Player Matchup

Serqet
Serqet
DiONehAz
Serqet
Level 41
God Stats
9W - 7L
1,500 SR
Queue Stats
34W - 43L
1,383 Elo+
Party 3
Hachiman
Hachiman
OhVilo
Hachiman
Level 138
God Stats
4W - 1L
1,704 SR
Queue Stats
94W - 102L
1,492 Elo+
Party 4
Achilles
Achilles
S1NNL05
Achilles
Level 157
God Stats
9W - 12L
1,437 SR
Queue Stats
328W - 309L
1,544 Elo+
Party 4
Persephone
Persephone
Tusofke2
Persephone
Level 32
God Stats
3W - 4L
1,577 SR
Queue Stats
23W - 30L
1,363 Elo+
Party 3
Nu Wa
Nu Wa
Yukishah
Nu Wa
Level 128
God Stats
22W - 21L
1,560 SR
Queue Stats
665W - 671L
1,458 Elo+
Solo
Team Averages
Level 99
1,556 SR
1,448 Elo+

VS

Team Averages
Level 125
1,449 SR
1,492 Elo+
Charybdis
Charybdis
 
Charybdis
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Vanaheimrer
Aphrodite
Level 126
God Stats
36W - 33L
1,598 SR
Queue Stats
497W - 502L
1,539 Elo+
Solo
Serqet
Serqet
ZwartRaven1
Serqet
Level 120
God Stats
7W - 11L
1,132 SR
Queue Stats
305W - 316L
1,449 Elo+
Party 1
Ix Chel
Ix Chel
saitoII
Ix Chel
Level 146
God Stats
6W - 8L
1,586 SR
Queue Stats
90W - 87L
1,486 Elo+
Party 2
Surtr
Surtr
wolf-gmy
Surtr
Level 85
God Stats
17W - 23L
1,429 SR
Queue Stats
98W - 105L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DiONehAz
Serqet
14
7 / 3 / 3
9,168
573
11,244
15,697
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
OhVilo
Hachiman
15
4 / 2 / 1
9,007
563
11,039
12,475
5,119
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
S1NNL05
Achilles
12
2 / 1 / 1
6,938
434
5,233
11,838
10,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Persephone
Tusofke2
Persephone
14
1 / 2 / 3
9,254
578
6,522
9,467
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Yukishah
Nu Wa
15
2 / 0 / 3
9,275
580
11,096
7,552
2,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
0 / 3 / 3
8,222
514
5,527
10,340
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
Vanaheimrer
Aphrodite
15
0 / 2 / 2
8,608
538
4,838
10,874
4,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
15
6 / 4 / 0
9,203
575
6,082
14,915
6,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
saitoII
Ix Chel
12
1 / 2 / 0
7,854
491
9,842
12,335
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
wolf-gmy
Surtr
12
0 / 5 / 0
7,607
475
6,768
15,512
8,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
16
Kills
7
8
Deaths
16
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
3
0.5
W
Serqet
DiONehAz
Serqet
7
3
3
2.83
W
Hachiman
OhVilo
Hachiman
4
2
1
2.25
W
Achilles
S1NNL05
Achilles
2
1
1
2.5
W
Persephone
Tusofke2
Persephone
1
2
3
1.25
L
Aphrodite
Vanaheimrer
Aphrodite
0
2
2
0.5
W
Nu Wa
Yukishah
Nu Wa
2
0
3
3.5
L
Serqet
6
4
0
1.5
L
Ix Chel
saitoII
Ix Chel
1
2
0
0.5
L
Surtr
wolf-gmy
Surtr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,134
Damage
33,057
57,029
Taken
63,976
29,019
Mitigated
31,097
11,844
Healing
14,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
5,527
2,805
0
2,014
10,340
3,464
2,949
359
9,981
0
63,578
W
Serqet
DiONehAz
Serqet
11,244
4,258
0
2,286
15,697
7,223
0
2,731
12,575
0
58,652
W
Hachiman
OhVilo
Hachiman
11,039
7,845
0
5,389
12,475
5,119
1,233
3,106
8,913
0
78,469
W
Achilles
S1NNL05
Achilles
5,233
876
0
1,557
11,838
10,778
0
4,492
7,154
0
22,761
W
Persephone
Tusofke2
Persephone
6,522
811
0
1,362
9,467
3,080
237
4,199
5,072
67,046
0
L
Aphrodite
Vanaheimrer
Aphrodite
4,838
138
1,821
6,275
10,874
4,122
0
4,608
5,792
73,008
0
W
Nu Wa
Yukishah
Nu Wa
11,096
956
0
1,250
7,552
2,819
0
338
7,214
86,304
0
L
Serqet
6,082
1,929
0
105
14,915
6,302
0
3,221
11,230
0
75,181
L
Ix Chel
saitoII
Ix Chel
9,842
1,175
671
2,424
12,335
8,325
0
2,952
8,867
42,449
0
L
Surtr
wolf-gmy
Surtr
6,768
2,637
0
1,667
15,512
8,884
0
6,478
8,972
529
57,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,642
Gold Earned
41,494
495
Minions Killed
510
0
Camps Cleared
0
1,602,717
Distance Traveled
1,576,948
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,222
514
121
8
0
308,129
0
W
Serqet
9,168
573
86
5
0
360,931
0
W
Hachiman
9,007
563
119
7
0
298,703
2
W
Achilles
6,938
434
13
1
0
332,274
9
W
Persephone
9,254
578
132
8
0
295,640
0
L
Aphrodite
8,608
538
137
9
0
317,677
5
W
Nu Wa
9,275
580
145
9
0
315,169
7
L
Serqet
9,203
575
113
7
0
394,933
0
L
Ix Chel
7,854
491
54
3
0
305,559
4
L
Surtr
7,607
475
85
5
0
250,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role