Player Matchup

Serqet
Serqet
Gskshadow
Serqet
Level 26
God Stats
4W - 3L
1,417 SR
Queue Stats
126W - 139L
1,429 Elo+
Party 2
Artemis
Artemis
Joseppe24
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Agni
Agni
YeKo0-_-
Agni
Level 139
God Stats
8W - 4L
1,698 SR
Queue Stats
88W - 90L
1,481 Elo+
Solo
Bacchus
Bacchus
Zajix
Bacchus
Level 58
God Stats
0W - 1L
1,540 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
He Bo
He Bo
chuckyiscool
He Bo
Level 59
God Stats
8W - 6L
1,123 SR
Queue Stats
298W - 287L
1,388 Elo+
Party 2
Team Averages
Level 58
1,455 SR
1,460 Elo+

VS

Team Averages
Level 107
1,380 SR
1,557 Elo+
Ishtar
Ishtar
AshuraXNom
Ishtar
Level 67
God Stats
1W - 1L
1,180 SR
Queue Stats
38W - 37L
1,512 Elo+
Solo
Ix Chel
Ix Chel
Uhtred Crow
Ix Chel
Level 147
God Stats
4W - 4L
1,706 SR
Queue Stats
267W - 265L
1,487 Elo+
Solo
Serqet
Serqet
W1NTERSCO4T
Serqet
Level 87
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 21L
1,827 Elo+
Solo
Erlang Shen
Erlang Shen
Xenongadolinium
Erlang Shen
Level 121
God Stats
12W - 19L
1,381 SR
Queue Stats
250W - 229L
1,467 Elo+
Solo
Jormungandr
Jormungandr
iTheRapperMC
Jormungandr
Level 114
God Stats
2W - 5L
1,133 SR
Queue Stats
189W - 183L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Gskshadow
Serqet
12
0 / 7 / 0
7,079
442
7,625
15,927
8,811
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Joseppe24
Artemis
10
1 / 4 / 0
6,141
384
5,433
6,894
2,188
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
11
1 / 3 / 0
6,939
434
4,797
7,804
2,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Zajix
Bacchus
9
0 / 1 / 0
6,196
387
1,805
8,212
6,519
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
0 / 5 / 0
7,010
438
6,355
10,248
3,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AshuraXNom
Ishtar
12
1 / 1 / 5
7,520
470
4,326
8,869
3,709
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ix Chel
Uhtred Crow
Ix Chel
16
6 / 1 / 2
10,077
630
8,129
9,272
3,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Serqet
16
7 / 0 / 5
10,173
636
8,486
13,828
5,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
Xenongadolinium
Erlang Shen
16
5 / 0 / 3
9,804
613
10,900
15,034
10,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
iTheRapperMC
Jormungandr
13
1 / 0 / 6
8,837
552
4,350
7,246
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
2
Kills
20
20
Deaths
2
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ishtar
AshuraXNom
Ishtar
1
1
5
3.5
L
Serqet
Gskshadow
Serqet
0
7
0
0
L
Artemis
Joseppe24
Artemis
1
4
0
0.25
W
Ix Chel
Uhtred Crow
Ix Chel
6
1
2
7
W
Serqet
7
0
5
9.5
W
Erlang Shen
Xenongadolinium
Erlang Shen
5
0
3
6.5
L
Agni
1
3
0
0.33
L
Bacchus
Zajix
Bacchus
0
1
0
0
L
0
5
0
0
W
Jormungandr
iTheRapperMC
Jormungandr
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,015
Damage
36,191
49,085
Taken
54,249
23,397
Mitigated
30,852
12,877
Healing
16,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
AshuraXNom
Ishtar
4,326
1,973
0
3,021
8,869
3,709
114
1,322
7,547
0
50,564
L
Serqet
Gskshadow
Serqet
7,625
3,066
0
3,780
15,927
8,811
0
1,078
14,530
0
48,342
L
Artemis
Joseppe24
Artemis
5,433
1,837
0
898
6,894
2,188
0
2,632
3,974
0
36,787
W
Ix Chel
Uhtred Crow
Ix Chel
8,129
718
597
4,059
9,272
3,842
0
4,963
4,153
80,097
0
W
Serqet
8,486
2,622
0
22
13,828
5,728
1,341
3,924
9,670
0
83,555
W
Erlang Shen
Xenongadolinium
Erlang Shen
10,900
6,590
0
6,377
15,034
10,314
75
2,031
12,251
0
73,073
L
Agni
4,797
222
0
2,548
7,804
2,875
0
4,479
3,325
45,171
0
L
Bacchus
Zajix
Bacchus
1,805
86
1,173
1,969
8,212
6,519
0
2,924
5,138
11,113
0
L
6,355
1,144
0
2,509
10,248
3,004
0
1,366
8,622
52,948
0
W
Jormungandr
iTheRapperMC
Jormungandr
4,350
654
0
2,066
7,246
7,259
477
1,463
5,783
47,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,365
Gold Earned
46,411
321
Minions Killed
526
0
Camps Cleared
0
1,447,251
Distance Traveled
1,589,979
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,520
470
70
4
0
273,075
0
L
Serqet
7,079
442
85
5
0
303,568
1
L
Artemis
6,141
384
45
3
0
276,207
0
W
Ix Chel
10,077
630
151
9
0
283,854
2
W
Serqet
10,173
636
117
7
0
395,561
0
W
Erlang Shen
9,804
613
120
8
0
351,624
6
L
Agni
6,939
434
81
5
0
221,899
2
L
Bacchus
6,196
387
24
2
0
323,101
0
L
He Bo
7,010
438
86
5
0
322,476
0
W
Jormungandr
8,837
552
68
4
0
285,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role