Player Matchup

Gilgamesh
Gilgamesh
Bieberkiller
Gilgamesh
Level 148
God Stats
6W - 1L
1,857 SR
Queue Stats
158W - 152L
1,504 Elo+
Party 2
Bacchus
Bacchus
Bullazy
Bacchus
Level 66
God Stats
42W - 27L
1,564 SR
Queue Stats
48W - 35L
1,489 Elo+
Party 3
Surtr
Surtr
Kyokoutsu
Surtr
Level 66
God Stats
7W - 7L
1,492 SR
Queue Stats
203W - 184L
1,511 Elo+
Party 2
Artemis
Artemis
Mcccp
Artemis
Level 81
God Stats
23W - 26L
1,811 SR
Queue Stats
191W - 187L
1,481 Elo+
Party 3
Ra
Ra
bobmcswagger
Ra
Level 86
God Stats
6W - 7L
1,703 SR
Queue Stats
245W - 225L
1,502 Elo+
Solo
Team Averages
Level 89
1,685 SR
1,497 Elo+

VS

Team Averages
Level 74
1,560 SR
1,433 Elo+
Ix Chel
Ix Chel
Fives57
Ix Chel
Level 76
God Stats
1W - 2L
1,697 SR
Queue Stats
46W - 74L
1,350 Elo+
Party 4
Nemesis
Nemesis
Hacker57
Nemesis
Level 67
God Stats
1W - 1L
1,677 SR
Queue Stats
43W - 63L
1,390 Elo+
Party 4
Apollo
Apollo
KiSius
Apollo
Level 7
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Sobek
Sobek
ParanoIIa
Sobek
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Achilles
Achilles
Thomix07
Achilles
Level 106
God Stats
1W - 1L
1,697 SR
Queue Stats
31W - 40L
1,427 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bieberkiller
Gilgamesh
12
11 / 1 / 2
8,233
686
9,259
11,247
5,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
Bullazy
Bacchus
11
1 / 0 / 9
6,934
578
2,511
6,337
5,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Surtr
Kyokoutsu
Surtr
12
2 / 2 / 2
7,472
623
7,372
9,659
7,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Mcccp
Artemis
11
5 / 0 / 3
6,756
563
4,828
4,474
1,931
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 0 / 1
7,953
663
6,623
5,289
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Fives57
Ix Chel
10
0 / 5 / 1
6,139
512
4,770
7,179
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Hacker57
Nemesis
10
0 / 5 / 1
5,541
462
3,962
10,874
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
KiSius
Apollo
6
0 / 6 / 1
4,697
391
3,910
7,572
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
ParanoIIa
Sobek
6
0 / 4 / 1
4,954
413
1,715
8,897
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
Thomix07
Achilles
10
3 / 3 / 0
6,618
552
5,257
11,723
6,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
23
Kills
3
3
Deaths
23
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Bieberkiller
Gilgamesh
11
1
2
12
W
Bacchus
Bullazy
Bacchus
1
0
9
5.5
L
Ix Chel
Fives57
Ix Chel
0
5
1
0.1
L
Nemesis
Hacker57
Nemesis
0
5
1
0.1
L
Apollo
KiSius
Apollo
0
6
1
0.08
W
Surtr
Kyokoutsu
Surtr
2
2
2
1.5
W
Artemis
Mcccp
Artemis
5
0
3
6.5
L
Sobek
ParanoIIa
Sobek
0
4
1
0.13
L
Achilles
Thomix07
Achilles
3
3
0
1
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,593
Damage
19,614
37,006
Taken
46,245
22,219
Mitigated
26,926
11,303
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Bieberkiller
Gilgamesh
9,259
3,572
0
1,873
11,247
5,115
0
1,555
9,692
0
51,155
W
Bacchus
Bullazy
Bacchus
2,511
409
0
1,576
6,337
5,612
389
800
5,537
21,773
0
L
Ix Chel
Fives57
Ix Chel
4,770
371
165
1,062
7,179
2,719
0
2,660
4,321
51,867
0
L
Nemesis
Hacker57
Nemesis
3,962
1,946
0
1,626
10,874
8,760
0
172
10,702
0
31,454
L
Apollo
KiSius
Apollo
3,910
2,603
0
485
7,572
2,178
136
2,561
4,947
0
16,168
W
Surtr
Kyokoutsu
Surtr
7,372
2,992
0
3,131
9,659
7,401
132
0
9,659
641
50,893
W
Artemis
Mcccp
Artemis
4,828
3,058
0
2,275
4,474
1,931
2,937
570
3,904
0
46,121
L
Sobek
ParanoIIa
Sobek
1,715
460
0
1,630
8,897
6,371
120
2,466
6,316
9,490
0
L
Achilles
Thomix07
Achilles
5,257
1,720
0
1,663
11,723
6,898
0
939
10,653
0
25,847
W
6,623
526
120
2,328
5,289
2,160
59
3,560
1,729
62,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,348
Gold Earned
27,949
401
Minions Killed
220
0
Camps Cleared
0
1,171,805
Distance Traveled
1,110,651
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,233
686
70
6
0
256,291
0
W
Bacchus
6,934
578
37
3
0
227,757
0
L
Ix Chel
6,139
512
94
8
0
221,061
0
L
Nemesis
5,541
462
46
4
0
221,988
0
L
Apollo
4,697
391
28
2
0
224,497
0
W
Surtr
7,472
623
94
8
0
206,272
0
W
Artemis
6,756
563
80
7
0
222,199
0
L
Sobek
4,954
413
13
1
0
210,057
0
L
Achilles
6,618
552
39
3
0
233,048
0
W
Ra
7,953
663
120
10
0
259,286
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role