807
2,095
658
4,482
8,398
4,149
1,556
4,475
3,923
20,575
0
W
Heimdallr
TabularPower3
Heimdallr
10,289
6,743
0
1,348
10,083
5,606
2,117
4,414
5,663
0
15,166
L
Xing Tian
Treee33
Xing Tian
7,005
161
949
4,058
15,640
12,357
272
9,431
6,209
11,121
0
W
11,294
124
0
237
4,919
2,440
392
3,209
1,642
22,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,517
Gold Earned
41,429
88
Minions Killed
103
0
Camps Cleared
0
776,424
Distance Traveled
902,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,364
929
26
3
0
181,550
0
L
Persephone
9,503
1,056
31
3
0
179,167
0
L
Sun Wukong
7,791
866
20
2
0
202,746
0
W
Merlin
7,235
804
21
2
0
168,902
0
W
Baron Samedi
8,400
933
17
2
0
181,242
0
L
Artio
5,916
657
1
0
0
43,836
0
W
Sol
7,946
883
26
3
0
181,288
0
W
Heimdallr
8,260
918
11
1
0
168,579
0
L
Xing Tian
6,943
771
10
1
0
169,125
0
W
Scylla
9,588
1,065
28
3
0
202,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role