Player Matchup

Ne Zha
Ne Zha
Diamond IV
ALTUNDERCTRL
Ne Zha
Diamond IV
Level 53
God Stats
9W - 8L
1,768 SR
Queue Stats
365W - 352L
2,133 MMR
Solo
Chiron
Chiron
Diamond II
Daycurse
Chiron
Diamond II
Level 197
God Stats
2W - 1L
1,895 SR
Queue Stats
384W - 360L
2,323 MMR
Solo
Scylla
Scylla
Diamond I
DutchWhisperer
Scylla
Diamond I
Level 149
God Stats
30W - 26L
1,574 SR
Queue Stats
1,199W - 1,179L
2,422 MMR
Solo
Nike
Nike
Diamond IV
Mageways
Nike
Diamond IV
Level 147
God Stats
96W - 84L
1,636 SR
Queue Stats
429W - 427L
2,256 MMR
Solo
Geb
Geb
Diamond III
Magreebas
Geb
Diamond III
Level 151
God Stats
16W - 12L
1,426 SR
Queue Stats
190W - 178L
2,200 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 139
1,660 SR
2,267 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 138
1,516 SR
1,821 MMR
Merlin
Merlin
Masters
 
Merlin
Masters
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Diamond II
 
Hel
Diamond II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Platinum II
 
Susano
Platinum II
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Diamond II
RagingEnma
Sylvanus
Diamond II
Level 107
God Stats
6W - 9L
1,582 SR
Queue Stats
396W - 378L
2,341 MMR
Solo
Rama
Rama
Diamond III
YuzuKitty
Rama
Diamond III
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 26L
2,266 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
11
6 / 1 / 4
6,697
670
6,972
9,941
3,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
Daycurse
Chiron
10
3 / 1 / 2
5,876
588
5,169
5,752
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 0 / 2
6,562
656
1,955
2,376
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
10
0 / 0 / 2
5,513
551
4,889
7,279
4,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 0 / 6
5,363
536
2,823
6,887
4,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
MartichorasBakasuraHe BoAo Kuang

VS

Bans
TyrVamanaAthenaMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
0 / 0 / 0
5,709
571
4,252
3,441
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
 
Hel
10
0 / 0 / 0
5,707
571
1,860
5,909
4,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Susano
 
Susano
9
1 / 5 / 1
5,565
557
3,798
8,861
2,957
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
RagingEnma
Sylvanus
8
0 / 3 / 0
5,146
515
2,058
6,205
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rama
9
0 / 3 / 1
5,621
562
4,365
6,488
2,208
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
2
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
0
0
0
L
Hel
 
Hel
0
0
0
0
L
Susano
 
Susano
1
5
1
0.3
W
Ne Zha
6
1
4
8
W
Chiron
Daycurse
Chiron
3
1
2
4
W
1
0
2
2
W
Nike
0
0
2
1
W
1
0
6
4
L
Sylvanus
RagingEnma
Sylvanus
0
3
0
0
L
Rama
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,808
Damage
16,333
32,235
Taken
30,904
15,743
Mitigated
14,530
8,709
Healing
9,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
4,252
192
0
500
3,441
1,046
0
257
3,152
51,895
0
L
Hel
 
Hel
1,860
82
34
3,901
5,909
4,417
0
240
5,669
35,178
0
L
Susano
 
Susano
3,798
658
0
565
8,861
2,957
0
1,393
7,358
0
31,185
W
Ne Zha
6,972
2,434
0
2,888
9,941
3,737
0
2,523
7,369
0
50,843
W
Chiron
Daycurse
Chiron
5,169
2,997
197
2,126
5,752
2,010
0
708
5,044
0
44,136
W
1,955
296
0
375
2,376
742
0
695
1,681
52,748
0
W
Nike
4,889
430
0
1,418
7,279
4,593
0
2,412
4,867
0
40,797
W
2,823
352
0
1,705
6,887
4,661
0
1,783
5,104
12,199
0
L
Sylvanus
RagingEnma
Sylvanus
2,058
972
489
2,028
6,205
3,902
0
2,012
4,039
7,814
0
L
Rama
4,365
3,666
0
1,891
6,488
2,208
0
580
5,908
0
40,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,011
Gold Earned
27,748
355
Minions Killed
321
0
Camps Cleared
0
1,069,016
Distance Traveled
1,046,480
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,709
571
96
10
0
203,540
2
L
Hel
5,707
571
82
8
0
194,488
0
L
Susano
5,565
557
60
6
0
246,943
0
W
Ne Zha
6,697
670
74
7
0
234,761
0
W
Chiron
5,876
588
86
9
0
196,446
2
W
Scylla
6,562
656
126
13
0
193,567
2
W
Nike
5,513
551
57
6
0
214,469
1
W
Geb
5,363
536
12
1
0
229,773
5
L
Sylvanus
5,146
515
7
1
0
217,580
2
L
Rama
5,621
562
76
8
0
183,929
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role