Player Matchup

Nemesis
Nemesis
ISupermann007
Nemesis
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 80L
1,469 Elo+
Solo
Lancelot
Lancelot
MatthewM3030
Lancelot
Level 109
God Stats
1W - 1L
1,750 SR
Queue Stats
97W - 76L
1,625 Elo+
Party 1
Surtr
Surtr
SnoopdDog420
Surtr
Level 127
God Stats
3W - 3L
1,666 SR
Queue Stats
49W - 45L
1,531 Elo+
Solo
Agni
Agni
ViBritanniia
Agni
Level 64
God Stats
7W - 10L
1,649 SR
Queue Stats
98W - 87L
1,627 Elo+
Party 1
Medusa
Medusa
kos1290
Medusa
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,567 Elo+
Solo
Team Averages
Level 95
1,613 SR
1,564 Elo+

VS

Team Averages
Level 139
1,512 SR
1,535 Elo+
Agni
Agni
 
Agni
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
BLUEMEANY
Hachiman
Level 91
God Stats
3W - 3L
1,528 SR
Queue Stats
96W - 71L
1,633 Elo+
Solo
Tyr
Tyr
Papapooi
Tyr
Level 164
God Stats
9W - 9L
1,531 SR
Queue Stats
121W - 120L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 2 / 3
7,184
718
4,911
7,797
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Lancelot
MatthewM3030
Lancelot
12
0 / 5 / 5
6,899
690
2,442
12,052
5,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 2 / 3
6,857
686
5,885
10,073
7,131
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 5 / 2
6,956
696
7,958
8,255
3,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
kos1290
Medusa
14
2 / 3 / 2
7,529
753
3,266
7,892
3,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
2 / 0 / 12
7,817
782
10,012
5,096
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nox
 
Nox
13
1 / 1 / 7
7,521
752
2,773
6,665
5,279
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
 
Nu Wa
14
1 / 3 / 12
7,517
752
6,160
6,127
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
BLUEMEANY
Hachiman
15
5 / 0 / 8
8,527
853
11,923
8,598
3,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
8 / 1 / 5
8,447
845
8,766
8,605
7,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
61
5
Kills
17
17
Deaths
5
15
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
12
8
W
Nox
 
Nox
1
1
7
4.5
W
Nu Wa
 
Nu Wa
1
3
12
2.33
W
Hachiman
BLUEMEANY
Hachiman
5
0
8
9
L
Nemesis
1
2
3
1.25
L
Lancelot
MatthewM3030
Lancelot
0
5
5
0.5
W
8
1
5
10.5
L
0
2
3
0.75
L
2
5
2
0.6
L
Medusa
kos1290
Medusa
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
39,634
46,069
Taken
35,091
23,453
Mitigated
20,887
6,973
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
10,012
805
0
571
5,096
2,099
201
503
4,593
29,981
0
W
Nox
 
Nox
2,773
226
261
1,662
6,665
5,279
277
1,490
5,175
16,732
0
W
Nu Wa
 
Nu Wa
6,160
1,536
0
107
6,127
2,535
909
3,302
2,825
23,399
0
W
Hachiman
BLUEMEANY
Hachiman
11,923
7,207
0
3,259
8,598
3,344
1,989
2,272
6,326
0
30,592
L
Nemesis
4,911
994
0
682
7,797
4,178
0
3,321
4,476
0
19,186
L
Lancelot
MatthewM3030
Lancelot
2,442
410
0
1,905
12,052
5,313
0
4,100
7,952
0
23,578
W
8,766
588
0
2,312
8,605
7,630
0
512
8,093
0
18,658
L
5,885
2,197
0
1,541
10,073
7,131
21
3,933
6,140
402
21,239
L
7,958
192
0
750
8,255
3,380
0
3,227
5,028
23,899
0
L
Medusa
kos1290
Medusa
3,266
1,318
0
2,095
7,892
3,451
0
4,364
3,528
0
27,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,425
Gold Earned
39,829
220
Minions Killed
216
0
Camps Cleared
0
1,039,845
Distance Traveled
1,032,716
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,817
782
57
6
0
224,023
0
W
Nox
7,521
752
34
3
0
201,227
0
W
Nu Wa
7,517
752
38
4
0
174,421
0
W
Hachiman
8,527
853
59
6
0
196,378
0
L
Nemesis
7,184
718
47
5
0
226,670
0
L
Lancelot
6,899
690
38
4
0
222,805
0
W
Tyr
8,447
845
28
3
0
236,667
0
L
Surtr
6,857
686
42
4
0
213,570
2
L
Agni
6,956
696
43
4
0
187,981
0
L
Medusa
7,529
753
50
5
0
188,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role