Player Matchup

Thoth
Thoth
 
Thoth
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
CAZM100
Horus
Level 139
God Stats
5W - 3L
1,781 SR
Queue Stats
281W - 199L
1,491 Elo+
Solo
Bellona
Bellona
Jormmungand
Bellona
Level 182
God Stats
0W - 1L
1,678 SR
Queue Stats
62W - 70L
1,586 Elo+
Solo
Awilix
Awilix
NotBoludoButOpa
Awilix
Level 156
God Stats
8W - 13L
1,536 SR
Queue Stats
288W - 277L
1,547 Elo+
Solo
Chronos
Chronos
ScytheExe
Chronos
Level 148
God Stats
1W - 2L
1,111 SR
Queue Stats
229W - 259L
1,619 Elo+
Solo
Team Averages
Level 151
1,521 SR
1,549 Elo+

VS

Team Averages
Level 135
1,657 SR
1,593 Elo+
Ares
Ares
BettyPhuckser
Ares
Level 180
God Stats
8W - 5L
1,707 SR
Queue Stats
180W - 155L
1,669 Elo+
Party 2
Artemis
Artemis
GeezRon
Artemis
Level 62
God Stats
2W - 2L
1,721 SR
Queue Stats
221W - 209L
1,577 Elo+
Party 1
Terra
Terra
RushRPh
Terra
Level 159
God Stats
1W - 1L
1,581 SR
Queue Stats
96W - 96L
1,592 Elo+
Solo
Heimdallr
Heimdallr
Victuhry
Heimdallr
Level 156
God Stats
5W - 5L
1,593 SR
Queue Stats
409W - 362L
1,592 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pikαboo
Ah Muzen Cab
Level 120
God Stats
1W - 0L
1,684 SR
Queue Stats
9W - 8L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
14
4 / 5 / 3
8,364
697
15,377
9,795
4,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
CAZM100
Horus
12
1 / 7 / 3
7,654
638
5,658
19,616
21,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
Jormmungand
Bellona
15
2 / 5 / 6
8,853
738
5,297
18,621
27,539
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

13
1 / 5 / 3
7,553
629
4,721
12,352
9,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos
ScytheExe
Chronos
18
4 / 5 / 4
9,768
814
15,523
15,844
7,838
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 15
10,151
846
9,875
19,922
28,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
GeezRon
Artemis
14
1 / 3 / 17
8,694
725
14,678
9,549
5,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Terra
RushRPh
Terra
17
3 / 2 / 21
10,603
884
9,694
18,219
24,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Heimdallr
Victuhry
Heimdallr
16
5 / 4 / 16
9,588
799
17,065
14,261
9,562
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
pikαboo
Ah Muzen Cab
19
13 / 3 / 8
11,683
974
20,683
14,828
10,553
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
104
12
Kills
27
27
Deaths
15
19
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
4
5
3
1.1
W
5
3
15
4.17
L
Horus
CAZM100
Horus
1
7
3
0.36
W
Artemis
GeezRon
Artemis
1
3
17
3.17
L
Bellona
Jormmungand
Bellona
2
5
6
1
L
1
5
3
0.5
W
Terra
RushRPh
Terra
3
2
21
6.75
L
Chronos
ScytheExe
Chronos
4
5
4
1.2
W
Heimdallr
Victuhry
Heimdallr
5
4
16
3.25
W
Ah Muzen Cab
pikαboo
Ah Muzen Cab
13
3
8
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,576
Damage
71,995
76,228
Taken
76,779
69,823
Mitigated
79,054
15,632
Healing
31,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
15,377
352
786
1,050
9,795
4,370
0
3,404
6,391
26,650
0
W
9,875
424
1,808
4,154
19,922
28,432
207
6,243
13,374
12,219
0
L
Horus
CAZM100
Horus
5,658
2,002
3,830
3,595
19,616
21,003
0
4,024
15,592
0
7,095
W
Artemis
GeezRon
Artemis
14,678
5,868
332
1,363
9,549
5,688
2,281
5,634
3,756
0
23,126
L
Bellona
Jormmungand
Bellona
5,297
927
136
2,733
18,621
27,539
0
5,035
13,586
0
10,628
L
4,721
1,086
536
1,718
12,352
9,073
247
3,519
8,833
0
11,937
W
Terra
RushRPh
Terra
9,694
968
8,127
7,175
18,219
24,819
253
5,742
12,333
14,321
0
L
Chronos
ScytheExe
Chronos
15,523
3,596
0
1,248
15,844
7,838
671
3,587
12,257
39,436
0
W
Heimdallr
Victuhry
Heimdallr
17,065
11,419
0
2,689
14,261
9,562
3,448
8,118
5,817
0
37,361
W
Ah Muzen Cab
pikαboo
Ah Muzen Cab
20,683
8,612
3,492
2,282
14,828
10,553
871
4,345
10,243
0
42,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,192
Gold Earned
50,719
148
Minions Killed
137
0
Camps Cleared
0
1,075,081
Distance Traveled
1,137,618
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
8,364
697
31
3
0
182,961
0
W
Ares
10,151
846
8
1
0
232,953
0
L
Horus
7,654
638
8
1
0
260,586
0
W
Artemis
8,694
725
28
2
0
206,402
0
L
Bellona
8,853
738
8
1
0
194,224
0
L
Awilix
7,553
629
26
2
0
224,078
0
W
Terra
10,603
884
7
1
0
241,265
2
L
Chronos
9,768
814
75
6
0
213,232
0
W
Heimdallr
9,588
799
54
5
0
203,369
0
W
Ah Muzen Cab
11,683
974
40
3
0
253,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role