Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DropSomeMoney
Chang'e
Level 85
God Stats
22W - 15L
1,524 SR
Queue Stats
185W - 200L
1,477 Elo+
Solo
Serqet
Serqet
StormofSpanks
Serqet
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 12L
1,529 Elo+
Solo
Janus
Janus
UriZor
Janus
Level 33
God Stats
4W - 9L
1,219 SR
Queue Stats
9W - 23L
1,182 Elo+
Solo
Hercules
Hercules
searching_my_aim
Hercules
Level 87
God Stats
7W - 11L
1,469 SR
Queue Stats
479W - 486L
1,566 Elo+
Solo
Team Averages
Level 79
1,442 SR
1,451 Elo+

VS

Team Averages
Level 120
1,533 SR
1,489 Elo+
Poseidon
Poseidon
 
Poseidon
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
IMyFoster_-
Izanami
Level 124
God Stats
2W - 2L
1,338 SR
Queue Stats
15W - 15L
1,453 Elo+
Solo
Horus
Horus
Il BombeR n10
Horus
Level 149
God Stats
32W - 25L
1,598 SR
Queue Stats
145W - 148L
1,454 Elo+
Solo
Odin
Odin
Sr_PatrickOS
Odin
Level 107
God Stats
5W - 1L
1,730 SR
Queue Stats
355W - 236L
1,483 Elo+
Party 1
Zeus
Zeus
bzardo96
Zeus
Level 86
God Stats
8W - 4L
1,500 SR
Queue Stats
372W - 312L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 0 / 0
5,645
1,129
2,269
1,847
688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
9
0 / 0 / 0
4,866
973
0
0
0
9
0 / 2 / 0
5,176
1,035
723
5,093
2,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
UriZor
Janus
10
0 / 2 / 0
5,524
1,105
2,289
4,492
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,166
1,033
5,325
6,853
6,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

363

VS

Team 2 Tickets

402

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
3 / 0 / 2
6,227
1,245
2,236
1,836
555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
IMyFoster_-
Izanami
11
1 / 0 / 4
6,210
1,242
3,340
3,374
1,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 0 / 6
5,986
1,197
2,710
2,467
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
0 / 0 / 5
5,560
1,112
3,786
3,039
2,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zeus
10
2 / 0 / 2
5,928
1,186
3,276
1,326
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
6
6
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
W
Poseidon
 
Poseidon
3
0
2
4
L
Chang'e
0
0
0
0
W
Izanami
IMyFoster_-
Izanami
1
0
4
3
W
0
0
6
3
W
0
0
5
2.5
L
0
2
0
0
L
Janus
UriZor
Janus
0
2
0
0
W
Zeus
2
0
2
3
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,606
Damage
15,348
18,285
Taken
12,042
10,964
Mitigated
6,124
2,182
Healing
2,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,269
1,110
0
823
1,847
688
0
876
971
0
18,329
W
Poseidon
 
Poseidon
2,236
349
58
200
1,836
555
0
0
1,714
10,607
0
L
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
IMyFoster_-
Izanami
3,340
1,665
0
656
3,374
1,228
0
133
3,160
0
22,310
W
2,710
950
290
667
2,467
1,680
0
898
1,367
850
2,927
W
3,786
532
0
212
3,039
2,208
0
909
2,019
0
10,141
L
723
304
0
20
5,093
2,603
0
1,411
3,539
0
2,905
L
Janus
UriZor
Janus
2,289
47
0
0
4,492
1,603
0
1,291
3,041
15,406
0
W
Zeus
3,276
418
0
0
1,326
453
0
349
977
12,073
0
L
5,325
1,225
0
1,339
6,853
6,070
0
2,578
4,159
0
10,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,377
Gold Earned
29,911
91
Minions Killed
103
4
Camps Cleared
8
388,455
Distance Traveled
519,884
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
5,645
1,129
40
8
2
93,559
0
W
Poseidon
6,227
1,245
12
2
1
110,746
0
L
Chang'e
4,866
973
0
0
0
0
0
W
Izanami
6,210
1,242
46
9
4
96,888
0
W
Horus
5,986
1,197
5
1
0
114,109
0
W
Odin
5,560
1,112
5
1
0
103,096
0
L
Serqet
5,176
1,035
2
0
0
103,125
0
L
Janus
5,524
1,105
42
8
0
88,645
0
W
Zeus
5,928
1,186
35
7
3
95,045
0
L
Hercules
5,166
1,033
7
1
2
103,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role