Player Matchup

Chang'e
Chang'e
ConnorCannibal
Chang'e
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 18L
1,182 Elo+
Party 1
Ra
Ra
DR INGU
Ra
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 39L
1,459 Elo+
Party 1
Zeus
Zeus
Wonkachu-
Zeus
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,581 Elo+
Solo
Nike
Nike
YaBioKilz567
Nike
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 43L
1,500 Elo+
Party 1
Surtr
Surtr
chazicl
Surtr
Level 64
God Stats
4W - 4L
1,708 SR
Queue Stats
86W - 106L
1,463 Elo+
Solo
Team Averages
Level 71
1,542 SR
1,437 Elo+

VS

Team Averages
Level 51
1,321 SR
1,376 Elo+
Neith
Neith
LadyAlbedo
Neith
Level 40
God Stats
2W - 4L
1,304 SR
Queue Stats
17W - 47L
1,308 Elo+
Party 2
Yu Huang
Yu Huang
Paon3101
Yu Huang
Level 108
God Stats
7W - 6L
1,721 SR
Queue Stats
47W - 56L
1,494 Elo+
Solo
Artemis
Artemis
SujinKaze
Artemis
Level 44
God Stats
5W - 5L
1,136 SR
Queue Stats
31W - 33L
1,453 Elo+
Solo
Merlin
Merlin
TheForgottenFish
Merlin
Level 37
God Stats
2W - 0L
1,301 SR
Queue Stats
23W - 54L
1,319 Elo+
Party 2
Bacchus
Bacchus
Toli4
Bacchus
Level 28
God Stats
2W - 4L
1,141 SR
Queue Stats
19W - 38L
1,304 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 2
7,812
1,116
12,163
16,022
7,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 1
8,061
1,152
4,645
9,637
4,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Zeus
12
0 / 2 / 2
7,180
1,026
988
3,848
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 6 / 1
7,926
1,132
6,036
13,657
14,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Surtr
chazicl
Surtr
13
0 / 1 / 3
7,612
1,087
6,388
8,811
10,970
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

219

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
4 / 0 / 11
8,936
1,277
6,007
5,134
2,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
Paon3101
Yu Huang
14
5 / 0 / 10
9,089
1,298
12,101
5,442
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
SujinKaze
Artemis
15
7 / 2 / 9
9,633
1,376
13,328
7,691
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

14
2 / 1 / 7
8,140
1,163
7,907
7,112
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Toli4
Bacchus
15
4 / 1 / 12
9,083
1,298
7,289
8,520
10,725
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
71
4
Kills
22
22
Deaths
4
9
Assists
49
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
1
5
1
0.3
W
Neith
4
0
11
9.5
W
Yu Huang
Paon3101
Yu Huang
5
0
10
10
W
Artemis
SujinKaze
Artemis
7
2
9
5.75
W
2
1
7
5.5
W
Bacchus
Toli4
Bacchus
4
1
12
10
L
Zeus
0
2
2
0.5
L
2
6
1
0.42
L
Surtr
chazicl
Surtr
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,220
Damage
46,632
51,975
Taken
33,899
38,880
Mitigated
22,728
6,019
Healing
4,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,163
817
1,785
2,379
16,022
7,429
0
8,130
7,892
26,622
0
L
4,645
291
708
509
9,637
4,765
0
6,373
3,264
18,508
0
W
Neith
6,007
1,039
190
647
5,134
2,666
0
2,771
2,363
0
17,640
W
Yu Huang
Paon3101
Yu Huang
12,101
429
442
1,034
5,442
2,559
0
2,635
2,796
26,253
0
W
Artemis
SujinKaze
Artemis
13,328
8,754
0
1,203
7,691
3,448
0
5,675
1,945
0
25,171
W
7,907
344
0
0
7,112
3,330
0
3,289
3,814
27,640
0
W
Bacchus
Toli4
Bacchus
7,289
691
0
702
8,520
10,725
0
4,737
3,703
15,387
0
L
Zeus
988
24
0
0
3,848
1,490
0
2,983
865
7,044
0
L
6,036
542
0
0
13,657
14,226
0
5,730
7,927
3,979
12,851
L
Surtr
chazicl
Surtr
6,388
1,609
0
638
8,811
10,970
0
4,081
4,730
343
19,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,591
Gold Earned
44,881
138
Minions Killed
176
3
Camps Cleared
6
602,345
Distance Traveled
705,829
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,812
1,116
33
5
1
132,510
0
L
Ra
8,061
1,152
49
7
1
136,169
0
W
Neith
8,936
1,277
30
4
0
148,696
0
W
Yu Huang
9,089
1,298
43
6
0
141,240
0
W
Artemis
9,633
1,376
35
5
2
125,105
0
W
Merlin
8,140
1,163
57
8
3
130,557
0
W
Bacchus
9,083
1,298
11
2
1
160,231
0
L
Zeus
7,180
1,026
14
2
1
72,159
0
L
Nike
7,926
1,132
19
3
0
105,930
0
L
Surtr
7,612
1,087
23
3
0
155,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role