Player Matchup

Kuzenbo
Kuzenbo
BussySlayer911
Kuzenbo
Level 80
God Stats
0W - 4L
1,396 SR
Queue Stats
18W - 30L
1,418 Elo+
Party 2
Fenrir
Fenrir
Infinite__Plays
Fenrir
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
466W - 470L
1,501 Elo+
Party 1
Sun Wukong
Sun Wukong
ThorneSystem
Sun Wukong
Level 5
God Stats
4W - 8L
1,500 SR
Queue Stats
79W - 91L
1,500 Elo+
Party 2
Martichoras
Martichoras
Velqy
Martichoras
Level 36
God Stats
2W - 2L
1,755 SR
Queue Stats
188W - 209L
1,354 Elo+
Solo
Hera
Hera
ZevSK2001
Hera
Level 104
God Stats
0W - 2L
1,207 SR
Queue Stats
467W - 487L
1,488 Elo+
Party 1
Team Averages
Level 63
1,472 SR
1,452 Elo+

VS

Team Averages
Level 90
1,603 SR
1,460 Elo+
Atlas
Atlas
Brookxs
Atlas
Level 87
God Stats
11W - 12L
1,507 SR
Queue Stats
223W - 196L
1,434 Elo+
Solo
Serqet
Serqet
ElMeAgarras0
Serqet
Level 89
God Stats
1W - 8L
1,500 SR
Queue Stats
649W - 661L
1,477 Elo+
Solo
Hou Yi
Hou Yi
MasPieles
Hou Yi
Level 109
God Stats
4W - 5L
1,501 SR
Queue Stats
72W - 61L
1,517 Elo+
Party 3
Awilix
Awilix
Pay Hxmage
Awilix
Level 127
God Stats
5W - 1L
1,751 SR
Queue Stats
14W - 21L
1,483 Elo+
Party 3
Ix Chel
Ix Chel
SamuraiSwol
Ix Chel
Level 39
God Stats
2W - 0L
1,755 SR
Queue Stats
51W - 51L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 10
7,919
528
5,037
15,829
17,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
7 / 6 / 1
8,934
596
8,304
14,171
6,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ThorneSystem
Sun Wukong
11
0 / 6 / 1
7,161
477
7,267
17,632
16,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Martichoras
Velqy
Martichoras
12
2 / 6 / 3
7,871
525
5,950
11,797
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Hera
14
3 / 6 / 4
8,590
573
11,401
9,820
4,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Brookxs
Atlas
14
3 / 3 / 11
8,904
594
5,826
16,092
14,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Serqet
14
3 / 1 / 3
8,992
599
10,895
13,239
14,233
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hou Yi
MasPieles
Hou Yi
14
7 / 3 / 7
9,171
611
13,785
10,173
4,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
Pay Hxmage
Awilix
17
13 / 0 / 5
10,738
716
14,085
7,879
3,506
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
SamuraiSwol
Ix Chel
13
2 / 5 / 3
8,040
536
6,568
12,283
4,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
57
12
Kills
28
28
Deaths
12
19
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Atlas
Brookxs
Atlas
3
3
11
2.83
L
0
4
10
1.25
W
Serqet
3
1
3
4.5
L
7
6
1
1.25
W
Hou Yi
MasPieles
Hou Yi
7
3
7
3.5
W
Awilix
Pay Hxmage
Awilix
13
0
5
15.5
W
Ix Chel
SamuraiSwol
Ix Chel
2
5
3
0.7
L
Sun Wukong
ThorneSystem
Sun Wukong
0
6
1
0.08
L
Martichoras
Velqy
Martichoras
2
6
3
0.58
L
Hera
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,959
Damage
51,159
69,249
Taken
59,666
48,440
Mitigated
41,388
8,849
Healing
15,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Brookxs
Atlas
5,826
2,079
833
2,851
16,092
14,355
0
6,704
9,388
27,554
0
L
5,037
1,613
0
3,234
15,829
17,030
58
5,341
10,478
18,846
0
W
Serqet
10,895
4,912
0
4,441
13,239
14,233
0
0
13,239
0
58,132
L
8,304
2,543
0
950
14,171
6,345
0
1,386
12,785
0
61,105
W
Hou Yi
MasPieles
Hou Yi
13,785
8,210
0
2,164
10,173
4,710
980
2,351
7,822
0
65,877
W
Awilix
Pay Hxmage
Awilix
14,085
5,923
0
940
7,879
3,506
0
2,291
5,588
0
93,864
W
Ix Chel
SamuraiSwol
Ix Chel
6,568
354
1,111
3,123
12,283
4,584
68
5,393
6,890
61,024
0
L
Sun Wukong
ThorneSystem
Sun Wukong
7,267
2,205
0
1,660
17,632
16,068
84
0
17,122
0
37,525
L
Martichoras
Velqy
Martichoras
5,950
2,746
0
1,925
11,797
4,962
755
1,637
10,160
0
58,307
L
Hera
11,401
3,117
0
1,080
9,820
4,035
13
4,030
5,790
74,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,475
Gold Earned
45,845
363
Minions Killed
460
0
Camps Cleared
0
1,406,098
Distance Traveled
1,445,934
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,904
594
34
2
0
288,313
4
L
Kuzenbo
7,919
528
16
1
0
311,743
3
W
Serqet
8,992
599
97
6
0
287,615
0
L
Fenrir
8,934
596
87
6
0
322,167
2
W
Hou Yi
9,171
611
105
7
0
236,875
0
W
Awilix
10,738
716
130
9
0
379,738
1
W
Ix Chel
8,040
536
94
6
0
253,393
0
L
Sun Wukong
7,161
477
35
2
0
248,086
0
L
Martichoras
7,871
525
103
7
0
242,238
0
L
Hera
8,590
573
122
8
0
281,864
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role