Player Matchup

Nemesis
Nemesis
FireSnake21
Nemesis
Level 149
God Stats
0W - 4L
1,294 SR
Queue Stats
107W - 154L
1,489 Elo+
Party 2
Martichoras
Martichoras
Make a Wish1200
Martichoras
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,341 Elo+
Party 2
Nu Wa
Nu Wa
crazysangheili
Nu Wa
Level 174
God Stats
6W - 15L
1,567 SR
Queue Stats
446W - 475L
1,596 Elo+
Party 2
Tyr
Tyr
esolis
Tyr
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 47L
1,343 Elo+
Party 2
Bacchus
Bacchus
taytaythakilla
Bacchus
Level 17
God Stats
0W - 1L
1,730 SR
Queue Stats
1W - 2L
1,703 Elo+
Party 2
Team Averages
Level 101
1,518 SR
1,495 Elo+

VS

Team Averages
Level 115
1,547 SR
1,541 Elo+
Tyr
Tyr
 
Tyr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Axwell555
Ra
Level 147
God Stats
14W - 16L
1,604 SR
Queue Stats
343W - 289L
1,575 Elo+
Solo
Ne Zha
Ne Zha
RecorderMan03
Ne Zha
Level 108
God Stats
4W - 4L
1,500 SR
Queue Stats
95W - 105L
1,582 Elo+
Party 1
Terra
Terra
SpicyWeiner009
Terra
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 99L
1,442 Elo+
Party 1
Agni
Agni
isimoptimusprime
Agni
Level 55
God Stats
12W - 4L
1,632 SR
Queue Stats
258W - 230L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FireSnake21
Nemesis
10
0 / 1 / 0
5,416
542
3,834
7,388
2,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Martichoras
Make a Wish1200
Martichoras
7
0 / 3 / 0
4,768
477
3,468
6,955
2,540
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 1 / 0
5,808
581
3,282
3,758
1,077
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tyr
esolis
Tyr
9
0 / 1 / 0
5,110
511
1,961
6,957
5,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

6
0 / 3 / 0
3,999
400
575
5,959
4,531
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 0
6,166
617
4,568
5,639
2,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 0 / 1
6,756
676
3,475
4,186
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
3 / 0 / 2
6,060
606
3,062
7,825
2,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 0 / 4
5,197
520
1,769
4,840
2,393
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
3 / 0 / 2
5,930
593
5,653
5,048
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
9
9
Deaths
0
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
0
1
W
2
0
1
2.5
L
Nemesis
FireSnake21
Nemesis
0
1
0
0
L
Martichoras
Make a Wish1200
Martichoras
0
3
0
0
W
3
0
2
4
W
0
0
4
2
L
0
1
0
0
L
Tyr
esolis
Tyr
0
1
0
0
W
3
0
2
4
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,120
Damage
18,527
31,017
Taken
27,538
16,267
Mitigated
10,247
5,482
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
4,568
1,046
0
3,034
5,639
2,282
0
296
5,018
0
45,361
W
3,475
180
216
1,488
4,186
1,473
0
1,714
2,472
61,862
0
L
Nemesis
FireSnake21
Nemesis
3,834
1,415
0
1,211
7,388
2,307
0
899
6,489
0
44,518
L
Martichoras
Make a Wish1200
Martichoras
3,468
741
0
526
6,955
2,540
0
4,816
2,139
0
30,337
W
3,062
1,311
0
1,015
7,825
2,601
0
807
6,974
0
38,940
W
1,769
589
1,307
1,733
4,840
2,393
0
515
4,325
11,705
0
L
3,282
516
0
1,037
3,758
1,077
0
2,538
1,156
47,941
0
L
Tyr
esolis
Tyr
1,961
199
0
2,283
6,957
5,812
0
0
6,957
0
32,139
W
5,653
731
0
477
5,048
1,498
0
525
4,523
47,370
0
L
575
344
0
425
5,959
4,531
0
2,580
3,379
6,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,101
Gold Earned
30,109
291
Minions Killed
385
0
Camps Cleared
0
1,006,785
Distance Traveled
1,048,382
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,166
617
87
9
0
199,160
0
W
Ra
6,756
676
130
13
0
205,649
0
L
Nemesis
5,416
542
82
8
0
229,579
0
L
Martichoras
4,768
477
59
6
0
177,387
0
W
Ne Zha
6,060
606
68
7
0
258,102
0
W
Terra
5,197
520
18
2
0
199,638
0
L
Nu Wa
5,808
581
95
10
0
203,520
3
L
Tyr
5,110
511
52
5
0
188,882
0
W
Agni
5,930
593
82
8
0
185,833
0
L
Bacchus
3,999
400
3
0
0
207,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role