Player Matchup

Terra
Terra
Florky
Terra
Level 80
God Stats
5W - 4L
1,500 SR
Queue Stats
52W - 42L
1,529 Elo+
Solo
Serqet
Serqet
McL I Pino
Serqet
Level 95
God Stats
1W - 1L
1,271 SR
Queue Stats
122W - 128L
1,453 Elo+
Solo
Sol
Sol
Obeasy174
Sol
Level 67
God Stats
2W - 4L
1,337 SR
Queue Stats
293W - 239L
1,484 Elo+
Solo
Jormungandr
Jormungandr
Pandarkan
Jormungandr
Level 143
God Stats
5W - 3L
1,475 SR
Queue Stats
274W - 286L
1,380 Elo+
Solo
Izanami
Izanami
Yodler4224
Izanami
Level 77
God Stats
1W - 1L
1,573 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Team Averages
Level 92
1,431 SR
1,427 Elo+

VS

Team Averages
Level 109
1,483 SR
1,455 Elo+
Surtr
Surtr
A-P-O-S-T-L-E-8
Surtr
Level 142
God Stats
5W - 5L
1,310 SR
Queue Stats
266W - 268L
1,428 Elo+
Solo
Hachiman
Hachiman
GoofyGoon26
Hachiman
Level 80
God Stats
1W - 3L
1,412 SR
Queue Stats
203W - 215L
1,438 Elo+
Solo
Hades
Hades
Reaper1443
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 263L
1,451 Elo+
Solo
Izanami
Izanami
The_EldenLord_07
Izanami
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 30L
1,603 Elo+
Solo
Sylvanus
Sylvanus
ZillyMcNilly
Sylvanus
Level 114
God Stats
1W - 2L
1,692 SR
Queue Stats
13W - 24L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Florky
Terra
14
0 / 5 / 13
9,639
459
6,261
21,075
24,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Serqet
McL I Pino
Serqet
18
11 / 3 / 5
11,825
563
16,930
18,211
10,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
7 / 3 / 6
11,409
543
18,282
19,019
8,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jormungandr
Pandarkan
Jormungandr
18
1 / 1 / 4
11,434
544
13,700
16,723
21,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Yodler4224
Izanami
15
2 / 2 / 10
9,467
451
10,868
9,972
5,610
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 1
8,344
397
9,191
21,146
22,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
GoofyGoon26
Hachiman
15
1 / 7 / 1
9,117
434
8,640
19,684
7,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hades
15
5 / 6 / 2
9,740
464
17,135
17,189
11,981
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 3 / 5
9,854
469
11,907
12,218
4,810
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
ZillyMcNilly
Sylvanus
14
2 / 3 / 4
8,798
419
11,637
17,945
17,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
21
Kills
12
14
Deaths
21
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Terra
Florky
Terra
0
5
13
1.3
L
Hachiman
GoofyGoon26
Hachiman
1
7
1
0.21
W
Serqet
McL I Pino
Serqet
11
3
5
4.5
W
7
3
6
3.33
W
Jormungandr
Pandarkan
Jormungandr
1
1
4
3
L
Hades
5
6
2
1
L
4
3
5
2.17
W
Izanami
Yodler4224
Izanami
2
2
10
3.5
L
Sylvanus
ZillyMcNilly
Sylvanus
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,041
Damage
58,510
85,000
Taken
88,182
71,689
Mitigated
64,572
20,840
Healing
22,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,191
4,546
222
6,499
21,146
22,583
0
10,947
9,833
622
49,922
W
Terra
Florky
Terra
6,261
1,228
4,017
4,216
21,075
24,949
577
7,162
13,495
18,426
0
L
Hachiman
GoofyGoon26
Hachiman
8,640
5,054
0
5,339
19,684
7,805
924
5,987
12,788
0
76,740
W
Serqet
McL I Pino
Serqet
16,930
6,113
0
1,125
18,211
10,804
362
3,726
14,385
0
83,577
W
18,282
9,819
0
7,304
19,019
8,757
985
9,808
9,070
85,557
0
W
Jormungandr
Pandarkan
Jormungandr
13,700
4,522
0
2,649
16,723
21,569
552
3,412
13,139
106,143
385
L
Hades
17,135
791
275
3,651
17,189
11,981
0
7,175
9,538
53,630
0
L
11,907
8,812
175
2,705
12,218
4,810
762
5,222
6,502
0
77,747
W
Izanami
Yodler4224
Izanami
10,868
8,429
0
1,529
9,972
5,610
3,568
4,339
5,386
0
81,824
L
Sylvanus
ZillyMcNilly
Sylvanus
11,637
2,708
984
2,324
17,945
17,393
118
8,527
9,246
34,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,774
Gold Earned
45,853
508
Minions Killed
428
0
Camps Cleared
0
1,959,200
Distance Traveled
1,786,395
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
8,344
397
76
4
0
318,384
0
W
Terra
9,639
459
14
1
0
423,197
0
L
Hachiman
9,117
434
102
5
0
379,958
0
W
Serqet
11,825
563
98
5
0
454,092
1
W
Sol
11,409
543
108
5
0
367,888
0
W
Jormungandr
11,434
544
152
7
0
320,896
2
L
Hades
9,740
464
71
3
0
361,172
0
L
Izanami
9,854
469
133
6
0
395,592
0
W
Izanami
9,467
451
136
6
0
393,127
0
L
Sylvanus
8,798
419
46
2
0
331,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role