Player Matchup

Erlang Shen
Erlang Shen
BMellyy
Erlang Shen
Level 145
God Stats
4W - 3L
1,469 SR
Queue Stats
156W - 134L
1,644 Elo+
Solo
Cernunnos
Cernunnos
DoritosSacVert
Cernunnos
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,171 Elo+
Solo
Bacchus
Bacchus
Lazy Lucifer270
Bacchus
Level 156
God Stats
4W - 2L
1,622 SR
Queue Stats
186W - 186L
1,524 Elo+
Solo
Nemesis
Nemesis
Syno5537
Nemesis
Level 89
God Stats
8W - 6L
1,548 SR
Queue Stats
267W - 255L
1,526 Elo+
Solo
Yu Huang
Yu Huang
alR1ght_L1ght
Yu Huang
Level 125
God Stats
3W - 6L
1,401 SR
Queue Stats
536W - 477L
1,494 Elo+
Solo
Team Averages
Level 117
1,508 SR
1,472 Elo+

VS

Team Averages
Level 136
1,462 SR
1,554 Elo+
Scylla
Scylla
ImfamousBeing15
Scylla
Level 136
God Stats
5W - 11L
1,398 SR
Queue Stats
341W - 307L
1,589 Elo+
Solo
Charybdis
Charybdis
OG Tote One
Charybdis
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
239W - 215L
1,536 Elo+
Solo
Nemesis
Nemesis
Phill mcball
Nemesis
Level 124
God Stats
16W - 12L
1,784 SR
Queue Stats
327W - 318L
1,570 Elo+
Solo
Ymir
Ymir
mom_power
Ymir
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 129L
1,516 Elo+
Party 1
Cu Chulainn
Cu Chulainn
trolltollington
Cu Chulainn
Level 175
God Stats
0W - 3L
1,129 SR
Queue Stats
101W - 96L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BMellyy
Erlang Shen
15
12 / 2 / 3
9,774
652
13,370
17,157
8,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cernunnos
DoritosSacVert
Cernunnos
13
0 / 2 / 3
7,349
490
3,243
7,258
2,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 10
7,564
504
5,792
13,188
11,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Syno5537
Nemesis
13
1 / 3 / 5
7,778
519
8,399
15,213
9,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
alR1ght_L1ght
Yu Huang
12
2 / 2 / 7
7,633
509
6,468
7,129
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,659
511
5,109
6,991
2,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
OG Tote One
Charybdis
16
2 / 4 / 0
8,955
597
8,425
9,911
4,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Phill mcball
Nemesis
14
3 / 3 / 1
8,354
557
10,491
14,661
12,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
11
1 / 3 / 3
7,031
469
4,970
14,996
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
trolltollington
Cu Chulainn
12
1 / 3 / 1
7,169
478
7,461
11,195
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
8
10
Deaths
16
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BMellyy
Erlang Shen
12
2
3
6.75
W
Cernunnos
DoritosSacVert
Cernunnos
0
2
3
0.75
L
1
3
1
0.5
W
1
1
10
6
L
Charybdis
OG Tote One
Charybdis
2
4
0
0.5
L
Nemesis
Phill mcball
Nemesis
3
3
1
1.17
W
Nemesis
Syno5537
Nemesis
1
3
5
1.17
W
Yu Huang
alR1ght_L1ght
Yu Huang
2
2
7
2.75
L
Ymir
1
3
3
0.83
L
Cu Chulainn
trolltollington
Cu Chulainn
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,272
Damage
36,456
59,945
Taken
57,754
34,632
Mitigated
36,324
19,855
Healing
15,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BMellyy
Erlang Shen
13,370
6,865
0
5,530
17,157
8,586
0
3,565
13,433
0
74,952
W
Cernunnos
DoritosSacVert
Cernunnos
3,243
1,962
0
2,885
7,258
2,836
118
364
6,894
0
62,798
L
5,109
787
0
863
6,991
2,413
0
2,442
4,549
57,922
0
W
5,792
1,191
2,281
3,358
13,188
11,538
0
3,315
9,873
21,711
0
L
Charybdis
OG Tote One
Charybdis
8,425
4,756
0
3,669
9,911
4,435
859
985
8,926
0
91,412
L
Nemesis
Phill mcball
Nemesis
10,491
4,103
0
4,669
14,661
12,076
663
1,028
13,633
0
64,697
W
Nemesis
Syno5537
Nemesis
8,399
3,589
0
4,950
15,213
9,090
0
418
14,751
0
54,116
W
Yu Huang
alR1ght_L1ght
Yu Huang
6,468
709
0
851
7,129
2,582
0
2,417
4,712
57,244
0
L
Ymir
4,970
1,649
0
2,692
14,996
11,401
0
5,053
9,943
23,580
0
L
Cu Chulainn
trolltollington
Cu Chulainn
7,461
2,038
0
3,183
11,195
5,999
0
2,752
8,443
0
55,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,098
Gold Earned
39,168
442
Minions Killed
476
0
Camps Cleared
0
1,517,570
Distance Traveled
1,416,120
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,774
652
99
7
0
354,140
0
W
Cernunnos
7,349
490
102
7
0
281,900
6
L
Scylla
7,659
511
113
8
0
290,440
2
W
Bacchus
7,564
504
47
3
0
287,459
7
L
Charybdis
8,955
597
152
10
0
254,417
2
L
Nemesis
8,354
557
102
7
0
291,537
0
W
Nemesis
7,778
519
93
6
0
301,395
0
W
Yu Huang
7,633
509
101
7
0
292,676
0
L
Ymir
7,031
469
24
2
0
270,419
6
L
Cu Chulainn
7,169
478
85
6
0
309,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role