Player Matchup

Izanami
Izanami
 
Izanami
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
IrohRai
Fafnir
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
346W - 347L
1,562 Elo+
Solo
Medusa
Medusa
MisterSurge
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,211 Elo+
Party 2
Olorun
Olorun
cliffishere
Olorun
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 41L
1,320 Elo+
Party 2
Thoth
Thoth
menthorsix
Thoth
Level 102
God Stats
3W - 7L
1,862 SR
Queue Stats
237W - 253L
1,524 Elo+
Solo
Team Averages
Level 72
1,572 SR
1,423 Elo+

VS

Team Averages
Level 73
1,705 SR
1,564 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ButlerBloccCrip
Agni
Level 104
God Stats
5W - 1L
1,663 SR
Queue Stats
18W - 8L
1,602 Elo+
Party 1
Xbalanque
Xbalanque
Korvest
Xbalanque
Level 69
God Stats
14W - 6L
1,939 SR
Queue Stats
160W - 113L
1,623 Elo+
Solo
Ne Zha
Ne Zha
SchoolYardCrip
Ne Zha
Level 124
God Stats
1W - 2L
1,787 SR
Queue Stats
48W - 48L
1,569 Elo+
Party 1
Zeus
Zeus
Snoop Clout
Zeus
Level 7
God Stats
6W - 8L
1,634 SR
Queue Stats
10W - 13L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 3 / 0
6,433
1,072
2,026
10,017
3,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fafnir
IrohRai
Fafnir
11
0 / 0 / 0
5,826
971
171
883
741
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
11
0 / 4 / 0
6,310
1,052
6,517
11,804
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Olorun
11
0 / 6 / 0
6,118
1,020
4,065
9,410
3,082
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
11
0 / 2 / 0
6,425
1,071
5,118
6,531
1,965
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

276

VS

Team 2 Tickets

378

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
2 / 0 / 8
7,595
1,266
1,586
5,150
3,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
5 / 0 / 8
7,944
1,324
13,696
5,060
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
Korvest
Xbalanque
13
5 / 0 / 7
7,730
1,288
8,002
3,774
1,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
2 / 0 / 10
7,306
1,218
8,043
5,266
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 9
7,145
1,191
5,182
2,138
762
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
57
0
Kills
15
15
Deaths
0
0
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
3
0
0
W
Sylvanus
 
Sylvanus
2
0
8
6
W
5
0
8
9
L
Fafnir
IrohRai
Fafnir
0
0
0
0
W
Xbalanque
Korvest
Xbalanque
5
0
7
8.5
L
Medusa
0
4
0
0
W
2
0
10
7
W
1
0
9
5.5
L
Olorun
0
6
0
0
L
Thoth
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,897
Damage
36,509
38,645
Taken
21,388
13,095
Mitigated
10,764
1,721
Healing
7,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
2,026
1,399
0
436
10,017
3,263
0
5,647
4,370
0
24,354
W
Sylvanus
 
Sylvanus
1,586
694
2,710
2,128
5,150
3,637
0
2,395
2,723
6,334
0
W
13,696
422
0
1,455
5,060
2,184
0
2,547
2,461
26,283
0
L
Fafnir
IrohRai
Fafnir
171
0
0
35
883
741
0
436
447
579
0
W
Xbalanque
Korvest
Xbalanque
8,002
5,359
0
598
3,774
1,746
0
1,679
2,083
0
20,432
L
Medusa
6,517
2,249
0
447
11,804
4,044
0
6,964
4,840
0
18,136
W
8,043
915
0
212
5,266
2,435
0
1,831
3,413
0
26,853
W
5,182
211
0
0
2,138
762
0
769
1,354
11,810
0
L
Olorun
4,065
2,646
350
453
9,410
3,082
0
5,688
3,722
8,999
0
L
Thoth
5,118
136
0
0
6,531
1,965
0
1,729
4,802
20,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,112
Gold Earned
37,720
120
Minions Killed
140
4
Camps Cleared
6
476,403
Distance Traveled
605,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,433
1,072
61
10
0
114,849
0
W
Sylvanus
7,595
1,266
20
3
2
103,437
0
W
Agni
7,944
1,324
25
4
2
131,469
0
L
Fafnir
5,826
971
1
0
1
25,193
0
W
Xbalanque
7,730
1,288
38
6
2
119,929
0
L
Medusa
6,310
1,052
18
3
2
125,306
0
W
Ne Zha
7,306
1,218
32
5
0
128,163
0
W
Zeus
7,145
1,191
25
4
0
122,550
0
L
Olorun
6,118
1,020
10
2
0
84,548
0
L
Thoth
6,425
1,071
30
5
1
126,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role