Player Matchup

Mercury
Mercury
 
Mercury
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
El-Duce7K12
Persephone
Level 51
God Stats
2W - 2L
1,624 SR
Queue Stats
142W - 164L
1,492 Elo+
Solo
Aphrodite
Aphrodite
Greydan
Aphrodite
Level 121
God Stats
1W - 2L
1,241 SR
Queue Stats
195W - 205L
1,438 Elo+
Party 3
Rama
Rama
RACKELHUHN
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
Tenor160391
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,325 Elo+
Party 2
Team Averages
Level 51
1,473 SR
1,451 Elo+

VS

Team Averages
Level 106
1,554 SR
1,487 Elo+
Aphrodite
Aphrodite
Andrea_ubeda
Aphrodite
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 8L
1,410 Elo+
Solo
Vulcan
Vulcan
GoldYmirr
Vulcan
Level 139
God Stats
1W - 1L
1,382 SR
Queue Stats
100W - 81L
1,624 Elo+
Party 1
Fenrir
Fenrir
MeuMeu71
Fenrir
Level 121
God Stats
4W - 2L
1,792 SR
Queue Stats
160W - 153L
1,366 Elo+
Solo
Vamana
Vamana
Shellz386
Vamana
Level 124
God Stats
4W - 1L
1,822 SR
Queue Stats
125W - 133L
1,458 Elo+
Solo
Hera
Hera
TimpTimp
Hera
Level 68
God Stats
2W - 0L
1,274 SR
Queue Stats
43W - 33L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
17
5 / 7 / 0
9,366
720
12,228
17,277
9,147
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Persephone
El-Duce7K12
Persephone
13
0 / 8 / 3
8,017
617
10,989
14,340
5,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
Greydan
Aphrodite
16
0 / 4 / 2
8,369
644
10,064
18,445
16,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 8 / 1
8,512
655
5,838
12,240
4,732
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 2
8,127
625
4,565
13,743
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Andrea_ubeda
Aphrodite
20
6 / 2 / 23
11,483
883
16,761
17,896
14,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Vulcan
GoldYmirr
Vulcan
19
14 / 2 / 15
11,963
920
22,800
10,399
4,937
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MeuMeu71
Fenrir
20
6 / 0 / 25
11,450
881
13,695
23,911
24,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
Shellz386
Vamana
10
2 / 2 / 6
8,126
625
1,377
5,708
6,576
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hera
16
5 / 2 / 17
10,097
777
13,463
6,366
2,541
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
119
7
Kills
33
33
Deaths
8
8
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
7
0
0.71
W
Aphrodite
Andrea_ubeda
Aphrodite
6
2
23
8.75
L
Persephone
El-Duce7K12
Persephone
0
8
3
0.19
W
Vulcan
GoldYmirr
Vulcan
14
2
15
10.75
L
Aphrodite
Greydan
Aphrodite
0
4
2
0.25
W
Fenrir
MeuMeu71
Fenrir
6
0
25
18.5
L
1
8
1
0.19
W
Vamana
Shellz386
Vamana
2
2
6
2.5
L
1
6
2
0.33
W
Hera
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,684
Damage
68,096
76,045
Taken
64,280
43,119
Mitigated
53,139
22,264
Healing
39,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
12,228
3,609
912
2,596
17,277
9,147
0
13,001
4,276
0
19,388
W
Aphrodite
Andrea_ubeda
Aphrodite
16,761
668
13,470
11,756
17,896
14,338
1,067
5,988
11,666
36,791
0
L
Persephone
El-Duce7K12
Persephone
10,989
629
453
1,502
14,340
5,770
0
10,081
4,138
19,098
0
W
Vulcan
GoldYmirr
Vulcan
22,800
5,434
1,496
3,394
10,399
4,937
3,737
4,032
6,176
40,907
0
L
Aphrodite
Greydan
Aphrodite
10,064
367
6,183
9,417
18,445
16,739
0
11,945
6,500
32,560
0
W
Fenrir
MeuMeu71
Fenrir
13,695
1,925
561
3,808
23,911
24,747
1,824
8,622
14,752
0
24,138
L
5,838
4,213
0
654
12,240
4,732
0
9,075
3,165
0
14,869
W
Vamana
Shellz386
Vamana
1,377
142
971
550
5,708
6,576
135
989
4,677
0
2,719
L
4,565
2,583
139
408
13,743
6,731
0
8,813
4,930
0
13,203
W
Hera
13,463
2,295
2,453
884
6,366
2,541
783
1,422
4,808
26,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,391
Gold Earned
53,119
121
Minions Killed
152
0
Camps Cleared
0
1,147,513
Distance Traveled
1,196,944
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,366
720
17
1
0
296,819
0
W
Aphrodite
11,483
883
65
5
0
260,639
0
L
Persephone
8,017
617
16
1
0
233,242
0
W
Vulcan
11,963
920
35
3
0
250,167
0
L
Aphrodite
8,369
644
55
4
0
236,269
0
W
Fenrir
11,450
881
27
2
0
298,118
0
L
Rama
8,512
655
19
1
0
196,257
0
W
Vamana
8,126
625
1
0
0
133,061
0
L
Ullr
8,127
625
14
1
0
184,926
0
W
Hera
10,097
777
24
2
0
254,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role