Player Matchup

Ganesha
Ganesha
GuatonSalfate
Ganesha
Level 62
God Stats
2W - 0L
1,726 SR
Queue Stats
44W - 26L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
Schuldfrei
Sun Wukong
Level 101
God Stats
7W - 4L
1,767 SR
Queue Stats
300W - 310L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SophieX0X0
Ah Muzen Cab
Level 126
God Stats
8W - 1L
1,785 SR
Queue Stats
166W - 139L
1,591 Elo+
Solo
Ah Puch
Ah Puch
StellaCZ
Ah Puch
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,540 Elo+
Solo
Odin
Odin
Yammye
Odin
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Team Averages
Level 92
1,656 SR
1,544 Elo+

VS

Team Averages
Level 136
1,640 SR
1,536 Elo+
Kuzenbo
Kuzenbo
Barbapapa
Kuzenbo
Level 103
God Stats
2W - 3L
1,743 SR
Queue Stats
228W - 231L
1,495 Elo+
Solo
Sobek
Sobek
FÍRN3N
Sobek
Level 148
God Stats
3W - 4L
1,579 SR
Queue Stats
262W - 264L
1,548 Elo+
Solo
Xbalanque
Xbalanque
Mupiuf
Xbalanque
Level 127
God Stats
7W - 8L
1,574 SR
Queue Stats
455W - 423L
1,502 Elo+
Solo
The Morrigan
The Morrigan
Theranor
The Morrigan
Level 152
God Stats
2W - 3L
1,385 SR
Queue Stats
96W - 94L
1,579 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XcataclismeX
Ah Muzen Cab
Level 148
God Stats
5W - 1L
1,920 SR
Queue Stats
208W - 216L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
18
0 / 4 / 21
10,228
639
9,975
14,909
19,359
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
Schuldfrei
Sun Wukong
20
8 / 5 / 11
12,018
751
16,531
15,113
12,126
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Muzen Cab
SophieX0X0
Ah Muzen Cab
18
7 / 3 / 13
11,657
729
19,288
13,027
7,769
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
StellaCZ
Ah Puch
20
6 / 1 / 12
12,222
764
25,540
7,702
4,508
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
Yammye
Odin
17
2 / 5 / 15
10,533
658
6,795
18,215
22,682
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Barbapapa
Kuzenbo
17
4 / 5 / 7
10,138
634
8,973
20,284
36,018
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
FÍRN3N
Sobek
18
1 / 5 / 11
11,539
721
7,252
22,761
29,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Xbalanque
Mupiuf
Xbalanque
17
3 / 4 / 6
9,985
624
15,382
14,027
6,015
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Theranor
The Morrigan
17
4 / 6 / 7
10,537
659
13,218
12,033
6,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
XcataclismeX
Ah Muzen Cab
20
2 / 3 / 11
10,996
687
9,555
15,942
7,860
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
56
23
Kills
14
18
Deaths
23
72
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Barbapapa
Kuzenbo
4
5
7
1.5
L
Sobek
FÍRN3N
Sobek
1
5
11
1.3
W
Ganesha
0
4
21
2.63
L
Xbalanque
Mupiuf
Xbalanque
3
4
6
1.5
W
Sun Wukong
Schuldfrei
Sun Wukong
8
5
11
2.7
W
Ah Muzen Cab
SophieX0X0
Ah Muzen Cab
7
3
13
4.5
W
Ah Puch
StellaCZ
Ah Puch
6
1
12
12
L
The Morrigan
Theranor
The Morrigan
4
6
7
1.25
L
Ah Muzen Cab
XcataclismeX
Ah Muzen Cab
2
3
11
2.5
W
Odin
Yammye
Odin
2
5
15
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,129
Damage
54,380
68,966
Taken
85,047
66,444
Mitigated
85,942
16,865
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Barbapapa
Kuzenbo
8,973
2,446
2,466
2,931
20,284
36,018
120
8,253
12,031
19,872
0
L
Sobek
FÍRN3N
Sobek
7,252
532
1,447
5,776
22,761
29,861
81
7,678
15,083
14,308
0
W
Ganesha
9,975
94
1,605
1,679
14,909
19,359
294
5,624
9,285
20,971
387
L
Xbalanque
Mupiuf
Xbalanque
15,382
6,260
1,292
2,944
14,027
6,015
751
7,040
6,987
0
28,939
W
Sun Wukong
Schuldfrei
Sun Wukong
16,531
1,999
2,192
2,054
15,113
12,126
770
5,751
9,362
0
39,369
W
Ah Muzen Cab
SophieX0X0
Ah Muzen Cab
19,288
13,326
1,450
2,120
13,027
7,769
2,279
6,636
6,391
0
45,429
W
Ah Puch
StellaCZ
Ah Puch
25,540
559
0
2,354
7,702
4,508
1,423
3,192
4,510
48,872
0
L
The Morrigan
Theranor
The Morrigan
13,218
711
768
1,356
12,033
6,188
208
5,022
6,973
33,318
501
L
Ah Muzen Cab
XcataclismeX
Ah Muzen Cab
9,555
2,827
2,043
1,677
15,942
7,860
719
8,324
7,618
0
41,415
W
Odin
Yammye
Odin
6,795
880
725
2,686
18,215
22,682
216
7,739
10,476
2,448
13,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,658
Gold Earned
53,195
231
Minions Killed
266
0
Camps Cleared
0
1,448,119
Distance Traveled
1,313,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,138
634
42
3
0
272,635
0
L
Sobek
11,539
721
30
2
0
287,274
0
W
Ganesha
10,228
639
1
0
0
267,859
0
L
Xbalanque
9,985
624
46
3
0
269,876
0
W
Sun Wukong
12,018
751
56
4
0
299,754
0
W
Ah Muzen Cab
11,657
729
67
4
0
284,873
0
W
Ah Puch
12,222
764
79
5
0
322,658
0
L
The Morrigan
10,537
659
71
4
0
227,207
0
L
Ah Muzen Cab
10,996
687
77
5
0
256,937
0
W
Odin
10,533
658
28
2
0
272,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role