Player Matchup

Thor
Thor
Jason_X_84
Thor
Level 150
God Stats
15W - 13L
1,592 SR
Queue Stats
513W - 498L
1,439 Elo+
Solo
Charybdis
Charybdis
Mrkingsman117
Charybdis
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Maui
Maui
N_armol
Maui
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
TheTaaffenator
Surtr
Level 67
God Stats
24W - 29L
1,604 SR
Queue Stats
523W - 485L
1,466 Elo+
Solo
Zhong Kui
Zhong Kui
longslongsilverj
Zhong Kui
Level 124
God Stats
7W - 6L
1,534 SR
Queue Stats
281W - 265L
1,477 Elo+
Solo
Team Averages
Level 93
1,546 SR
1,477 Elo+

VS

Team Averages
Level 71
1,523 SR
1,400 Elo+
Bellona
Bellona
 
Bellona
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
 
Nox
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Alkuba
Neith
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
65W - 75L
1,128 Elo+
Solo
Mercury
Mercury
canard_drupace
Mercury
Level 98
God Stats
19W - 13L
1,598 SR
Queue Stats
105W - 108L
1,446 Elo+
Party 1
Kuzenbo
Kuzenbo
clayton_MLT69
Kuzenbo
Level 107
God Stats
55W - 48L
1,514 SR
Queue Stats
177W - 168L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 4
7,450
677
6,784
7,491
3,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Charybdis
Mrkingsman117
Charybdis
8
0 / 3 / 0
5,016
456
1,459
5,111
1,646
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Maui
N_armol
Maui
8
0 / 2 / 0
5,194
472
1,064
6,158
4,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 1
7,901
718
8,426
10,331
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
10
3 / 0 / 2
6,643
604
4,656
3,014
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 0 / 1
6,234
567
5,955
7,867
7,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nox
 
Nox
10
0 / 4 / 0
5,535
503
428
7,544
3,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Alkuba
Neith
9
1 / 0 / 5
5,457
496
3,064
3,253
955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
1 / 4 / 0
5,763
524
2,815
9,976
3,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
10
0 / 4 / 0
5,446
495
3,665
9,220
7,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
12
Kills
6
6
Deaths
12
7
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
0
1
4.5
L
Nox
 
Nox
0
4
0
0
L
Neith
Alkuba
Neith
1
0
5
3.5
W
4
1
4
6
W
Charybdis
Mrkingsman117
Charybdis
0
3
0
0
W
Maui
N_armol
Maui
0
2
0
0
W
5
0
1
5.5
L
1
4
0
0.25
L
Kuzenbo
0
4
0
0
W
Zhong Kui
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
15,927
32,105
Taken
37,860
16,440
Mitigated
22,382
10,120
Healing
6,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,955
1,870
0
2,392
7,867
7,644
0
945
6,922
0
40,067
L
Nox
 
Nox
428
96
0
1,721
7,544
3,117
0
3,012
4,532
35,525
0
L
Neith
Alkuba
Neith
3,064
655
0
1,104
3,253
955
260
669
2,584
0
25,936
W
6,784
823
0
958
7,491
3,008
512
146
7,309
0
60,878
W
Charybdis
Mrkingsman117
Charybdis
1,459
958
0
1,513
5,111
1,646
0
0
5,111
0
29,506
W
Maui
N_armol
Maui
1,064
294
124
1,291
6,158
4,784
0
0
6,158
8,344
0
W
8,426
3,019
0
4,916
10,331
5,124
138
3,125
6,749
829
62,650
L
2,815
1,600
0
0
9,976
3,396
0
1,136
8,840
0
39,244
L
Kuzenbo
3,665
1,197
0
1,387
9,220
7,270
0
155
9,065
36,825
0
W
Zhong Kui
4,656
563
0
1,318
3,014
1,878
0
329
2,685
34,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,204
Gold Earned
28,435
336
Minions Killed
297
0
Camps Cleared
0
1,074,395
Distance Traveled
1,105,399
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,234
567
60
5
0
243,729
2
L
Nox
5,535
503
65
6
0
208,751
0
L
Neith
5,457
496
43
4
0
194,160
3
W
Thor
7,450
677
101
9
0
250,438
0
W
Charybdis
5,016
456
56
5
0
184,385
4
W
Maui
5,194
472
8
1
0
230,916
0
W
Surtr
7,901
718
106
10
0
236,265
0
L
Mercury
5,763
524
73
7
0
263,786
0
L
Kuzenbo
5,446
495
56
5
0
194,973
0
W
Zhong Kui
6,643
604
65
6
0
172,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role