Player Matchup

Persephone
Persephone
 
Persephone
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Aztraxzz
Nemesis
Level 139
God Stats
12W - 8L
1,373 SR
Queue Stats
528W - 468L
1,553 Elo+
Solo
Yemoja
Yemoja
BIGRACK30
Yemoja
Level 119
God Stats
3W - 7L
1,142 SR
Queue Stats
24W - 22L
1,331 Elo+
Party 1
Xbalanque
Xbalanque
Ravager2634
Xbalanque
Level 28
God Stats
1W - 1L
1,585 SR
Queue Stats
12W - 10L
1,519 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seacelestiaus
Morgan Le Fay
Level 144
God Stats
6W - 3L
1,351 SR
Queue Stats
44W - 50L
1,451 Elo+
Party 1
Team Averages
Level 122
1,390 SR
1,471 Elo+

VS

Team Averages
Level 122
1,444 SR
1,485 Elo+
Tyr
Tyr
Bamboo KARNIJ
Tyr
Level 158
God Stats
10W - 4L
1,500 SR
Queue Stats
299W - 256L
1,561 Elo+
Solo
Awilix
Awilix
Gabriel17532
Awilix
Level 61
God Stats
22W - 27L
1,417 SR
Queue Stats
165W - 176L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
MotokinJP
Gilgamesh
Level 119
God Stats
3W - 6L
1,466 SR
Queue Stats
609W - 590L
1,518 Elo+
Solo
Janus
Janus
TrollMast3rFlex
Janus
Level 158
God Stats
25W - 19L
1,609 SR
Queue Stats
175W - 182L
1,512 Elo+
Solo
Medusa
Medusa
ZillyMcNilly
Medusa
Level 115
God Stats
1W - 7L
1,226 SR
Queue Stats
13W - 24L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
10
1 / 1 / 3
6,556
656
4,178
6,080
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Aztraxzz
Nemesis
12
5 / 1 / 2
6,886
689
6,844
7,903
2,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Yemoja
BIGRACK30
Yemoja
10
2 / 1 / 4
6,392
639
4,405
7,070
4,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
Ravager2634
Xbalanque
10
3 / 1 / 4
5,858
586
11,581
8,241
2,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Morgan Le Fay
Seacelestiaus
Morgan Le Fay
10
3 / 1 / 2
6,162
616
3,816
5,517
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
6,037
604
4,346
11,278
6,778
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
10
2 / 4 / 2
6,039
604
3,980
9,403
3,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
MotokinJP
Gilgamesh
7
0 / 2 / 0
4,786
479
2,302
12,325
8,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
2 / 1 / 3
7,247
725
4,162
5,004
1,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
7
0 / 5 / 0
4,313
431
3,375
8,264
2,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
1
3
2.5
W
Nemesis
Aztraxzz
Nemesis
5
1
2
6
W
Yemoja
BIGRACK30
Yemoja
2
1
4
4
L
1
2
0
0.5
L
Awilix
2
4
2
0.75
L
Gilgamesh
MotokinJP
Gilgamesh
0
2
0
0
W
Xbalanque
Ravager2634
Xbalanque
3
1
4
5
W
Morgan Le Fay
Seacelestiaus
Morgan Le Fay
3
1
2
4
L
2
1
3
3.5
L
Medusa
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,824
Damage
18,165
34,811
Taken
46,274
13,736
Mitigated
22,660
11,938
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
4,178
273
0
2,462
6,080
1,863
0
418
5,638
43,151
0
W
Nemesis
Aztraxzz
Nemesis
6,844
4,395
0
2,505
7,903
2,869
0
641
7,262
0
46,115
W
Yemoja
BIGRACK30
Yemoja
4,405
786
2,115
2,126
7,070
4,407
402
719
6,351
24,305
0
L
4,346
700
0
4,061
11,278
6,778
0
3,212
8,066
0
36,868
L
Awilix
3,980
1,443
0
610
9,403
3,203
0
2,964
6,439
0
38,853
L
Gilgamesh
MotokinJP
Gilgamesh
2,302
238
169
3,837
12,325
8,056
0
2,389
9,936
0
18,365
W
Xbalanque
Ravager2634
Xbalanque
11,581
3,066
0
1,455
8,241
2,858
752
340
7,901
0
43,966
W
Morgan Le Fay
Seacelestiaus
Morgan Le Fay
3,816
636
0
1,275
5,517
1,739
228
2,044
3,473
38,474
0
L
4,162
261
0
307
5,004
1,855
0
1,860
3,144
61,755
0
L
Medusa
3,375
1,385
0
1,677
8,264
2,768
0
1,974
6,290
0
21,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
28,422
322
Minions Killed
301
0
Camps Cleared
0
1,071,026
Distance Traveled
1,058,107
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,556
656
82
8
0
197,962
2
W
Nemesis
6,886
689
73
7
0
248,332
3
W
Yemoja
6,392
639
28
3
0
200,214
3
L
Tyr
6,037
604
67
7
0
219,880
0
L
Awilix
6,039
604
55
6
0
253,140
2
L
Gilgamesh
4,786
479
29
3
0
195,583
0
W
Xbalanque
5,858
586
79
8
0
211,228
0
W
Morgan Le Fay
6,162
616
60
6
0
213,290
0
L
Janus
7,247
725
121
12
0
236,448
0
L
Medusa
4,313
431
29
3
0
153,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role